Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Implement bulk inventory update over CAPS (not recursive by design, | Melanie | 2012-03-31 | 1 | -1/+47 |
| | | | | do NOT CHANGE THIS, needed for HG 2.0) | ||||
* | Cache the last maptile and return the cachrd tile if the last request is | Melanie | 2012-03-29 | 1 | -8/+22 |
| | | | | less than an hour ago. Avoids generating the maptile twice on startup. | ||||
* | Allow the map tile module to be enabled without also eabling refresh | Melanie | 2012-03-29 | 1 | -8/+11 |
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* | Allow llTeleportAgent to work in attachments | Melanie | 2012-03-29 | 1 | -0/+10 |
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* | Committing the Avination calling card module | Melanie | 2012-03-28 | 1 | -0/+286 |
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* | Merge branch 'master' into careminster | Melanie | 2012-03-29 | 9 | -78/+96 |
|\ | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs | ||||
| * | Add comment about setting client.SceneAgent in AddNewClient() | Justin Clark-Casey (justincc) | 2012-03-29 | 1 | -0/+3 |
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| * | Simplify friends caching by only doing this for root agents - no functions ↵ | Justin Clark-Casey (justincc) | 2012-03-28 | 7 | -53/+29 |
| | | | | | | | | | | | | | | | | require caching for child agents. This allows us to avoid unnecessary multiple calls to the friends service. All friends functions originate from the root agent and only go to other root agents in existing code. This also allows us to eliminate complex ref counting. | ||||
| * | HG 2.0 Suitcase inventory: proof of concept now working properly with the ↵ | Diva Canto | 2012-03-28 | 1 | -10/+11 |
| | | | | | | | | heavy SendBulkInventoryUpdate message. Waiting for Melanie to finish the light-weight version of that message. | ||||
| * | HG 2.0: added the beginning of HGSuitcaseInventoryService. Plus moved the ↵ | Diva Canto | 2012-03-28 | 2 | -23/+61 |
| | | | | | | | | hack away from ScenePresence. This is better but it still doesn't restore the inventory upon arrival. | ||||
* | | Merge branch 'master' into careminster | Melanie | 2012-03-28 | 2 | -15/+18 |
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| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2012-03-27 | 1 | -0/+48 |
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| | * | Typo fix | Melanie | 2012-03-28 | 1 | -1/+1 |
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| * | | More on switching the root folder from under the viewer. More experiments. | Diva Canto | 2012-03-27 | 2 | -15/+18 |
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* | | | Typo fix | Melanie | 2012-03-28 | 1 | -1/+1 |
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* | | | Merge branch 'master' into careminster | Melanie | 2012-03-28 | 1 | -2/+2 |
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| * | | Fix typos | Melanie | 2012-03-28 | 1 | -2/+2 |
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* | | | Merge branch 'master' into careminster | Melanie | 2012-03-28 | 6 | -16/+223 |
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| * | | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2012-03-28 | 5 | -16/+175 |
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| | * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2012-03-27 | 3 | -2/+120 |
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| | | * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2012-03-28 | 1 | -1/+78 |
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| | | * | | Add "friends show cache <first-name> <last-name>" command for debugging ↵ | Justin Clark-Casey (justincc) | 2012-03-28 | 3 | -2/+120 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | purposes. This adds a reverse lookup (name -> ID) to IUserManagement instead of hitting the UserAccountService directly. | ||||
| | * | | | HG: Switch root folders from under the viewer. Towards HG 2.0. This is ↵ | Diva Canto | 2012-03-27 | 2 | -14/+55 |
| | | |/ | | |/| | | | | | | | | | guarded by an obscure config that no one but me should be using at this point. | ||||
| * | | | Start on Bulk inventory update via CAPS. Not functional yet. HG v2 | Melanie | 2012-03-28 | 1 | -0/+48 |
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* | | | Merge branch 'master' into careminster | Melanie | 2012-03-28 | 3 | -48/+72 |
|\ \ \ | |/ / | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Client/IClientInventory.cs OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs | ||||
| * | | Add a corresponding method for items. HG v2 | Melanie | 2012-03-28 | 1 | -0/+38 |
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| * | | Add SendRemoveInventoryFolders which allows to remove one or more | Melanie | 2012-03-28 | 1 | -1/+40 |
| |/ | | | | | | | folders from the viewer's inventory view. For HG v2.0. More to come | ||||
| * | minor: Add some documentation to OnNewClient and OnClientClosed events | Justin Clark-Casey (justincc) | 2012-03-28 | 1 | -2/+10 |
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| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2012-03-28 | 1 | -1/+1 |
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| * | | minor: clean up some code formatting in VivoxVoiceModule.cs | Justin Clark-Casey (justincc) | 2012-03-27 | 1 | -54/+25 |
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* | | | Add SendRemoveInventoryFolders which allows to remove one or more | Melanie | 2012-03-28 | 1 | -1/+40 |
| | | | | | | | | | | | | folders from the viewer's inventory view. For HG v2.0. More to come | ||||
* | | | Merge branch 'master' into careminster | Melanie | 2012-03-27 | 11 | -48/+299 |
|\ \ \ | | |/ | |/| | | | | | | | Conflicts: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | ||||
| * | | Let grided simulators retrieve the user's inventory skeleton | Diva Canto | 2012-03-27 | 1 | -1/+1 |
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| * | Two new scripting functions osInviteToGroup(userID) and ↵ | Snoopy Pfeffer | 2012-03-27 | 5 | -23/+183 |
| | | | | | | | | osEjectFromGroup(userID) that invite/eject users to/from groups the object containing the script is set to. These functions also work for closed groups. | ||||
| * | Merge branch 'master' of ssh://snoopy@opensimulator.org/var/git/opensim | Snoopy Pfeffer | 2012-03-27 | 1 | -1/+1 |
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| | * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Dan Lake | 2012-03-27 | 120 | -1882/+4081 |
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| | * | | When loading objects from DB, first add to scene, then call ↵ | Dan Lake | 2012-03-27 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | TriggerOnSceneObjectLoaded. | ||||
| * | | | User level based restrictions for HyperGrid teleports, asset uploads, group ↵ | Snoopy Pfeffer | 2012-03-27 | 6 | -23/+117 |
| | |/ | |/| | | | | | | | creations and getting contacted from other grids. Incoming HyperGrid teleports can also be restricted to local users. | ||||
* | | | Merge branch 'master' into careminster | Melanie | 2012-03-27 | 3 | -3/+37 |
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| * | | HG: beginning of a more restrictive inventory access procedure (optional). ↵ | Diva Canto | 2012-03-27 | 3 | -3/+37 |
| | | | | | | | | | | | | Experimental: we'll try switching the root folder from under the viewer. | ||||
* | | | Merge branch 'master' into careminster | Melanie | 2012-03-27 | 4 | -11/+48 |
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| * | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2012-03-27 | 10 | -137/+519 |
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| | * | | BulletSim: make avatar animations update properly. | Robert Adams | 2012-03-26 | 3 | -9/+48 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | It seems that ODE calls the avatar collision handling routine even if there are no collisions. This causes the animation to be updated. So, for instance, going from HOVER to FLY is caused by the physics engine calling the collision routine each frame with 0 collisions. | ||||
| * | | | In TerrainModule.cs, the command terrain save-tile is modified to remove an ↵ | Garmin Kawaguichi | 2012-03-27 | 1 | -2/+0 |
| | | | | | | | | | | | | | | | | unnecessary double argument "minimum Y tile" | ||||
* | | | | Merge branch 'master' into careminster | Melanie | 2012-03-26 | 7 | -44/+151 |
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| * | | | Add some more overloads to allow registering overloaded methods and lists | Melanie | 2012-03-26 | 2 | -4/+16 |
| | | | | | | | | | | | | | | | | of methods. | ||||
| * | | | BulletSim: fix typo introducted by previous checkins (git merge sometimes ↵ | Robert Adams | 2012-03-26 | 1 | -3/+0 |
| | | | | | | | | | | | | | | | | makes mistakes) | ||||
| * | | | Merge branch 'bulletsim1' | Robert Adams | 2012-03-26 | 5 | -40/+138 |
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| | * \ \ | Merge branch 'bulletsim1' of ↵ | Robert Adams | 2012-03-23 | 1 | -1/+6 |
| | |\ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ssh://island.sciencesim.com/home/sceneapi/radams1/bs-opensim into bulletsim1 Conflicts: OpenSim/Region/Physics/BulletSPlugin/BSScene.cs | ||||
| | | * | | | BulletSim: remove confusion between angularVelocity and rotationalVelocity ↵ | Robert Adams | 2012-03-22 | 3 | -15/+11 |
| | | | | | | | | | | | | | | | | | | | | | | | | (there is still confusion in the rest of OpenSim). Enhance some debug statements to include the object ID. |