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* | * Added missing lock to m_forcelist when AddForce is called. When a user ↵ | Teravus Ovares (Dan Olivares) | 2009-11-22 | 1 | -3/+26 | |
| | | | | | | dragged a prim, in some cases, it would corrupt the datatype in memory and throw spurious IndexOutOfRangeExceptions. * Physics a situation that causes physics to spew redline messages to the console forever. | |||||
* | * This doesn't fix mantis 3522, but it should mitigate it. | Teravus Ovares (Dan Olivares) | 2009-11-22 | 1 | -0/+43 | |
| | | | | * If the start position is outside of the region on the X and Y, put the user in the center of the region and then damp the Z position at 720 if necessary. If the start position is not outside of the region on the X or Y, then don't check the Z. | |||||
* | * The client prevents the avatar from landing if the avatar is going above ↵ | Teravus Ovares (Dan Olivares) | 2009-11-22 | 1 | -5/+10 | |
| | | | | | | an unknown certain speed, so, add a speed check on the server. * This addresses the 'hump the prim' animation playing while you're moving forward full speed and pressing page down over a prim to land. | |||||
* | * Switched over 15 more packet types from the 5000 line switch to the Packet ↵ | Teravus Ovares (Dan Olivares) | 2009-11-22 | 1 | -6/+293 | |
| | | | | handler delegate | |||||
* | * Moved 13 more packet type handlers to PacketHandler Delegates.. and out ↵ | Teravus Ovares (Dan Olivares) | 2009-11-22 | 1 | -6/+373 | |
| | | | | of of that giant 5000 line switch, ProcessInPacket. | |||||
* | * Comment out some example code for later. | Teravus Ovares (Dan Olivares) | 2009-11-21 | 1 | -2/+2 | |
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* | * Move a few of the ProcessInPacket switch case blocks into packet handler ↵ | Teravus Ovares (Dan Olivares) | 2009-11-21 | 1 | -6/+103 | |
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* | * This fixes landing on Prim and removes the hack from yesterday. Landing ↵ | Teravus Ovares (Dan Olivares) | 2009-11-21 | 2 | -5/+5 | |
| | | | | on prim should work fine again. | |||||
* | * Hack to get avatar to land on prim. This is a big nasty hack that tricks ↵ | Teravus Ovares (Dan Olivares) | 2009-11-21 | 1 | -0/+2 | |
| | | | | the client into thinking you're landing on the terrain. There are some visual artifacts when you land. It's only temporary until we figure out how this broke. | |||||
* | * Fixes the second of two terse update issues. Physical objects should react ↵ | Teravus Ovares (Dan Olivares) | 2009-11-21 | 2 | -0/+4 | |
| | | | | normally again. | |||||
* | * Fixes one of two terse update issues. There's still one left, but this ↵ | Teravus Ovares (Dan Olivares) | 2009-11-21 | 2 | -1/+12 | |
| | | | | one fixes the situation where the object on the server is moving but no updates are being sent. | |||||
* | Fix http://opensimulator.org/mantis/view.php?id=3874 - parenthesis in for ↵ | Justin Clark-Casey (justincc) | 2009-11-20 | 2 | -2/+20 | |
| | | | | | | | | | | statements cause script compile failures This fixes a problem in OpenSim where statements of the form for ((i = 0); (i < 10); (++i)) { ... } do not compile even though they are valid lsl. | |||||
* | minor: tweak log message to say which region is being enabled for logins | Justin Clark-Casey (justincc) | 2009-11-18 | 1 | -5/+6 | |
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* | refactor: Eliminate redundant CreateSceneViewer call on ScenePresence ↵ | Justin Clark-Casey (justincc) | 2009-11-17 | 1 | -4/+1 | |
| | | | | constructors since this is also done on other called constructors | |||||
* | Add scene animator set up to apparantly uncalled no-arg ScenePresence ↵ | Justin Clark-Casey (justincc) | 2009-11-17 | 1 | -1/+2 | |
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* | refactor: move AvatarAnimations, BinBVHAnimation | Justin Clark-Casey (justincc) | 2009-11-17 | 4 | -61/+62 | |
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* | minor: remove mono compiler warning due to unreachable code in GroupsModule | Justin Clark-Casey (justincc) | 2009-11-17 | 1 | -2/+2 | |
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* | refactor: move AnimationSet | Justin Clark-Casey (justincc) | 2009-11-17 | 2 | -2/+3 | |
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* | refactor: move most animation methods from ScenePresence into a new ↵ | Justin Clark-Casey (justincc) | 2009-11-17 | 7 | -406/+499 | |
| | | | | ScenePresenceAnimator class | |||||
* | minor: very minor formatting change | Justin Clark-Casey (justincc) | 2009-11-16 | 2 | -6/+1 | |
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* | Make GroupRootUpdate be a terse update. This method is not used by opensim ↵ | Diva Canto | 2009-11-14 | 1 | -2/+2 | |
| | | | | (it should), but it's used by external modules. | |||||
* | undo previous changes | dahlia | 2009-11-13 | 4 | -16/+12 | |
| | | | | | add a GetGroupByPrim() method to Scene.cs delete a redundant method | |||||
* | expose SceneGraph.GetGroupByPrim(UUID) | dahlia | 2009-11-13 | 1 | -1/+1 | |
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* | minor: A further minor tweak to reduce iar load logging verbosity | Justin Clark-Casey (justincc) | 2009-11-13 | 1 | -2/+2 | |
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* | Apply patch http://opensimulator.org/mantis/view.php?id=4369 | Justin Clark-Casey (justincc) | 2009-11-12 | 3 | -32/+81 | |
| | | | | Adds osGetMapTexture() and osGetRegionMapTexture() methods to retrieve region map texture uuids | |||||
* | refactor: extract another test asset helper method | Justin Clark-Casey (justincc) | 2009-11-12 | 1 | -4/+3 | |
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* | refactor some test asset creation into a helper class | Justin Clark-Casey (justincc) | 2009-11-12 | 1 | -8/+2 | |
| | | | | remove mono compiler warning | |||||
* | Rename test services to mock services, since this is a more accurate description | Justin Clark-Casey (justincc) | 2009-11-12 | 1 | -1/+1 | |
| | | | | remove duplicate mock inventory service | |||||
* | minor: for now stop iar tests spewing log messages when running testsuite | Justin Clark-Casey (justincc) | 2009-11-12 | 1 | -1/+1 | |
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* | Stop iar save failing on corrupt assets | Justin Clark-Casey (justincc) | 2009-11-12 | 2 | -5/+30 | |
| | | | | Not ideal since one will still have to watch out for big 'corrupt asset' messages in the log, but better than an outright fail | |||||
* | minor: refactor common setup in uuid gatherer test | Justin Clark-Casey (justincc) | 2009-11-12 | 1 | -3/+10 | |
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* | minor: remove mono compiler warning | Justin Clark-Casey (justincc) | 2009-11-12 | 2 | -2/+3 | |
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* | * Added some new syntax options for the Monitor Module's HTTP poll. | Adam Frisby | 2009-11-12 | 1 | -0/+30 | |
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* | clean up some cruft | dahlia | 2009-11-11 | 1 | -12/+2 | |
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* | minor: remove mono compiler warning | Justin Clark-Casey (justincc) | 2009-11-11 | 1 | -1/+1 | |
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* | Add basic new uuid gatherer tests to check behaviour when the gather seed is ↵ | Justin Clark-Casey (justincc) | 2009-11-11 | 1 | -0/+58 | |
| | | | | a missing asset | |||||
* | * Thanks to a little help from jhurliman, jradford, diva, mono's brajkovic, ↵ | Teravus Ovares (Dan Olivares) | 2009-11-11 | 3 | -15/+17 | |
| | | | | miguel, and the fabulous bug reports by our community members.. The workaround fix for the "ERROR:metadata.c:3211:mono_metadata_token_from_dor: code should not be reached" bug in the RegionCombinerModule. | |||||
* | * Fix resources file mapping | Teravus Ovares (Dan Olivares) | 2009-11-11 | 1 | -2/+2 | |
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* | * Update namespace in the regioncombinermodule. | Teravus Ovares (Dan Olivares) | 2009-11-10 | 8 | -8/+9 | |
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* | * Move RegionCombinerModule to it's own project | Teravus Ovares (Dan Olivares) | 2009-11-10 | 10 | -1/+14 | |
| | | | | * Moves the mono_metadata_token_from_dor message to a different module on loading. | |||||
* | Broke the monster RegionLoaded method in RegionCombinerModule into 4 smaller ↵ | Diva Canto | 2009-11-10 | 1 | -224/+248 | |
| | | | | methods. Let's see if this avoids a mono bug that is making megaregions not work in mono. Long shot, but worth a try. | |||||
* | Updated HGUserServices with AuthenticateUserByPassword, so that iar works. | Diva Canto | 2009-11-10 | 1 | -0/+8 | |
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* | * Added HTTP polling for Statistics Monitor Module (access via ↵ | Adam Frisby | 2009-11-11 | 1 | -1/+24 | |
| | | | | | | | | | | | http://sim.com:httpport/monitorstats/regionUUID/) * Returns simple formatted XML document containing statistical data on the current sim. * Example: <data> <AgentCountMonitor>5.0000</AgentCountMonitor> ... </data> | |||||
* | Fixed XMLRPC return params | Mic Bowman | 2009-11-10 | 1 | -1/+1 | |
| | | | | Signed-off-by: Melanie <melanie@t-data.com> | |||||
* | Add IScriptModuleComms interface and region module to handle dispatch of | Melanie | 2009-11-10 | 3 | -3/+165 | |
| | | | | | | | | script messages to region modules and sending back replies. Hook IScriptModuleComms.OnScriptCommand to see commands and use DispatchReply to reply to the script. It is recommended to pass the "id" parameter from the event as the "k" parameter of the reply. The script will receive the reply as a link message from link -1. | |||||
* | Merge branch 'master' of ssh://dahlia@myConnection01/var/git/opensim | dahlia | 2009-11-09 | 4 | -0/+234 | |
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| * | Add modSendCommand function (note, this is a new API module, using the API | Melanie | 2009-11-10 | 4 | -0/+234 | |
| | | | | | | | | extension mechanism, it's not a osFunction! | |||||
* | | add an overload to _SculptMesh for meshing from a list of coordinates | dahlia | 2009-11-09 | 1 | -3/+46 | |
|/ | | | | add conditional compilation for System.Drawing dependency | |||||
* | * Removing the redundant SendPrimitiveTerseData.State field, it duplicates ↵ | John Hurliman | 2009-11-09 | 2 | -6/+4 | |
| | | | | | | AttachPoint * LLClientView.CreateImprovedTerseBlock() now uses AttachPoint and does the proper high-low swap (this should fix disappearing attachment pieces) | |||||
* | Following various discussions on irc and in the OpenSim dev OSGrid meeting ↵ | Justin Clark-Casey (justincc) | 2009-11-09 | 1 | -1/+1 | |
| | | | | | | | last week, change av_capsule_tilted to false by default This appears to now give better ODE physics response (less sinking into the ground, etc.) Please change it back if this is actually a bad idea for some reason |