Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Changed the GetTextureModule backport to work with the 0.6.9 codebase | John Hurliman | 2010-04-08 | 1 | -2/+11 | |
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* | Backported GetTextureModule and IAssetService.GetCached() | John Hurliman | 2010-04-08 | 5 | -2/+246 | |
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* | Fix bug where approximately half the time, attachments would rez only their ↵ | Justin Clark-Casey (justincc) | 2010-03-09 | 4 | -43/+138 | |
| | | | | | | | | | | root prim until right clicked (or otherwise updated). The root cause of this problem was that multiple ObjectUpdates were being sent on attachment which differed enough to confuse the client. Sometimes these would eliminate each other and sometimes not, depending on whether the scheduler looked at the queued updates. The solution here is to only schedule the ObjectUpdate once the attachment code has done all it needs to do. Backport from head. | |||||
* | Small consistency change | Melanie | 2010-03-07 | 1 | -1/+1 | |
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* | - implementing server 1.38 functions | unknown | 2010-03-06 | 5 | -10/+119 | |
| | | | | Signed-off-by: Melanie <melanie@t-data.com> | |||||
* | Remove a superfluous array creation | Melanie | 2010-03-04 | 1 | -1/+0 | |
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* | fix bug where region settings loaded via an oar (water height, terrain ↵ | Justin Clark-Casey (justincc) | 2010-02-26 | 1 | -0/+2 | |
| | | | | | | textures, etc.) were not being persisted to the database this meant that the loaded settings would disappear after a restart | |||||
* | Separate PhysX classes into separate files. | Jeff Ames | 2010-02-22 | 4 | -770/+882 | |
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* | Formatting cleanup. | Jeff Ames | 2010-02-22 | 2 | -5/+5 | |
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* | Formatting cleanup. | Jeff Ames | 2010-02-20 | 2 | -74/+59 | |
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* | Apply http://opensimulator.org/mantis/view.php?id=4495 | Justin Clark-Casey (justincc) | 2010-02-19 | 2 | -0/+8 | |
| | | | | | Adds IsChildAgent property to IAvatar in MRM. Thanks ziah | |||||
* | minor: remove mono compiler warning | Justin Clark-Casey (justincc) | 2010-02-19 | 1 | -1/+1 | |
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* | forestall bug reports about the Command error: ↵ | Justin Clark-Casey (justincc) | 2010-02-19 | 3 | -8/+86 | |
| | | | | System.EntryPointNotFoundException: CreateZStream save/load oar/iar issue by telling the user what the likely problem is | |||||
* | minor: Make FlotsamAssetCache default loglevel 0 to match that given in ↵ | Justin Clark-Casey (justincc) | 2010-02-19 | 2 | -4/+4 | |
| | | | | bin/config-include/FlotsamCache.ini.example | |||||
* | Change handling of the SYSTEMIP constant to be more sane. | Melanie | 2010-02-18 | 1 | -0/+2 | |
| | | | | | | This will now choose the first network interface IP address, or the loopback interface if no external interfaces are found. It will log the IP address used as [NETWORK]: Using x.x.x.x for SYSTEMIP. | |||||
* | remove old commented out switch statement in LLClientView since this has ↵ | Justin Clark-Casey (justincc) | 2010-02-17 | 1 | -4845/+2 | |
| | | | | successfully been split into separate methods for quite some time now | |||||
* | minor: fix error inserting field in log message | Justin Clark-Casey (justincc) | 2010-02-17 | 1 | -1/+1 | |
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* | Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-02-16 | 44 | -364/+1524 | |
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| * | Formatting cleanup. | Jeff Ames | 2010-02-15 | 18 | -181/+178 | |
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| * | Fixes a bug in the previous patch. | Revolution | 2010-02-15 | 1 | -18/+13 | |
| | | | | | | | | Signed-off-by: Melanie <melanie@t-data.com> | |||||
| * | Plug a small hole | Melanie | 2010-02-14 | 1 | -0/+3 | |
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| * | Revolution is on the roll again! :) | Revolution | 2010-02-14 | 32 | -215/+1380 | |
| | | | | | | | | | | | | | | | | Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com> | |||||
* | | minor: Make SOG.DelinkFromGroup() return the newly delinked scene object ↵ | Justin Clark-Casey (justincc) | 2010-02-16 | 2 | -11/+26 | |
|/ | | | | instead of void | |||||
* | Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522 | Justin Clark-Casey (justincc) | 2010-02-12 | 8 | -50/+50 | |
| | | | | | | These patch should allow people using systems that do not have their locale set to En_US or similar to use OpenSim without suffering effects such as being a million miles up in the air on login. The problem was caused by parsing strings without forcing that parse to be En_US (hence different decimal and digit group symbols were causing problems). Thanks very much to VikingErik for doing the legwork on this fix and phacelia for spotting it in the first place. | |||||
* | minor: remove completely commented out and unused class | Justin Clark-Casey (justincc) | 2010-02-12 | 1 | -226/+0 | |
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* | Fix http://opensimulator.org/mantis/view.php?id=4224 | Justin Clark-Casey (justincc) | 2010-02-12 | 8 | -50/+70 | |
| | | | | | | | This resolves the problem where eyes and hair would turn white on standalone configurations When a client receives body part information, for some insane reason or other it always ends up uploading this back to the server and then immediately re-requesting it. This should have been okay since we stored that asset in cache. However, the standalone asset service connector was not checking this cache properly, so every time the client made the request for the asset it has just loaded it would get a big fat null back in the face, causing it to make clothes and hair white. This bug did not affect grids since they use a different service connector. | |||||
* | Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-02-08 | 2 | -18/+18 | |
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| * | endline fix 2 | Teravus Ovares (Dan Olivares) | 2010-02-06 | 1 | -6/+6 | |
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| * | Endline fix | Teravus Ovares (Dan Olivares) | 2010-02-06 | 1 | -12/+12 | |
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* | | add some method doc to IDynamicTextureManager | Justin Clark-Casey (justincc) | 2010-02-08 | 1 | -2/+59 | |
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* | | refactor: Reuse SceneObjectGroup.IsAttachmentCheckFull() in ↵ | Justin Clark-Casey (justincc) | 2010-02-08 | 2 | -5/+12 | |
| | | | | | | | | Scene.AddSceneObject since this wraps a check that is much less clear | |||||
* | | Add EventManager.OnIncomingSceneObject event which is triggered by an ↵ | Justin Clark-Casey (justincc) | 2010-02-08 | 4 | -17/+58 | |
| | | | | | | | | | | | | incoming scene object Add a read-only Attachments property to ScenePresence | |||||
* | | minor: log what kind of wearable cannot be found | Justin Clark-Casey (justincc) | 2010-02-05 | 2 | -5/+6 | |
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* | Revert "Old OpenSim installations may have no AssetCaching setting in ↵ | Justin Clark-Casey (justincc) | 2010-02-05 | 1 | -3/+1 | |
| | | | | | | | | config-include/StandaloneCommon.ini [Modules] (or no [Modules] at all)" This will be replaced by a better solution where an enabled baking module will fail if no cache is in place (same for dynamic texture modules) This reverts commit 7058a4c2597a2b76704e906b73ae7077ff805b16. | |||||
* | Old OpenSim installations may have no AssetCaching setting in ↵ | Justin Clark-Casey (justincc) | 2010-02-05 | 1 | -1/+3 | |
| | | | | | | | config-include/StandaloneCommon.ini [Modules] (or no [Modules] at all) If this is the case, this patch makes CenomeAssetCache the default cache (which matches that selected in StandaloneCommon.ini.example) Not having an asset cache may lead to a continual loop of appearance baking failures and cause dynamic textures not to work, among other effects | |||||
* | refactor: chain two ScenePresence constructors together to eliminate common ↵ | Justin Clark-Casey (justincc) | 2010-02-04 | 2 | -16/+14 | |
| | | | | code. No functional changes | |||||
* | Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-02-04 | 3 | -17/+17 | |
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| * | Applying patch #4534 by Misterblue to fix ODE physics stickiness | John Hurliman | 2010-02-04 | 1 | -0/+2 | |
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| * | Revert "change position of OnAttach event firing so that this also happens ↵ | Melanie | 2010-02-04 | 2 | -17/+15 | |
| | | | | | | | | | | | | | | | | when a user teleports into a region" The behavior introduced here is not compatible with SL This reverts commit b6bee4999c9d238a052022f105069ea4eb85f8f4. | |||||
* | | minor: one method doc | Justin Clark-Casey (justincc) | 2010-02-04 | 2 | -3/+8 | |
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* | Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-02-03 | 1 | -3/+3 | |
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| * | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2010-02-03 | 4 | -17/+57 | |
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| * | | allow terrain collision events after regular collision check | radams1 | 2010-02-03 | 1 | -3/+3 | |
| | | | | | | | | | | | | Signed-off-by: Melanie <melanie@t-data.com> | |||||
* | | | minor: remove one mono compiler warning | Justin Clark-Casey (justincc) | 2010-02-03 | 1 | -3/+1 | |
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* | | | minor: remove one mono compiler warning | Justin Clark-Casey (justincc) | 2010-02-03 | 1 | -10/+8 | |
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* | | | minor: add a smidgen of EventManager doc | Justin Clark-Casey (justincc) | 2010-02-03 | 2 | -6/+6 | |
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* | | | For each delegate added to events in the EventManager, catch and log but do ↵ | Justin Clark-Casey (justincc) | 2010-02-03 | 1 | -314/+1128 | |
| | | | | | | | | | | | | | | | | | | not propogate any exceptions that come back This stops exceptions thrown by modules from disrupting the kernel and still allows other delegates to be executed normally | |||||
* | | | add an IsRoot property to sop | Justin Clark-Casey (justincc) | 2010-02-03 | 2 | -1/+24 | |
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* | | | minor: comment out a log line in ScenePresence | Justin Clark-Casey (justincc) | 2010-02-03 | 1 | -2/+1 | |
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* | | | minor: remove a couple of mono warnings | Justin Clark-Casey (justincc) | 2010-02-03 | 2 | -4/+1 | |
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