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* When detaching a scripted item, always consider it modified. Script statesMelanie2010-11-162-1/+9
| | | | | will have changed and for real usability, we need to save it. It bloats assets, but that can't be avoided.
* Diva needs a spanking! Serializing OldItemID breaks script stateMelanie2010-11-161-1/+4
| | | | persistence in agent inventory.
* Prevent teleporting to a region when the egent is banned in all parcelsMelanie2010-11-101-0/+7
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* Merge branch 'careminster-presence-refactor' of ↵Melanie2010-11-091-1/+9
|\ | | | | | | ssh://melanie@3dhosting.de/var/git/careminster into careminster-presence-refactor
| * Add option SeeIntoBannedRegion to allow band to act like SL, where you canMelanie2010-11-091-1/+9
| | | | | | | | see in but not enter. Defaults to false, so no change.
* | Although the Allow Voice setting is per estate rather than per region,Melanie2010-11-091-1/+3
|/ | | | | apparently it is required in the region handshake to let the client enable parcel voice controls. So, send it.
* Merge branch 'master' into careminster-presence-refactorMelanie2010-11-094-36/+35
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| * Fix parcel bans to work only on the avatars they're supposed to work on ↵Melanie2010-11-092-15/+15
| | | | | | | | instead of pushing all avatars, even the ones that are allowed.
| * Formatting cleanup.Jeff Ames2010-11-084-36/+35
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* | Fix parcel bans to work only on the avatars they're supposed to work on ↵Melanie2010-11-092-15/+15
| | | | | | | | instead of pushing all avatars, even the ones that are allowed.
* | Prevent temp-on-rez prims from being persistedMelanie2010-11-081-0/+3
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* | Merge branch 'master' into careminster-presence-refactorMelanie2010-11-081-7/+0
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| * Reinstate a lost fixMelanie2010-11-081-2/+1
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* | Merge branch 'master' into careminster-presence-refactorMelanie2010-11-082-4/+15
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| * Fix merge artefactsMelanie2010-11-081-14/+19
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| * Prevent plants from being treated like dropped attachments and removedMelanie2010-11-081-2/+1
| | | | | | | | from the sim.
| * Call the cleanup after saving attachment states, so that the attachmentsMelanie2010-11-081-1/+3
| | | | | | | | don't get killed before they can be saved
| * Call the Cleanup when an agent logs out, when an agent leaves and justMelanie2010-11-081-0/+3
| | | | | | | | | | before an agent logs in directly. Intentionally not calling this from MakeRoot as that would mess up attachment transfer in teleport
| * Call attachment cleanup when an agent crosses outMelanie Thielker2010-11-081-0/+2
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| * Add a method to delete left over / dropped attachmentsMelanie Thielker2010-11-081-0/+32
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| * Detach attachments displaced by other attachmentsMelanie2010-11-081-4/+8
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| * Fix playing sound from HUDsMelanie2010-11-052-2/+17
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| * Fix attached sounds from HUDs erroneously being delivered to other avatarsMelanie2010-11-051-0/+19
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* | Decrease min search length to 2 chars for map search.Melanie2010-11-071-2/+2
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* | Fix the inventory transfer module to not cause duplicated text IMsMelanie2010-11-051-3/+6
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* | Fix merge artefactsMelanie2010-11-052-59/+22
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* | Revert "Spin the AddNewClient process off into a new thread to avoid locking ↵Melanie2010-11-051-24/+1
| | | | | | | | | | | | | | | | | | | | up the LLUDPServer (and therefore the entire scene)" This reverts commit 40e05f41098bdedac7296d84c9aa8d915c5c9ede. Conflicts: OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
* | Revert "Fix for hanging on "Connecting to region".. caused by packets being ↵Melanie2010-11-055-75/+63
| | | | | | | | | | | | | | | | | | | | | | | | processed before the presence has bound to receive events. Fixed this by adding packets to a queue and then processing them when the presence is ready." This reverts commit 91b1d17e5bd3ff6ed006744bc529b53a67af1a64. Conflicts: OpenSim/Client/Sirikata/ClientStack/SirikataClientView.cs OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs
* | Fix child prims returning after being unlinked and deleted where the root isMelanie2010-11-041-0/+5
| | | | | | | | not deleted
* | Fix avatar to avatar inventory gives across serversMelanie2010-11-041-8/+50
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* | Fix creation of a duplicate physics actor on chained drag-copy operations,Melanie2010-11-041-17/+0
| | | | | | | | the main cause for "ghost prims"
* | Fix playing sound from HUDsMelanie2010-11-032-10/+16
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* | Merge branch 'master' into careminster-presence-refactorMelanie2010-11-036-1/+33
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| * Add lsClearWindlightScene() to the lightshare module to remove WL settingsMelanie2010-11-035-0/+24
| | | | | | | | from a region and allow normal day cycles to be reestablished
| * When LightShare is enabled, the standard day cycle is bypassed and replaced byMelanie2010-11-032-1/+3
| | | | | | | | | | | | midday defaults when no specific LightShare profile is set. This prevents LightShare info being send out when the region has no LightShare profile, allowing normal day/night cycles to happen.
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-11-031-0/+9
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| * Actually calculate the height before setting it, this isn't done automaticallyMelanie2010-11-031-1/+7
| | | | | | | | on incoming transfers in all cases.
| * Trying to prevent a wrong physical actor sizeMelanie2010-11-031-0/+3
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* | Merge branch 'master' into careminster-presence-refactorMelanie2010-11-021-4/+1
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| * Fix avatar height managementMelanie2010-11-021-24/+11
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* | Merge branch 'master' into careminster-presence-refactorMelanie2010-11-0216-190/+185
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| * Fix sitting and standing upMelanie2010-11-021-5/+14
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| * Old deserialization can't deal with commas in flag fields. Making use of ↵Diva Canto2010-11-024-21/+30
| | | | | | | | -version option on save oar command. Bumped archives version to 0.5; version < 0.5 generates flag fields without commas. Everything else is identical.
| * Thanks Snoopy for a patch that addresses Mantis #0005165: ↵dahlia2010-11-021-32/+32
| | | | | | | | | | | | osSetDynamicTextureURL crashed region server Signed-off-by: dahlia <dahliaTrimble@gmail.removeme.com>
| * Removed a couple of very verbose debug messages.Diva Canto2010-10-311-2/+2
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| * Move physics actor creation to after SetHeight to try and preventMelanie2010-10-301-11/+11
| | | | | | | | bowlegginess. Didn't work but is better this way anyway.
| * Fix logins and avatar appearance. Contains a Migration. May contain nuts.Melanie2010-10-302-5/+11
| | | | | | | | | | | | This will cause visual params to be persisted along with worn items. With this, alpha and tattoo laters will be saved. Multiple layers MAY work, but not tested because I don't use Viewer 2.
| * * AbsolutePosition.Get{} returns incorrect result for child prim so switch ↵Teravus Ovares (Dan Olivares)2010-10-301-1/+1
| | | | | | | | to using prim.GetWorldPosition() in the warp renderer.
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-10-302-16/+20
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| | * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-10-301-1/+1
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