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* don't wear vegetablesUbitUmarov2019-09-042-4/+26
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* fix the fixUbitUmarov2019-09-041-1/+1
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* fix one of the new warp3d log messagesUbitUmarov2019-09-031-1/+1
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* avoid potencial null refUbitUmarov2019-09-031-0/+4
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* mantis 8585: add a bit more debug messagesUbitUmarov2019-09-031-5/+14
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* avoid a null refUbitUmarov2019-09-031-3/+3
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* add a little more debug for nowUbitUmarov2019-09-031-4/+21
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* mantis 8580: make some changes on regions find code. (only gatekeeperUbitUmarov2019-09-021-12/+21
| | | | host is used on local grid detection, not its port)
* XbakesModule: allow more textures, older versions will not seeUbitUmarov2019-08-311-12/+47
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* add a test sim featureUbitUmarov2019-08-291-1/+7
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* update libomv with simpler Texture.GetBakesBytesUbitUmarov2019-08-291-1/+1
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* add a few lsl constantsUbitUmarov2019-08-281-1/+13
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* change appearance data sent to othersUbitUmarov2019-08-281-2/+10
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* mantis 8583: update region information on Grid on map regenerationUbitUmarov2019-08-273-4/+6
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* mantis 8583: osGetRegionMapTexture(); now returns prim region map textureID, ↵UbitUmarov2019-08-273-6/+11
| | | | without any requests to grid
* revert last change and o fix the damm silly bugUbitUmarov2019-08-241-6/+4
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* reduce even more the number of objects per UDP packet on object cache ↵UbitUmarov2019-08-241-2/+4
| | | | related pkts ( TEST )
* minor change on httpserver dllUbitUmarov2019-08-241-1/+1
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* Make ReadConfig a general features of consoles, rather than type dependentMelanie2019-08-211-1/+2
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* Call SetServer on consoles reflectively to avoid having type checks in ↵Melanie2019-08-211-7/+6
| | | | places where it tends to be forgotten to update them.
* Massive console refactor. Greatly simplify interface.Melanie2019-08-2032-206/+239
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* oops...UbitUmarov2019-08-181-1/+1
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* EstateAccess do fill the fields(mySQL only); fix the responseUbitUmarov2019-08-172-20/+37
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* EstateAccess: add some ban fields to fill one dayUbitUmarov2019-08-171-0/+3
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* mantis 8577: add key osGetInventoryItemKey(string name) to get a inventory ↵UbitUmarov2019-08-164-1/+26
| | | | item ID within prim inventory. the llGetInventory does return the asset it, not item.
* move file HGworldMapModule to where it belongs( runprebuild)UbitUmarov2019-08-151-0/+0
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* still another missing ShowNPCs case, and needed changes for prev commitUbitUmarov2019-08-151-6/+8
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* make HGworldmap initialize its base wordmapUbitUmarov2019-08-151-1/+9
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* mantis 8575: npc map dots could be sent on another spotUbitUmarov2019-08-131-0/+3
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* mantis 8573 and 8569: be more aggressive on drag block with touch on non ↵UbitUmarov2019-08-101-4/+2
| | | | physical prims
* Make the DNS cache timeout configurable.Melanie2019-08-092-1/+5
| | | | | | In containerized environments, DNS is simulated. It can change several times per second as containers move around. The hardcoded timeout was too long for a container environment.
* Merge branch 'master' of brain.opensimulator.org:/var/git/opensimMelanie2019-08-094-24/+291
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| * add cap EstateChangeInfoUbitUmarov2019-08-074-24/+291
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* | No idea where this diff comes from - change case to lowerMelanie2019-08-091-1/+1
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* | Fix #8572Melanie2019-08-091-1/+4
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* | Make showing NPCs on the world map an optionMelanie2019-08-071-2/+8
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* Remove debug output i left inMelanie2019-08-072-9/+0
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* Put a scope un users. Should fix Unknown UserUMMAU43 unless the user IS unknownMelanie Thielker2019-08-074-3/+23
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* Merge branch 'master' of brain.opensimulator.org:/var/git/opensimMelanie2019-08-0718-316/+577
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| * cap EstateAccess: don't meed with keepAlive unless neededUbitUmarov2019-08-071-8/+6
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| * pesty warning; btw thx LiruCookies for help on estateaccess cap viewer protocolUbitUmarov2019-08-071-1/+1
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| * add cap EstateAccess: missing fileUbitUmarov2019-08-071-0/+226
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| * cosmeticsUbitUmarov2019-08-021-8/+7
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| * remove redundant codeUbitUmarov2019-08-011-5/+0
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| * make sure XEngine does release script events when a script is destroyedUbitUmarov2019-08-012-4/+4
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| * mantis8569: do aggregate script events when a script is deleted; block ↵UbitUmarov2019-08-013-22/+40
| | | | | | | | nonphysical drag if a touch event is triggered, add a time guard on that
| * mantis8548: let rotation division be -(olderResult) this is formally more ↵UbitUmarov2019-08-011-2/+6
| | | | | | | | correct (and it is the same rotation), keep not normalizing, as SL seems to do
| * mantis8548: change more LSL arguments declarations to their formal form. ↵UbitUmarov2019-07-313-100/+108
| | | | | | | | Still a lot more to do. This is a case where coerence matters over performance, to avoid more future issues
| * mantis8564: add region_up_time to llGetEnv. Returns string with seconds ↵UbitUmarov2019-07-311-66/+55
| | | | | | | | since region start. There where ways do get it, but this makes life easier
| * change value of PARCEL_DETAILS_DWELL to a higher value to give more room for ↵UbitUmarov2019-07-315-6/+7
| | | | | | | | standard values, change return types, update script syntaxe