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* | | Introduce a LightShare kill packet ans send it when needed. Currently onlyMelanie2011-12-242-5/+13
* | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminsterMelanie2011-12-241-10/+0
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| * \ \ Merge branch 'master' into careminsterMelanie2011-12-241-10/+0
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| | * | remove the old region crossing handlerMic Bowman2011-12-231-10/+0
* | | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminsterMelanie2011-12-243-3/+27
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| * | | Merge branch 'master' into careminsterMelanie2011-12-233-3/+27
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| | * | Fixes some problems with objects that attempt to cross a region boundaryMic Bowman2011-12-221-0/+24
| | * | fix the UsesPhysics flag to reference the physics flag rather than the tempon...Mic Bowman2011-12-221-1/+1
| | * | Align default ODE_STEPSIZE with that already used through OpenSimDefaults.iniJustin Clark-Casey (justincc)2011-12-221-2/+2
* | | | Add setter for Acceleration on physics objects.Melanie2011-12-242-0/+2
* | | | Fix camera orientation for sit targets to use the prim actually sat on.Melanie2011-12-241-1/+1
* | | | Add PRIM_POS_LOCAL as an alias to PRIM_POSITION for setting the position.Melanie2011-12-241-0/+9
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* | | Merge branch 'master' into careminsterMelanie2011-12-224-8/+18
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| * | rename Scene.m_physicalPrim to PhysicalPrims since its public and access exte...Justin Clark-Casey (justincc)2011-12-222-3/+3
| * | Remove unused m_physicalPrim parameter from SOG.ApplyPhysics()Justin Clark-Casey (justincc)2011-12-222-4/+2
| * | Make it possible to force all prims to be phantom via the collidable_prim boo...Justin Clark-Casey (justincc)2011-12-222-1/+13
* | | Merge branch 'master' into careminsterMelanie2011-12-221-39/+32
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| * | Region crossings redone: (1) removed WaitForCallback. Now that we are passing...Diva Canto2011-12-221-39/+32
* | | Merge branch 'master' into careminsterMelanie2011-12-221-1/+1
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| * | And a typo fixMelanie2011-12-221-1/+1
* | | Merge branch 'master' into careminsterMelanie2011-12-221-1/+6
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| * | Add a few comments, correct a merge artefactMelanie2011-12-221-1/+6
| * | Harmonizing SP with AvinationMelanie2011-12-221-41/+55
* | | Merge branch 'master' into careminsterMelanie2011-12-2212-152/+126
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| * | Fixing a bug introduced yesterday. This put the precondition test inside Chec...Diva Canto2011-12-221-105/+109
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2011-12-2112-39/+15
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| | * Remove unused SetAcceleration and add set on Acceleration parameterDan Lake2011-12-2011-35/+14
| * | Moved an external test into the method that uses those preconditions.Diva Canto2011-12-211-19/+11
* | | Merge branch 'master' into careminsterMelanie2011-12-202-7/+7
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| * | Though the viewer warns about receiving this, not sending appears to break ba...Justin Clark-Casey (justincc)2011-12-201-4/+1
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2011-12-2016-272/+275
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| * | Fixed bug of avie going under the terrain when crossing regions in certain di...Diva Canto2011-12-201-2/+2
| * | Changed the async approach on close child agents. This may improve crossings ...Diva Canto2011-12-162-7/+7
* | | Merge branch 'master' into careminsterMelanie2011-12-193-36/+44
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| * | Move HandleObjectGroupUpdate() from GroupsModule to Scene.PacketHandlers.cs a...Justin Clark-Casey (justincc)2011-12-193-36/+44
* | | Merge branch 'master' into careminsterMelanie2011-12-195-52/+91
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| * | Stop sending the viewer its own AvatarAppearance packet.Justin Clark-Casey (justincc)2011-12-191-1/+4
| * | Stop unnecessarily sending the TextureEntry in client avatar updates.Justin Clark-Casey (justincc)2011-12-191-1/+7
| * | Fix race condition where the appearance update timer could be stopped just af...Justin Clark-Casey (justincc)2011-12-191-3/+6
| * | Migrate detailed "appearance show" report generation up to AvatarFactoryModul...Justin Clark-Casey (justincc)2011-12-195-47/+74
* | | Merge branch 'master' into careminsterMelanie2011-12-1819-292/+288
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| * | Provide user feedback on execution of "backup" region console commandJustin Clark-Casey (justincc)2011-12-171-1/+2
| * | Fix bug where objects couldn't be set back to the "none" group.Justin Clark-Casey (justincc)2011-12-171-8/+13
| * | Fix bug where objects could not be set to a new group if the group had been c...Justin Clark-Casey (justincc)2011-12-176-21/+43
| * | If a startup simulator script is present, run it after the normal region sele...Justin Clark-Casey (justincc)2011-12-171-12/+12
| * | refactor: simplify methods in Scene.PacketHandlers.cs by using GetGroupByPrim...Justin Clark-Casey (justincc)2011-12-172-142/+81
| * | Stop generating client flags when we send out full object updates.Justin Clark-Casey (justincc)2011-12-164-27/+11
| * | Don't pass on ChaneWaterHeight event from EventManager is new water height is...Justin Clark-Casey (justincc)2011-12-161-0/+6
| * | Comment out accidentally left in "Adding physics prim" log messageJustin Clark-Casey (justincc)2011-12-161-1/+1
| * | Tunnel [GroupsModule] DebugEnabled setting down into XmlRpcGroupsServicesConn...Justin Clark-Casey (justincc)2011-12-162-11/+10
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