Commit message (Collapse) | Author | Age | Files | Lines | |
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* | fix chain of contents sells | UbitUmarov | 2017-04-29 | 1 | -3/+8 |
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* | BuySell: bug fix, use all object permitions for sold item, and not the ↵ | UbitUmarov | 2017-04-28 | 1 | -9/+14 |
| | | | | operation rights one | ||||
* | forgot a change... | UbitUmarov | 2017-04-28 | 1 | -2/+2 |
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* | a few changes to permissions folding... we are testing. at this point only ↵ | UbitUmarov | 2017-04-28 | 5 | -58/+65 |
| | | | | use master for TESTING also | ||||
* | add a usefull taint and update | UbitUmarov | 2017-04-27 | 2 | -27/+69 |
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* | ubMeshmerizer: fix the orientation of last triangle on top/bottom faces of | UbitUmarov | 2017-04-26 | 1 | -2/+2 |
| | | | | | hollow cylinders plz delete contents of bin/MeshCache to remove defective entries" | ||||
* | mantis 6738: change parsing of the HTTP_CUSTOM_HEADER parameter and ignore ↵ | UbitUmarov | 2017-04-26 | 2 | -11/+14 |
| | | | | entries in excess of 8 on the request | ||||
* | move mesh pbs creation code out of mesh upload code into to ↵ | UbitUmarov | 2017-04-25 | 1 | -71/+14 |
| | | | | PrimitiveBaseShape.cs | ||||
* | cosmetics on mesh upload encoding of number of faces on pbs shape. Use ↵ | UbitUmarov | 2017-04-25 | 1 | -23/+36 |
| | | | | opensim shape enums in place of libovm for coerence, add a few coments. | ||||
* | finish encoding number of mesh faces in pbs shape on new meshs upload, and ↵ | UbitUmarov | 2017-04-25 | 3 | -33/+41 |
| | | | | *HACK* flag it setting hollow shape to triangle. (some limited encoding as added some months ago, but only for viewers LOD). Use this hack flag to fix sop number of faces. old meshs will still report 8 faces, information to fix this seems lost unless the mesh asset is decoded | ||||
* | some fixes on the materials paramenters of llGetPrimitiveParams() | UbitUmarov | 2017-04-24 | 2 | -16/+56 |
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* | add suport for materials parameters PRIM_NORMAL, PRIM_SPECULAR and ↵ | UbitUmarov | 2017-04-24 | 2 | -0/+170 |
| | | | | PRIM_ALPHA_MODE of llGetPrimitiveParams(). Im sleeping at this time, this can be very wrong | ||||
* | fix (or actually break) llList2float() since LSL_Key is same as ↵ | UbitUmarov | 2017-04-24 | 1 | -2/+3 |
| | | | | LSL_String, the case of invalid LSL_Key cannot be handle, since most likely it is a string | ||||
* | mantis 8154 dont let self lResetOtherScript mean harakiri | UbitUmarov | 2017-04-21 | 1 | -89/+77 |
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* | update ode binaries for windows; add a minimal velocity for bounce | UbitUmarov | 2017-04-20 | 1 | -0/+1 |
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* | deleted a bit 2 much on last commit | UbitUmarov | 2017-04-18 | 2 | -2/+5 |
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* | update ODE binaries for windows. Other platforms need to compile from ↵ | UbitUmarov | 2017-04-18 | 1 | -122/+77 |
| | | | | opensim-libs repo, folder ODE-OpenSim-0.13.2, read file OPENSIM-README.txt. Remove code to reduce bounce on non physical placement, new unmanaged should handle that | ||||
* | fix active objects count down, a path at least | UbitUmarov | 2017-04-16 | 1 | -2/+7 |
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* | missing file and remove warnings | UbitUmarov | 2017-04-15 | 3 | -2/+4 |
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* | several changes for osTeleportObject | UbitUmarov | 2017-04-15 | 9 | -199/+409 |
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* | still issues with volume detectors and sleeping bodies | UbitUmarov | 2017-04-15 | 2 | -2/+8 |
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* | still issues with volume detectors and sleeping bodies | UbitUmarov | 2017-04-15 | 2 | -23/+41 |
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* | increase the updates priority of linkset where avatar is sitting | UbitUmarov | 2017-04-14 | 1 | -2/+21 |
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* | add functions to send entity updates imediatly, except for avatars (or now) ↵ | UbitUmarov | 2017-04-14 | 4 | -14/+108 |
| | | | | they should be use to bypass normal delayed updates, for debug | ||||
* | some reduction on large colision repulsive force on non physical placement ↵ | UbitUmarov | 2017-04-14 | 3 | -124/+255 |
| | | | | of physical prims | ||||
* | mantis 8740: fix osTeleportObject set rotation | UbitUmarov | 2017-04-06 | 1 | -4/+5 |
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* | add missing invalidation of osGetLinkNumber cache | UbitUmarov | 2017-04-05 | 1 | -0/+2 |
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* | OSSL CheckThreatLevel() with no arguments only tests if OSSL is enabled. ↵ | UbitUmarov | 2017-04-05 | 1 | -4/+28 |
| | | | | Faster test for safe functions that are always allowed with OSSL enabled. other name could be CheckOSSLenabled, but this name preserves functions template. | ||||
* | give osTeleportObject proper OSFunctionThreatLevel setting on osslEnable.ini | UbitUmarov | 2017-04-05 | 1 | -2/+2 |
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* | add a little speedup on repeated requests for same name on osGetLinkNumber. | UbitUmarov | 2017-04-04 | 2 | -7/+29 |
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* | add LSL_Integer osGetLinkNumber(LSL_String name). uses a cache for the ↵ | UbitUmarov | 2017-04-04 | 4 | -0/+77 |
| | | | | string to linknumber map, cache invalidations may still be missing :( | ||||
* | mantis 8740: rename osObjectTeleport as osTeleportObject, replaced the stop ↵ | UbitUmarov | 2017-04-04 | 5 | -18/+37 |
| | | | | parameter by flags, add flags OSTPOBJ_STOPATTARRGET and OSTPOBJ_SETROT | ||||
* | mantis 8130: improve keyframes motion | UbitUmarov | 2017-04-04 | 1 | -70/+63 |
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* | mantis 8140: fix objectTeleport rotation if stop TRUE | UbitUmarov | 2017-04-04 | 1 | -1/+9 |
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* | oops | UbitUmarov | 2017-04-03 | 1 | -4/+4 |
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* | fix typo | UbitUmarov | 2017-04-03 | 1 | -1/+2 |
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* | add EXPERIMENTAL osObjectTeleport(LSL_Key objectUUID, LSL_Vector targetPos, ↵ | UbitUmarov | 2017-04-03 | 5 | -7/+161 |
| | | | | LSL_Rotation rotation, LSL_Integer stop) | ||||
* | add bool CanObjectEnterWithScripts(SceneObjectGroup sog, ILandObject land) ↵ | UbitUmarov | 2017-04-03 | 3 | -0/+91 |
| | | | | permissions check | ||||
* | store the physics inertia override in Mysql and add it to serializer. run ↵ | UbitUmarov | 2017-04-01 | 5 | -36/+53 |
| | | | | prebuild is required | ||||
* | add missing file. Changes of inertia data of objects running does not | UbitUmarov | 2017-03-31 | 1 | -1/+2 |
| | | | | | produce correct physical results, namely linear and angular momentum are not conserved. | ||||
* | add OSSL functions to override linksets total mass, center of mass and ↵ | UbitUmarov | 2017-03-31 | 6 | -46/+531 |
| | | | | inertia. replacing the crude automatic estimation based on prims known to physics and density. Changed parameters are still not saved, and are lost on region crossings. only suported by UbODE. EXPERIMENTAL feature, only test it for now.. don't try to use in products. | ||||
* | Adapt to a variable name that has changed in core | Melanie Thielker | 2017-03-31 | 1 | -2/+2 |
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* | Merge branch 'melanie' | Melanie Thielker | 2017-03-31 | 9 | -7/+378 |
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| * | Prevent error spew when script send IM to HG users before HG is up | Melanie Thielker | 2017-03-31 | 1 | -3/+8 |
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| * | Also ignore NPCs in short-circuiting region restarts | Melanie Thielker | 2017-03-31 | 1 | -2/+2 |
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| * | Add the ability to post to and act uponconfiguration in etcd | Melanie Thielker | 2017-03-31 | 3 | -3/+276 |
| | | | | | | | | | | | | | | Etcd is a distributed, highly available name-value store that is the basis of many clustered applications. However, it can also be run on a standalone machine. Using etcd allows live monitoring and possibly changing configuration while the sim is running. | ||||
| * | Allow short-circuiting region restart delays of there are no users left | Melanie Thielker | 2017-03-31 | 1 | -0/+43 |
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| * | Set a startup marker to let external scripts know the scene is up. | Melanie Thielker | 2017-03-31 | 1 | -0/+22 |
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| * | Change a misleading message that could lead users to believe a grid is down | Melanie Thielker | 2017-03-31 | 1 | -1/+3 |
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| * | Add the option to link a scene object with a monitoring object | Melanie Thielker | 2017-03-31 | 2 | -0/+15 |
| | | | | | | | | For debugging purposes. |