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* Fixed nullrefsCasperW2009-11-232-21/+29
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* Added some [DebuggerNonUserCode] modifiers to functions that throw ↵CasperW2009-11-235-1/+15
| | | | EventAbortException() to ease debugging on Visual Studio
* Merge branch 'tests' of kitto@tor.k-grid.com:/home/kitto/opensim into ↵Melanie2009-11-231-30/+69
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| * Add non-scripted sit, fix scripted sit.KittoFlora2009-11-221-30/+69
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* | Merge branch 'master' into careminsterMelanie2009-11-2334-109/+908
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| * \ Merge branch 'master' of ssh://MyConnection/var/git/opensimTeravus Ovares (Dan Olivares)2009-11-2230-98/+528
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| | * | Formatting cleanup.Jeff Ames2009-11-2330-98/+528
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| * | | * Adds a test for if the collision is at the bottom of the capsule on ↵Teravus Ovares (Dan Olivares)2009-11-221-1/+12
| |/ / | | | | | | | | | avatar. This prevents the 'double jump' capability that's been occurring for ages when avatar collide with prim on the side.
| * | * Added missing lock to m_forcelist when AddForce is called. When a user ↵Teravus Ovares (Dan Olivares)2009-11-221-3/+26
| | | | | | | | | | | | | | | | | | dragged a prim, in some cases, it would corrupt the datatype in memory and throw spurious IndexOutOfRangeExceptions. * Physics a situation that causes physics to spew redline messages to the console forever.
| * | * This doesn't fix mantis 3522, but it should mitigate it.Teravus Ovares (Dan Olivares)2009-11-221-0/+43
| | | | | | | | | | | | * If the start position is outside of the region on the X and Y, put the user in the center of the region and then damp the Z position at 720 if necessary. If the start position is not outside of the region on the X or Y, then don't check the Z.
| * | * The client prevents the avatar from landing if the avatar is going above ↵Teravus Ovares (Dan Olivares)2009-11-221-5/+10
| | | | | | | | | | | | | | | | | | an unknown certain speed, so, add a speed check on the server. * This addresses the 'hump the prim' animation playing while you're moving forward full speed and pressing page down over a prim to land.
| * | * Switched over 15 more packet types from the 5000 line switch to the Packet ↵Teravus Ovares (Dan Olivares)2009-11-221-6/+293
| | | | | | | | | | | | handler delegate
* | | Merge branch 'master' into careminsterMelanie2009-11-221-6/+373
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| * | * Moved 13 more packet type handlers to PacketHandler Delegates.. and out ↵Teravus Ovares (Dan Olivares)2009-11-221-6/+373
| | | | | | | | | | | | of of that giant 5000 line switch, ProcessInPacket.
* | | Merge branch 'master' into careminsterMelanie2009-11-222-11/+108
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| * | * Comment out some example code for later.Teravus Ovares (Dan Olivares)2009-11-211-2/+2
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| * | * Move a few of the ProcessInPacket switch case blocks into packet handler ↵Teravus Ovares (Dan Olivares)2009-11-211-6/+103
| | | | | | | | | | | | delegates
| * | * This fixes landing on Prim and removes the hack from yesterday. Landing ↵Teravus Ovares (Dan Olivares)2009-11-212-5/+5
| | | | | | | | | | | | on prim should work fine again.
* | | Minor packet ordering fixCasperW2009-11-212-11/+30
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* | | Improved avatar responsiveness.CasperW2009-11-216-48/+163
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* | | Merge branch 'master' into careminsterMelanie2009-11-215-3/+38
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| * * Hack to get avatar to land on prim. This is a big nasty hack that tricks ↵Teravus Ovares (Dan Olivares)2009-11-211-0/+2
| | | | | | | | the client into thinking you're landing on the terrain. There are some visual artifacts when you land. It's only temporary until we figure out how this broke.
| * * Fixes the second of two terse update issues. Physical objects should react ↵Teravus Ovares (Dan Olivares)2009-11-212-0/+4
| | | | | | | | normally again.
| * * Fixes one of two terse update issues. There's still one left, but this ↵Teravus Ovares (Dan Olivares)2009-11-212-1/+12
| | | | | | | | one fixes the situation where the object on the server is moving but no updates are being sent.
| * Fix http://opensimulator.org/mantis/view.php?id=3874 - parenthesis in for ↵Justin Clark-Casey (justincc)2009-11-202-2/+20
| | | | | | | | | | | | | | | | | | | | statements cause script compile failures This fixes a problem in OpenSim where statements of the form for ((i = 0); (i < 10); (++i)) { ... } do not compile even though they are valid lsl.
* | Merge branch 'careminster' into testsKittoFlora2009-11-1913-484/+573
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| * \ Merge branch 'master' into careminsterMelanie2009-11-191-5/+6
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| | * minor: tweak log message to say which region is being enabled for loginsJustin Clark-Casey (justincc)2009-11-181-5/+6
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| * | Merge branch 'master' into careminsterMelanie2009-11-1812-479/+567
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| | * refactor: Eliminate redundant CreateSceneViewer call on ScenePresence ↵Justin Clark-Casey (justincc)2009-11-171-4/+1
| | | | | | | | | | | | constructors since this is also done on other called constructors
| | * Add scene animator set up to apparantly uncalled no-arg ScenePresence ↵Justin Clark-Casey (justincc)2009-11-171-1/+2
| | | | | | | | | | | | constructor
| | * refactor: move AvatarAnimations, BinBVHAnimationJustin Clark-Casey (justincc)2009-11-174-61/+62
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| | * minor: remove mono compiler warning due to unreachable code in GroupsModuleJustin Clark-Casey (justincc)2009-11-171-2/+2
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| | * refactor: move AnimationSetJustin Clark-Casey (justincc)2009-11-172-2/+3
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| | * refactor: move most animation methods from ScenePresence into a new ↵Justin Clark-Casey (justincc)2009-11-177-406/+499
| | | | | | | | | | | | ScenePresenceAnimator class
| | * minor: very minor formatting changeJustin Clark-Casey (justincc)2009-11-162-6/+1
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* | | Clean up messages in ODEKittoFlora2009-11-192-4/+4
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* | | Fix merge conflictsKittoFlora2009-11-162-10/+3
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* | | Merge branch 'careminster' into testsKittoFlora2009-11-16103-2750/+3592
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| * | Change land packet sending back to what the careminster release usedMelanie2009-11-151-49/+34
| | | | | | | | | | | | | | | to use, remove the silly spiral stuff. Revert to double packets for improved user experience
| * | Prevent a nullref if a recipient of a group message gas left the sceneMelanie2009-11-151-12/+15
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| * | - Lower TIME_MS_TOLERANCE to 200ms - Allow m_updateFlag to be reset to 0 in ↵unknown2009-11-154-15/+49
| |/ | | | | | | the event of a terse update being rejected - Re-add a synchronous SendTo for certain types of packets
| * Make GroupRootUpdate be a terse update. This method is not used by opensim ↵Diva Canto2009-11-141-2/+2
| | | | | | | | (it should), but it's used by external modules.
| * undo previous changesdahlia2009-11-134-16/+12
| | | | | | | | | | add a GetGroupByPrim() method to Scene.cs delete a redundant method
| * expose SceneGraph.GetGroupByPrim(UUID)dahlia2009-11-131-1/+1
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| * minor: A further minor tweak to reduce iar load logging verbosityJustin Clark-Casey (justincc)2009-11-131-2/+2
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| * Apply patch http://opensimulator.org/mantis/view.php?id=4369Justin Clark-Casey (justincc)2009-11-123-32/+81
| | | | | | | | Adds osGetMapTexture() and osGetRegionMapTexture() methods to retrieve region map texture uuids
| * refactor: extract another test asset helper methodJustin Clark-Casey (justincc)2009-11-121-4/+3
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| * refactor some test asset creation into a helper classJustin Clark-Casey (justincc)2009-11-121-8/+2
| | | | | | | | remove mono compiler warning
| * Rename test services to mock services, since this is a more accurate descriptionJustin Clark-Casey (justincc)2009-11-121-1/+1
| | | | | | | | remove duplicate mock inventory service