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My fork of OpenSim for IG and DG, called SledjChisl.
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Age
Files
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Testing stage of the new versioning system. Use at own risk. May not
Melanie Thielker
2015-10-31
5
-50
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+28
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set SOG.IsAttachment when doing a full check, so future gets see the right v...
UbitUmarov
2015-10-25
1
-1
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+6
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On to 0.8.3!
Diva Canto
2015-10-18
13
-13
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+13
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Added warning in RegionCombinerModule about it being considered obsolete and ...
Diva Canto
2015-10-18
1
-0
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+2
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Clean up of simulation version, the number that rules the compatibility of te...
Diva Canto
2015-10-18
2
-61
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+10
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fix GetTerrainHeightAtXY also on master. Fix wrong active angularlock detect...
UbitUmarov
2015-10-17
2
-281
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+9
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2015-09-11
1
-12
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+8
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Make sure the chat module doesn't deactivate just because the section
Melanie Thielker
2015-09-09
1
-12
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+8
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Mantis #7720: AssetXferUploader was setting AssetID to UUID.Zero. Before that...
Diva Canto
2015-09-11
1
-5
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+7
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Typos in comments
Diva Canto
2015-09-06
2
-2
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+2
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dont tell clients that we can edit a friend's attachments when we do forbid it
UbitUmarov
2015-10-27
1
-1
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+1
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friends rights to edit objects display on viewers fixed. This needs to be op...
UbitUmarov
2015-10-27
1
-5
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+9
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Make changes to a friend rights reach him on another sim; find on map does sh...
UbitUmarov
2015-10-26
2
-17
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+78
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add basic SendFindAgent() to lludp. Future use may require a list of pairs (...
UbitUmarov
2015-10-26
3
-5
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+31
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try fix IRC connector issue on mantis 7731 but with code a bit diferent from...
UbitUmarov
2015-10-26
1
-12
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+14
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merge issue: fix missing '/'
UbitUmarov
2015-10-24
1
-2
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+3
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replace objects scale clamp by a more readable clamp. Simplify GroupResize a...
UbitUmarov
2015-10-23
2
-139
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+83
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let ode also finish internal representation of prim actors, before simulation
UbitUmarov
2015-10-22
1
-0
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+40
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Make physics engines finish internal representation of loaded prims before st...
UbitUmarov
2015-10-22
4
-6
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+13
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rename terrain for opensim and respective configuration flag that a future c...
UbitUmarov
2015-10-22
3
-34
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+37
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recover scripts execution time stat i lost on previus changes. Behing async,...
UbitUmarov
2015-10-21
2
-5
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+10
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update ubOde hashspaces levels
UbitUmarov
2015-10-21
1
-3
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+3
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we do not have prims with size 2^128, missing file
UbitUmarov
2015-10-21
1
-11
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+6
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fix or remove some wrong ODE configuration settings
UbitUmarov
2015-10-21
1
-34
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+7
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remove the use of Vector3 for axis locks on the rest of engines
UbitUmarov
2015-10-21
7
-26
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+13
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the inertia matrix inversions and body inertia changes to implement axis loc...
UbitUmarov
2015-10-21
1
-288
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+59
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stop using a vector3 to store axis locks 3bit flags also in ode
UbitUmarov
2015-10-20
2
-56
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+47
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stop using a vector3 to store axis locks 3bit flags in ubOde
UbitUmarov
2015-10-20
2
-38
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+46
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move ugly convertion of axis locks 3 bit flags to a wasted vector3 down to P...
UbitUmarov
2015-10-20
2
-21
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+16
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add axis locks to sop serializer. Now they are also saved to inventory
UbitUmarov
2015-10-20
1
-0
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+8
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also apply axis locks, when creating a prim physics actor
UbitUmarov
2015-10-20
1
-0
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+14
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stop using a Vector3 to store 3bits
UbitUmarov
2015-10-20
2
-22
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+57
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STATUS_ROTATE are linkset flags and not prim
UbitUmarov
2015-10-20
2
-18
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+20
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On to 0.8.3!
Diva Canto
2015-10-18
13
-13
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+13
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Added warning in RegionCombinerModule about it being considered obsolete and ...
Diva Canto
2015-10-18
1
-0
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+2
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Fixed merge conflicts
Diva Canto
2015-10-18
2
-60
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+9
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stop a object when making it not physical
UbitUmarov
2015-10-18
1
-2
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+9
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Fix wrong active angularlock detection (it was only burning cpu), stop tryin...
UbitUmarov
2015-10-17
2
-16
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+11
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fix GetTerrainHeightAtXY for large regions. Also change ode dispose()
UbitUmarov
2015-10-17
1
-386
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+30
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bug fix. Some rare meshs reported as having +-infinity dimensions
UbitUmarov
2015-10-15
1
-6
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+28
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More exception catching in ODE at shutdown. Not sure why the exception happens.
Diva Canto
2015-10-14
1
-1
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+10
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Also restoring proper function for Simian external GetTexture functionality.
Diva Canto
2015-10-14
1
-6
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+5
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Fixed exception upon shutting down in plain ODE.
Diva Canto
2015-10-14
1
-2
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+5
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fix a typo..
UbitUmarov
2015-10-14
1
-1
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+0
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bug fix, and make Mesh-Mesh and Mesh-Terrain collisions a lot softer
UbitUmarov
2015-10-14
1
-68
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+74
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reduce jitter due to viewer interpolators on objects that are really almost ...
UbitUmarov
2015-10-13
1
-37
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+87
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change fps and dilation (still something not that usefull). make collisions ...
UbitUmarov
2015-10-13
1
-86
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+77
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rename UbitMeshmerizer class as ubMeshmerizer
UbitUmarov
2015-10-13
1
-1
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+1
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in stats use real integration time, not the wanted one. Dont let stats calls...
UbitUmarov
2015-10-12
1
-20
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+29
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detect a fully degenerated mesh and avoid using it and so crashing ubOde
UbitUmarov
2015-10-12
2
-1
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+18
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