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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
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*
Revert "Add a frame based watchdog function to keyframed motion"
Melanie
2012-06-08
1
-20
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+0
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Merge branch 'ubitwork' into avination
Melanie
2012-06-08
1
-0
/
+20
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Add a frame based watchdog function to keyframed motion
Melanie
2012-06-08
1
-0
/
+20
*
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*UNTESTED* fix PRIM_LINK_TARGET. Make it work on avatars, set any pending pos...
UbitUmarov
2012-06-08
1
-7
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+37
*
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*UNTESTED* let SetPrimParams for avatars parse even unsupported parameters so...
UbitUmarov
2012-06-08
1
-2
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+84
*
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*UNTESTED* added PRIM_POS_LOCAL and PRIM_ROT_LOCAL in SetPrimParams for avata...
UbitUmarov
2012-06-08
1
-6
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+46
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*
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Cut off collision sounds with avatar at 3.2. This makes most walkig collisions
Melanie
2012-06-08
1
-1
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+1
*
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Further limit the amount of avatar collisions that will actually trigger
Melanie
2012-06-07
1
-2
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+4
*
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Add the ability to query the MYSQL databse for a list of the stored prim UUIDs
Melanie
2012-06-07
2
-0
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+3
*
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Implement playing of the real collision sounds, change scaling for avatar
Melanie
2012-06-07
1
-133
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+57
*
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Fix not sending TransferInfo when an asset is not found. This clogs
Melanie
2012-06-07
1
-4
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+29
*
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Make not_at_target stop when the target is reached even if the script
Melanie
2012-06-07
1
-1
/
+2
*
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Typo correction
Melanie
2012-06-07
1
-1
/
+1
*
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Disable default collision sounds until they can be uploaded, but enable custo...
Melanie
2012-06-07
1
-55
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+56
*
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Set collision sound type so custom sound types are recognized
Melanie
2012-06-07
1
-0
/
+2
*
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Make the "delay restart" button delay restart for 1 hour rather than aborting
Melanie
2012-06-07
3
-31
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+61
*
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Make timed bans / timed passes work as expected. Prevent transmission of media
Melanie
2012-06-07
2
-2
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+34
*
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Prevent a null ref when getting the velocity of an avatar during login or
Melanie
2012-06-07
1
-2
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+3
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fix the real cause of double velocity
UbitUmarov
2012-06-05
1
-1
/
+0
*
revert last bad commit but fix recoil direction
UbitUmarov
2012-06-05
1
-4
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+4
*
Stop llRezAtRoot() from applying velocity setting impulse in World.RezObject...
UbitUmarov
2012-06-05
1
-2
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+3
*
Fix land collisions to work like SL.
Melanie
2012-06-05
1
-6
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+16
*
Actually trigger land collisions in the root even when a child collides
Melanie
2012-06-04
1
-1
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+1
*
Merge branch 'ubitwork' into avination
Melanie
2012-06-04
1
-3
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+3
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fix addforce/impulse.
UbitUmarov
2012-06-04
1
-3
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+3
*
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Fix llAttachToAvatar and "Attach" viewer option to preserve saved attach posi...
Melanie
2012-06-04
5
-9
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+27
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*
Fix LSL animation state reporting and animation state transitions on crossing
Melanie
2012-06-01
2
-8
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+34
*
Remove the kill record. Core has removed it long ago and it really does more ...
Melanie
2012-06-01
1
-19
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+19
*
ubitode prim: if makebody() is called already having a body, do a full destru...
UbitUmarov
2012-05-30
1
-3
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+4
*
Guard setting the building flag
Melanie
2012-05-30
1
-0
/
+4
*
Whitespace fix
Melanie
2012-05-30
1
-1
/
+1
*
Prevent multiple requests to go physical from reaching the physics plugin
Melanie
2012-05-30
1
-0
/
+4
*
Fix the log standing attach-from-world bug.
Melanie
2012-05-30
2
-42
/
+59
*
fix physics not reporting collisions only with terrain
UbitUmarov
2012-05-29
1
-0
/
+1
*
Add advanced collision processing into ScenePresence
Melanie
2012-05-29
1
-162
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+162
*
Fix collision filtering
Melanie
2012-05-29
1
-10
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+10
*
fix avatars collisions on sim crossings and other few cases where freemove()...
UbitUmarov
2012-05-28
1
-2
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+1
*
a bit cleaner code (?) on sculpts/meshs meshing checking
UbitUmarov
2012-05-28
1
-7
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+6
*
let meshs work indenpendently of mesh_sculpted_prim config option
UbitUmarov
2012-05-28
1
-29
/
+25
*
Merge branch 'avination' into ubitwork
UbitUmarov
2012-05-28
1
-176
/
+90
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*
Place the return back into collision sounds.
Melanie
2012-05-28
1
-0
/
+4
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*
Merge branch 'ubitwork' into avination
Melanie
2012-05-28
4
-38
/
+110
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\
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*
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Modify SceneManeger to use a DoubleDictionary and work without locks.
Melanie
2012-05-28
1
-176
/
+90
*
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disable collision sounds for now
UbitUmarov
2012-05-28
1
-2
/
+8
*
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revert making sculpts phanton if sculpt meshing option is off
UbitUmarov
2012-05-28
1
-2
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+0
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*
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Let OOB information usable outside ubitode
UbitUmarov
2012-05-27
3
-29
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+33
*
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also don't collide sculps or meshs if meshing is OFF
UbitUmarov
2012-05-21
1
-0
/
+2
*
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Merge branch 'avination' into ubitwork
UbitUmarov
2012-05-21
2
-2
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+2
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/
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*
Merge branch 'ubitwork' into avination
Melanie
2012-05-21
7
-328
/
+562
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\
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*
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Fix setting positions of attachments. The recent security fix regarding
Melanie
2012-05-19
1
-1
/
+1
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