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* Merge branch 'master' of git://opensimulator.org/git/opensimJonathan Freedman2010-10-053-3/+20
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| * Add the view generating method to the image generator interfaceMelanie2010-10-052-0/+7
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| * Revert an accidental default value changeMelanie2010-10-051-1/+1
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| * Patch to allow other cam angles. Not complete. Thanks, Antont.Melanie2010-10-051-4/+14
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* | Merge branch 'master' of git://opensimulator.org/git/opensimJonathan Freedman2010-10-0514-43/+76
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| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-10-057-16/+16
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| | * Formatting cleanup.Jeff Ames2010-10-047-16/+16
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| * | Make windlight set the default environment on startBlueWall2010-10-051-0/+1
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| * Avoid throwing errors when adding existing meshes to the render sceneLatif Khalifa2010-10-041-0/+6
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| * Added viewer's channel, mac, and id0 to agent circuit data. Also moved ↵Diva Canto2010-10-031-5/+17
| | | | | | | | client ip address to agent circuit data, so that it's always there.
| * Fix a comment markerMelanie2010-10-041-1/+1
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| * Add linden prim renderer and update libOMVMelanie2010-10-043-20/+35
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| * I really have to say it again and again: e.Message is NOT enough data forMelanie2010-10-031-2/+1
| | | | | | | | | | | | troubleshooting. It MUST be combined with e.StackTrace, or e.ToString() must be used. Fix one more instance of that cr.p
* | Merge branch 'master' of git://opensimulator.org/git/opensimJonathan Freedman2010-10-0312-70/+1450
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| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-10-031-21/+34
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| | * Attempt at fixing mantis #5057 -- CPU pinned high with HGAssetBroker.Diva Canto2010-10-021-21/+34
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| * | Adapt to core changesMelanie2010-10-031-1/+1
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| * | Addign the new / renamed files for previous commitMelanie2010-10-038-0/+2655
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| * | Initial port of the Warp3D map tile rendererMelanie2010-10-037-1292/+4
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* | * additional serveruri cleanupJonathan Freedman2010-10-033-5/+5
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* | * refactor refactor refactor ServerURI 4 lyfeJonathan Freedman2010-10-023-22/+9
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* So, the client can have an old idea of the object properties for the object ↵Melanie2010-10-021-0/+24
| | | | when it goes to buy. This can cause a problem in the buy process. Additionally Hazim mentioned that the buy packets are spoofable. The core modules are the crowing glory example of best practice :P, so therefore, setting the example here, Validate Client sent Buy Data. WebAppSecurity 101, Never trust a client. Validate Validate Validate! Or you'll have problems whether intentional or not.
* Reapplying the parts of the prior revert that were not derived from theMelanie2010-10-023-5/+5
| | | | original patch
* Revert "Forward-port 0.6 fix"Melanie2010-10-023-17/+5
| | | | This reverts commit 90b51dc7d67507e27c4baa529e979de19dce8de1.
* Replace CalculateMass with a more accurate version, contributed by Ubit.Melanie2010-10-021-234/+219
| | | | Thank you.
* Prevent dropping someone else's attachmentsMelanie2010-09-301-0/+3
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* Forward-port 0.6 fixMelanie2010-09-303-5/+17
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* Fix an inventory fetch issueMelanie2010-09-301-0/+3
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* Cleanup: Removed an unreferenced variable from ActivityDetector.csJohn Hurliman2010-09-291-11/+1
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* Part two of the previous commit, making IGridUserService.LoggedOut() more ↵John Hurliman2010-09-293-5/+5
| | | | flexible without changing current behavior
* Made IGridUserService.SetLastPosition() more flexible to allow different ↵John Hurliman2010-09-293-6/+11
| | | | possible implementations. This doesn't change any behavior or any Robust code, but it simplifies the SimianGrid connector by using the standard OpenSim interface for setting last position now
* Restrict top colliders / top scripts to estate managersMelanie2010-09-271-0/+3
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* Prevent setting arbitrary groups on your objects.Melanie2010-09-271-0/+3
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* Fix build breakMelanie2010-09-271-37/+38
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* Quash the region ID on intersim messages. That prevents people from determiningMelanie2010-09-271-1/+1
| | | | another avatars location
* if you can't edit a prim's inventory, you don't need to see the asset ids.Melanie2010-09-271-3/+11
| | | | | | Prevents stealing IDs of animations, sounds and textures from prim inventories. Prevents copybot from gathering the wearable UUIDs needed for pirating things from vendors.
* Restrict inventory items added in a transaction to folder belongingMelanie2010-09-271-0/+6
| | | | to the connected client.
* When receiving intersim IM, don't let the spoof protection bombMelanie2010-09-261-1/+2
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* Consistency patch: use Path.Combine() instead of + and eliminate the needMelanie2010-09-263-8/+9
| | | | for a trailing slash on exports/
* Typo fixesMelanie2010-09-262-7/+7
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* adding configurable j2kDecodeCache pathBlueWall2010-09-264-8/+18
| | | | | | | | allowing the decoded sculpt map cache path to be defined in the configuration files. Use DecodedSculpMapPath in the [Startup] section to set the path. The default is still ./bin/j2kDecodeCache
* Add configurable path to script engine assembliesBlueWall2010-09-264-15/+25
| | | | | | | | | Adding ability to place script engine assemblies outside the codebase directories. Uses new [XEngine] option: ScriptEnginesPath = "path_to_assemblies" Signed-off-by: Melanie <melanie@t-data.com>
* Prevent spoofing the agent name on text IMMelanie2010-09-251-1/+2
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* Fix a minor economy issueMelanie2010-09-251-1/+4
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* Add prim name to OdePrim Error and Warning messages.Justin Clark-Casey (justincc)2010-09-251-42/+45
| | | | This aims to make it easier to identify and remove rogue prims that are causing ODE to fall over.
* Add UUID to physics prim name parameter so that diagnostic messages can be ↵Justin Clark-Casey (justincc)2010-09-252-3/+3
| | | | | | made more useful. If a separate UUID parameter is better for the future then this can be added later on.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-09-253-116/+128
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| * Added delay for llSetPrimitiveParams() and llSetLinkPrimitiveParams() ↵Kevin Cozens2010-09-241-100/+104
| | | | | | | | | | | | | | | | | | | | functions per the LSL wiki. Signed-off-by: Melanie <melanie@t-data.com> This patch also fixes a large amount of trailing whitespace. While this is beneficial, it should really be in a separate patch that fixes whitespace only. Just good practice.
| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-09-215-15/+45
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| * | Fix a typoMelanie2010-09-211-3/+3
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