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| * Removed redundant SceneContents property from Scene. It's the same as SceneGr...Dan Lake2011-11-012-6/+1
* | Merge branch 'master' into bigmergeMelanie2011-11-021-10/+7
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| * Part 2 of see_into_this_sim_from_neighbor configuration option removalDan Lake2011-11-011-10/+7
* | Merge branch 'master' into bigmergeMelanie2011-11-017-64/+36
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| * Removed see_into_this_sim_from_neighbor configuration option.Dan Lake2011-11-012-11/+1
| * Add "appearance send" command to allow manual sending of appearance.Justin Clark-Casey (justincc)2011-11-012-4/+21
| * Removed unused show commands from Scene.cs and SceneBase.cs. The show modules...Dan Lake2011-10-313-48/+13
| * Adding green dots to map response should be for root agents onlyDan Lake2011-10-311-1/+1
* | Merge branch 'master' into bigmergeMelanie2011-10-311-27/+25
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| * Fix line endingsDan Lake2011-10-301-23/+23
| * Experimental reorder of Heartbeat loop now simulates physics and sends update...Dan Lake2011-10-301-29/+27
* | Merge branch 'master' into bigmergeMelanie2011-10-3010-139/+125
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| * Remove the SyncRoot locking from Scene which was only being done around the m...Justin Clark-Casey (justincc)2011-10-293-32/+18
| * Add taint target velocity for ODECharacters as is already done for ODECharact...Justin Clark-Casey (justincc)2011-10-291-7/+12
| * tidy up OdeCharacter so that we just use OpenMetaverse.Vector3 assignment dir...Justin Clark-Casey (justincc)2011-10-291-51/+39
| * Move position set from taint to logically better position at top of ODECharac...Justin Clark-Casey (justincc)2011-10-291-12/+12
| * Stop setting _position as well as m_taint_position in ODECharacter.PositionJustin Clark-Casey (justincc)2011-10-292-6/+3
| * Remove completely unused SOG.Rotation parameterJustin Clark-Casey (justincc)2011-10-293-18/+10
| * set grp.RootPart.GroupPosition for code consistency (and readability) rather ...Justin Clark-Casey (justincc)2011-10-282-7/+2
| * Add missing doc to rotation/position methods in SOGJustin Clark-Casey (justincc)2011-10-281-5/+5
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-10-2822-227/+171
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| * | fetch SOP.RotationOffset once in UpdateRotation() and compare rather than fet...Justin Clark-Casey (justincc)2011-10-282-6/+21
* | | Fix the offline message module to revert core changes and restore avnMelanie2011-10-281-18/+28
* | | Reduce severity and remove duplication if a common log message regardingMelanie2011-10-281-3/+1
* | | Merge branch 'bigmerge' of ssh://3dhosting.de/var/git/careminster into bigmergeMelanie2011-10-2727-218/+209
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| * \ \ Merge branch 'master' into bigmergeMelanie2011-10-2727-218/+209
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| | * | Removed use of 'is' operator and casting to find the root ScenePresence in Me...Dan Lake2011-10-274-82/+53
| | * | Continuation of previous checkin. Found more places where ForEachScenePresenc...Dan Lake2011-10-274-57/+39
| | * | Added new ForEachRootScenePresence to Scene since almost every delegate passe...Dan Lake2011-10-2714-88/+79
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| | * For now, comment out error message on new script engine console commands.Justin Clark-Casey (justincc)2011-10-271-1/+4
| | * Comment out inventory folder bulk update code on InventoryAccepted message in...Justin Clark-Casey (justincc)2011-10-271-12/+18
| | * Don't blow our brains out if LLClientView.BulkInventoryUpdate() is wrongly pa...Justin Clark-Casey (justincc)2011-10-271-1/+3
| | * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-10-273-14/+93
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| | * | Fix a bug I introduced yesterday in ODE physics where prim scripts would only...Justin Clark-Casey (justincc)2011-10-273-1/+26
* | | | Merge branch 'bigmerge' of ssh://3dhosting.de/var/git/careminster into bigmergeMelanie2011-10-2640-81/+166
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| * | | Merge branch 'master' into bigmergeMelanie2011-10-266-13/+89
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| | * | Added optional owner classes to existing OSSL agent PermissionsMichelle Argus2011-10-261-6/+61
| | * | Implementation of PRIM_OMEGA, but only for settingSignpostMarv Martin2011-10-262-4/+18
| | * | Implementing PRIM_LINK_TARGET, but only for setting paramsSignpostMarv Martin2011-10-262-4/+14
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| * | Merge branch 'master' into bigmergeMelanie2011-10-2634-68/+77
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| | * Clear OdeCharacter CollisionEventUpdate when we subscribe or unsubscribe from...Justin Clark-Casey (justincc)2011-10-251-0/+2
| | * Remove unused fields from CollisionEventUpdateJustin Clark-Casey (justincc)2011-10-255-28/+10
| | * Get rid of the pointless null checks on collision listeners. Add warning abo...Justin Clark-Casey (justincc)2011-10-253-7/+6
| | * When sending object collision updates, don't null out and recreate the Collis...Justin Clark-Casey (justincc)2011-10-252-13/+8
| | * For ScenePresence collision events, instead of creating a new CollisionEvents...Justin Clark-Casey (justincc)2011-10-253-9/+17
| | * Fix bug where collision event listeners were not removed once the listener ha...Justin Clark-Casey (justincc)2011-10-251-4/+5
| | * minor: rename a parameter in OdeScene.Simulate() from actor -> prim since it'...Justin Clark-Casey (justincc)2011-10-251-4/+4
| | * Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead o...Justin Clark-Casey (justincc)2011-10-2526-4/+26
* | | Fix a missing locking callMelanie2011-10-251-0/+1
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* | Merge commit '9ec672c70b28b8c1d6d81bab7744fcf7bf9b83c7' into bigmergeMelanie2011-10-252-4/+22
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