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* * correct spelling mistake in item seiralizationJustin Clarke Casey2009-04-241-1/+0
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* * Write basic, incomplete load iar testJustin Clarke Casey2009-04-242-61/+41
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* * Implements Microthreading for MRM scripting.Adam Frisby2009-04-247-2/+162
| | | | | | | | | | * This is achieved through two new keywords "microthreaded" and "relax". example: public microthreaded void MyFunc(...) { ... relax; ... }
* Update svn properties, add copyright headers, formatting cleanup.Jeff Ames2009-04-242-17/+4
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* * refactor: move archive user inventory item serialization out to a separate ↵Justin Clarke Casey2009-04-234-148/+87
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* * Allow interested user data plugins to store temporary user profilesJustin Clarke Casey2009-04-231-0/+5
| | | | | | * Database and the OGS1 plugins are not interested and hence ignore these calls
* * Add user data plugin to store temporary profiles (which are distinct from ↵Justin Clarke Casey2009-04-234-9/+9
| | | | | | | | | cached) * Plugin not yet used * Existing functionality should not be affected in any way
* From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield2009-04-232-70/+70
| | | | | Cleanup tabs and spacing.
* From: Alan M Webb <alan_webb@us.ibm.com>Dr Scofield2009-04-231-14/+27
| | | | | | | | | | | | | | | | | | | | Some other IRC timing wrinkles showed up: [1] If connect processing blocked in socket activation, then the watch dog saw the session as connected, and eventually tried to ping, but because the socket create was still blocked, it barfed on a null reference. This then drove reconnect. Changed the watchdog handler so that it only tries to ping connections that are connected and not pending. [2] If the socket creation actually fails, then the connect and pending flags were reset. This resulted in the connection being retried at the earliest possible opportunity. The longer login-timeout is preferrable, so the status flags are not reset, and the failed login is eventually timed out. [3] The Inter-connection interval is primed so that the first session can connect without delay.
* * Fix another crash bug in the FreeSwitchVoiceModuleTeravus Ovares2009-04-232-1/+3
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* * Tweaking the dialstring so the sip_contact_user variable is set to the ↵Teravus Ovares2009-04-232-6/+10
| | | | dialed user. This stops the client from complaining and might be useful later. Resolves the 'unable to parse id from mod_sofia@ip:port' message.
* * Fix hypergrid standalone login by overriding AddNewUserAgent in HGUserServicesJustin Clarke Casey2009-04-222-16/+18
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* * Resolve http://opensimulator.org/mantis/view.php?id=3509 by putting some ↵Justin Clarke Casey2009-04-225-32/+48
| | | | | | | | service initialization into CommsManager * What is really needed is a plugin and interface request system as being done for region modules
* * Resolve http://opensimulator.org/mantis/view.php?id=3509 by passing up the ↵Justin Clarke Casey2009-04-221-4/+4
| | | | comms manager rather than null
* * minor: remove some compiler warningsJustin Clarke Casey2009-04-221-31/+31
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* * Fix windows build from last commitJustin Clarke Casey2009-04-221-0/+1
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* * Fission OGS1UserServices into user service and OGS1 user data plugin ↵Justin Clarke Casey2009-04-226-774/+798
| | | | | | | | | components * Make OGS1UserServices inherit from UserManagerBase * This allows grid mode regions to use the same user data plugin infrastructure as grid servers and standalone OpenSims
* From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield2009-04-224-71/+174
| | | | | | | | Changes to enable script state persistence across non-restart serialization situations (inventory/OAR/attachments) Also fixing test cases for OAR and IAR so they don't barf with the new code.
* more cleanupDr Scofield2009-04-224-72/+65
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* Thank you kindly, Marcus Llewellyn, for a patch that:Charles Krinke2009-04-221-4/+24
| | | | | | | | | | | An attachment with the physical checkbox checked will not allow the phantom checkbox to be cleared. This interfers with scripting functions such as llMoveToTarget(), which won't work while an object is phantom. If the prim containing the script is rezzed to the ground, it will then allow the phantom checlbox to be cleared, and the script works as expected.
* * Committing stub VW-over-HTTP ClientStack. (2/2)Adam Frisby2009-04-221-1/+1
| | | | | * Minor MRM tweak.
* further cleanup (lower casing non-public vars and local vars)Dr Scofield2009-04-221-179/+173
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* cleaning up, fixing warningsDr Scofield2009-04-226-70/+53
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* * Some tweaks to the FreeSwitchModule to allow a well known hostname and ↵Teravus Ovares2009-04-222-9/+26
| | | | | | | | avoid a double // in a path which causes account verification to fail * The change shouldn't affect anyone who has it working currently and makes it a ton easier for everyone else to get it working. * Handle a case when there's no Event-Calling-Function but it's obviously a REGISTER method
* Fix loading notecards from LSL. The first time a notecard was accessed, theMelanie Thielker2009-04-221-49/+21
| | | | | | | ID returned from the call would differ from the one later sent via dataserver(), causing AOs to fail.
* Add copyright headers. Formatting cleanup.Jeff Ames2009-04-2212-97/+231
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* Thank you kindly, MCortez, for a patch that:Charles Krinke2009-04-213-330/+217
| | | | | | | | | | | * Refactors the xmlrpc calls to a single location to make it easier to debug and include alternative xmlrpc call mechanisms * Includes an alternative xmlrpc call mechanism that sets HTTP Keep-Alive to false which solves nearly all System.Net exceptions on some windows environments
* Thank you kindly, TLaukkan for a patch that:Charles Krinke2009-04-211-1/+3
| | | | | | | | | Added support for loading bare asset binaries (as opposed to xml encoded asset base) to both sandbox asset service and cable beach. * Added support for enabling region asset service when mxp is enabled. * Moved base http server content type defaulting before invocation of request handle method to allow for variable content type in the response.
* culling AsteriskVoiceModule and SIPVoiceModule, now that we haveDr Scofield2009-04-212-526/+0
| | | | | | working FreeSwitchVoiceModule and soon will have a fully working VivoxVoiceModule.
* Thank you kindly, MPallari for a patch that:Charles Krinke2009-04-211-2/+31
| | | | | | | | | This patch adds few properties to ScenePresence and thus allows region module or MRM script: 1. Force flying for avatar or, 2. Disable flying from avatar
* Update svn properties.Jeff Ames2009-04-219-2702/+2702
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* From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield2009-04-211-6/+19
| | | | | | | | | | | | | | | | | | | | | | | Fixes IRC reconnect problem When a session fails to establish, the login attempt eventually times out and the login is retried. This should occur once every 25 seconds (to give the server plenty of time to respond). In fact the interval was typically only 10 seconds, this was being caused by a second reset that was being scheduled when the failed listener thread was terminated. Because the second reset occurred inside the ICC timeout, it eventually gets scheduled after only 10 seconds. In addition to this, the connector was being added to the monitoring twice. This was harmless, but entirely redundant. Both of these problems have been fixed and tested. Each connector now maintains a count of how often it has been reset. The listener thread records this value on entry and checks for a change on exit. If the counts are the same, then the listener is exiting and can potentially reschedule the connection.
* * Implements Extensions to MRM. This allows Region Modules to insert new ↵Adam Frisby2009-04-216-3/+81
| | | | | | | | | | | | classes into OpenSim MRM's. * Example in region module: Scene.GetModuleInterface<IMRMModule>.RegisterExtension<IMyInterface>(this); * In the MRM: //@DEPENDS:MyExtensionModule.dll ... Host.Extensions<IMyInterface>.DoStuff();
* Change a bad use of a type name as a variable. Thanks, Fly-ManMelanie Thielker2009-04-201-4/+4
| | | | | | Fixes Mantis #3497
* Add PlacesQuery packetMelanie Thielker2009-04-203-0/+25
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* * It turns out vehicle Angular Motor direction is always in global space.Teravus Ovares2009-04-201-7/+24
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* It is possible that apacket is recieved before the clint stack is fully ready.Melanie Thielker2009-04-201-0/+2
| | | | | | This causes a nullref we need to catch here.
* Also make GroupsMessaging quit trying to run and reduce it's debugMelanie Thielker2009-04-201-2/+9
| | | | | | spamming somewhat
* Prevent a null ref if a notecard is not foundMelanie Thielker2009-04-201-0/+6
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* Make sure that the groups module is really disabled when it's not configured.Melanie Thielker2009-04-201-2/+7
| | | | | | | Fixes an issue where the presence of any groups section will make XmlRpcGroups think it should hook client events.
* * Prevent a vehicle crashTeravus Ovares2009-04-201-0/+13
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* * Allow passing of material type to physics engineTeravus Ovares2009-04-204-20/+266
| | | | | * Define low friction and medium bounce for Glass
* Thank you kindly, MPallari, for a patch that:Charles Krinke2009-04-191-1/+9
| | | | | | | | This patch adds new property to ScenePresence: SpeedModifier. With this, one can modify avatars speed from region module or MRM script.
* Fixes Mantis#3489. Thank you kindly, MCortez for a patch that:Charles Krinke2009-04-191-0/+2
| | | | | | | Group profile page is showing an empty dropdown for titles and this patch fixes this.
* Accounting for the changes introduced in AssetServerBase in r9143 related to ↵diva2009-04-191-0/+1
| | | | starting the thread manually. Fixes mantis #3490.
* Terrain changes done via osTerrainSetHeight aren't shown immediately to the ↵Homer Horwitz2009-04-193-36/+56
| | | | | | | | | | clients in that region. I decided against sending the terrain on every call to osTerrainSetHeight (which makes it abysmally slow), and added a osTerrainFlush instead, which should be called after all the terrain-changes have been done. Changed some return types to LSL types, too, and removed some end-of-line spaces.
* Moved ITerrainModule and ITerainEffect to ↵Homer Horwitz2009-04-193-5/+16
| | | | OpenSim.Region.Framework.Interfaces and added a TaintTerrain method
* Keep IsColliding updated for the recent changes in ScenePresence so that ↵idb2009-04-191-0/+3
| | | | walk/stand animations will get used instead of just falling
* * Rudimentary angular motor implementation for the LSL Vehicle APITeravus Ovares2009-04-192-8/+84
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* Added a "force_simple_prim_meshing" option to the ODE settings in ↵Dahlia Trimble2009-04-191-25/+18
| | | | | | | OpenSim.ini which will use meshes for collisions with simple prim shapes rather than internal ODE algorithms. This may help with Mantis #2905 and Mantis #3487 for those experimenting with capsule settings. Note that this will increase memory usage and region startup time.