Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge branch 'master' into careminster | Melanie | 2012-01-26 | 13 | -105/+207 |
|\ | | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.Inventory.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | ||||
| * | refactor: change RezScriptFromAgentInventory(), RezNewScript() and ↵ | Justin Clark-Casey (justincc) | 2012-01-26 | 2 | -31/+34 |
| | | | | | | | | | | | | AddInventoryItem() to accept an agent id rather than a full IClientAPI. This stops some code having to make spurious client == null checks and reduces regression test complexity. | ||||
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2012-01-25 | 4 | -10/+35 |
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| | * | Update save oar and save iar help responses to reflect new -h|--home | nebadon | 2012-01-25 | 2 | -4/+4 |
| | | | | | | | | | | | | | | | switches which replace -p|--profile ie: "save oar --home=http://hg.osgrid.org:80 region.oar" | ||||
| | * | Update BulletSim.dll with some interface changes and tuning (see ↵ | Robert Adams | 2012-01-25 | 2 | -6/+31 |
| | | | | | | | | | | | | opensim-libs). Change BSScene to use new interface. | ||||
| * | | refactor: decompose most of RezScript() into RezScriptFromAgentInventory(), ↵ | Justin Clark-Casey (justincc) | 2012-01-25 | 2 | -80/+97 |
| |/ | | | | | | | RezNewScript() and rename one RezScript() to RezScriptFromPrim() | ||||
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2012-01-25 | 6 | -22/+94 |
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| | * | llGetParcelMusicURL implementation ↵ | Pixel Tomsen | 2012-01-25 | 4 | -1/+28 |
| | | | | | | | | | | | | | | | | | | http://wiki.secondlife.com/wiki/LlGetParcelMusicURL Signed-off-by: BlueWall <jamesh@bluewallgroup.com> | ||||
| * | | minor: stop the WebStatsModule logging UPDATE or INSERT every time it ↵ | Justin Clark-Casey (justincc) | 2012-01-25 | 1 | -3/+3 |
| | | | | | | | | | | | | updates bin/LocalUserStatistics.db | ||||
| * | | Serialize calls to ODE Collide() function across OdeScene instances to ↵ | Justin Clark-Casey (justincc) | 2012-01-25 | 2 | -1/+32 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | prevent ODE crashes on simulators running more than one region. It turns out that calls to Collide() are not thread-safe even for objects in different ODE physics worlds due to ODE static caches. For simulators running multiple regions, not serializing calls from different scene loops will sooner or later cause OpenSim to crash with a native stack trace referencing OBBCollider. This affects the default OPCODE collider but not GIMPACT. However, GIMPACT fails for other reasons under some current simulator loads. ODE provides a thread local storage option, but as of ODE r1755 (and r1840) DLLs compiled with this crash OpenSim immediately. | ||||
* | | | Typo fix | Melanie | 2012-01-25 | 1 | -1/+1 |
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* | | | Spin off starting scripts in rezzed objects into a thread to avoid a recursion | Melanie | 2012-01-25 | 1 | -1/+4 |
| | | | | | | | | | | | | into the script engine if the script was suspended inside an event. | ||||
* | | | Merge branch 'master' into careminster | Melanie | 2012-01-25 | 2 | -21/+66 |
|\ \ \ | | |/ | |/| | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/SceneGraph.cs | ||||
| * | | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2012-01-25 | 2 | -8/+51 |
| |\ \ | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | ||||
| | * \ | Merge branch 'master' of /home/opensim/src/opensim | BlueWall | 2012-01-24 | 1 | -3/+51 |
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| | | * | | Telehub map items displayed | BlueWall | 2012-01-24 | 1 | -3/+51 |
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| | * | | | Removed unused delegates in SceneGraph: ObjectDuplicateDelegate, ↵ | Dan Lake | 2012-01-24 | 1 | -6/+0 |
| | | |/ | | |/| | | | | | | | | | ObjectCreateDelegate, ObjectDeleteDelegate | ||||
| * | | | Change the WorldMapModule to use SOG rather than SOP for the telehub ans | Melanie | 2012-01-25 | 1 | -13/+15 |
| |/ / | | | | | | | | | | cover a potential nullref | ||||
* | | | Merge branch 'master' into careminster | Melanie | 2012-01-25 | 8 | -42/+57 |
|\ \ \ | |/ / | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/SceneGraph.cs | ||||
| * | | Make errors reported by OpenSim when it halts because it can't find certain ↵ | Justin Clark-Casey (justincc) | 2012-01-24 | 2 | -16/+9 |
| |/ | | | | | | | config sections or files a bit more user friendly. | ||||
| * | Merge branch 'master' of /home/opensim/src/opensim | BlueWall | 2012-01-24 | 1 | -0/+18 |
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| | * | Put Telehubs on the map | BlueWall | 2012-01-24 | 1 | -0/+18 |
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| * | | Fix "Abnormal client thread terminations" stat in period CONNECTION ↵ | Justin Clark-Casey (justincc) | 2012-01-24 | 1 | -0/+1 |
| | | | | | | | | | | | | | | | | | | STATISTICS to count the number of times clients are disconnected due to ack timeouts. This has been broken for a long period and would only ever show 0. | ||||
| * | | Removed unused events in SceneGraph: OnObjectCreate, OnObjectRemove, ↵ | Dan Lake | 2012-01-24 | 1 | -13/+0 |
| | | | | | | | | | | | | OnObjectDuplicate | ||||
| * | | minor: correct text and usage for "image queues show" reigon console command. | Justin Clark-Casey (justincc) | 2012-01-24 | 1 | -2/+2 |
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| * | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2012-01-24 | 6 | -4/+290 |
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| | * | Teleport routing, part 1 | Melanie | 2012-01-24 | 1 | -0/+53 |
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| | * | Simplify and streamline telehub editing code. Verify rotations and fix | Melanie | 2012-01-24 | 2 | -58/+30 |
| | | | | | | | | | | | | spwan point positioning on rotated telehubs. | ||||
| | * | Reverse the spawn point distance vector | Melanie | 2012-01-24 | 1 | -1/+1 |
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| | * | Correct a coordinate to make the viewer like it | Melanie | 2012-01-24 | 1 | -1/+1 |
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| * | | Restrict accessible of ODECharacter Shell and Body. Add method doc and some ↵ | Justin Clark-Casey (justincc) | 2012-01-24 | 2 | -12/+27 |
| | | | | | | | | | | | | error log lines. | ||||
* | | | Add handling bans properly | Melanie | 2012-01-24 | 1 | -1/+1 |
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* | | | Add teleport routing, first part | Melanie | 2012-01-24 | 1 | -0/+59 |
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* | | | Simplify and streamline telehub editing code. Verify rotations and fix | Melanie | 2012-01-24 | 2 | -58/+30 |
| | | | | | | | | | | | | spwan point positioning on rotated telehubs. | ||||
* | | | Reverse the spawn point distance vector | Melanie | 2012-01-24 | 1 | -1/+1 |
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* | | | Correct a coordinate to make the viewer like it | Melanie | 2012-01-24 | 1 | -1/+1 |
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* | | | Merge branch 'master' into careminster | Melanie | 2012-01-24 | 2 | -94/+85 |
|\ \ \ | | |/ | |/| | | | | | | | | | | Conflicts: OpenSim/Data/MySQL/MySQLSimulationData.cs OpenSim/Framework/RegionSettings.cs | ||||
| * | | Change Telehubs to store only the data that is really needed and not | Melanie | 2012-01-24 | 2 | -83/+65 |
| | | | | | | | | | | | | additional redundant information. | ||||
| * | | Add update to Telehub position and rotation before adding SpawnPoints | BlueWall | 2012-01-23 | 1 | -4/+11 |
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| * | | Cleanup | BlueWall | 2012-01-23 | 1 | -3/+6 |
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| * | | Cleanup unused parts, add some error handling | BlueWall | 2012-01-23 | 1 | -53/+52 |
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* | | | Fix llLookAt the right way | Melanie | 2012-01-23 | 1 | -19/+24 |
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* | | | Merge branch 'master' into careminster | Melanie | 2012-01-22 | 3 | -71/+104 |
|\ \ \ | |/ / | | | | | | | | | | Conflicts: OpenSim/Framework/RegionSettings.cs | ||||
| * | | Move Telehub tables and data from EstateSettings to RegionSettings. | Melanie | 2012-01-22 | 2 | -30/+28 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This is damage control es EstateSettings is not the place this can be put. EstateSettings is nt unique to a region and therefore would introduce a hard limit of one telehub per estate, completely shutting off the option of having SL style telehubs, e.g. one per region. Whole estate teleport routing can still be implemented id desiresd, this way all options are open while the other way most options get closed off. | ||||
| * | | Telehub Support: | BlueWall | 2012-01-21 | 3 | -70/+105 |
| | | | | | | | | | | | | Telehub settings now persist to the database and are saved across sim restarts. So-far this only works on MySQL. this is a work in progress, teleport routing is not yet implemented. | ||||
* | | | Merge branch 'master' into careminster | Melanie | 2012-01-21 | 16 | -40/+677 |
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| * | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | BlueWall | 2012-01-20 | 3 | -33/+143 |
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| | * | Allow a viewer UDP image request retry to trigger another asset fetch if an ↵ | Justin Clark-Casey (justincc) | 2012-01-19 | 2 | -6/+32 |
| | | | | | | | | | | | | | | | | | | existing fetch hasn't responded before a timeout. This is to stop a high priority image/texture request from blocking the entire download queue if its asset fetch got dropped for some reason. | ||||
| | * | Add image not in database test for LLImageManager | Justin Clark-Casey (justincc) | 2012-01-19 | 3 | -13/+52 |
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| | * | refactor: separate out common parts of LLImageManagerTests | Justin Clark-Casey (justincc) | 2012-01-19 | 1 | -48/+40 |
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