Commit message (Collapse) | Author | Age | Files | Lines | ||
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| | | | * | Formatting cleanup. | Jeff Ames | 2010-02-15 | 18 | -181/+178 | |
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| | | | * | Fixes a bug in the previous patch. | Revolution | 2010-02-15 | 1 | -18/+13 | |
| | | | | | | | | | | | | | | | | | | | | Signed-off-by: Melanie <melanie@t-data.com> | |||||
| | | * | | minor: Make SOG.DelinkFromGroup() return the newly delinked scene object ↵ | Justin Clark-Casey (justincc) | 2010-02-16 | 2 | -11/+26 | |
| | | | | | | | | | | | | | | | | | | | | instead of void | |||||
| | * | | | One more test running. | Diva Canto | 2010-02-21 | 1 | -1/+1 | |
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| | * | | | Small bug fixes for making tests work. | Diva Canto | 2010-02-21 | 2 | -4/+4 | |
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| | * | | | * Added SQlite connector for AvatarData. Tested -- works. | Diva Canto | 2010-02-21 | 1 | -1/+1 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | * Small bug fix in debug message * Set default standalone configs to use SQLite across the board | |||||
| * | | | | * Adds CreatorID to asset metadata. This is just the plumbing to support ↵ | John Hurliman | 2010-02-22 | 17 | -32/+36 | |
| |/ / / | | | | | | | | | | | | | CreatorID, it doesn't modify database backends or OAR files to support storing/loading it | |||||
| * | | | * Added a sanity check for missing asset data in LLClientView | John Hurliman | 2010-02-20 | 1 | -0/+10 | |
| | | | | | | | | | | | | | | | | | | | | * Moved the SL asset type to content type conversion methods from ServerUtils to OpenSim.Framework.SLUtil * Linked content type to asset type in AssetMetadata | |||||
| * | | | Merge branch 'master' into presence-refactor | Melanie | 2010-02-15 | 45 | -525/+1494 | |
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| | * | | Plug a small hole | Melanie | 2010-02-14 | 1 | -0/+3 | |
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| | * | | Revolution is on the roll again! :) | Revolution | 2010-02-14 | 32 | -215/+1380 | |
| | |/ | | | | | | | | | | | | | | | | | | | | | | Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com> | |||||
| * | | Merge branch 'master' into presence-refactor | Melanie | 2010-02-08 | 6 | -30/+133 | |
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| * \ \ | Merge branch 'master' into presence-refactor | Melanie | 2010-02-08 | 31 | -887/+2188 | |
| |\ \ \ | | | | | | | | | | | | | | | | | | | | | This was a large, heavily conflicted merge and things MAY have got broken. Please check! | |||||
| * | | | | Finally cutting the gordian knot. Friends needs to be both a module and a | Melanie | 2010-02-04 | 2 | -15/+0 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | service, and never the twain shall meet. This finally opens up the path to a working friends implementation | |||||
| * | | | | Some interface and data structure changes, add the missing method in friends | Melanie | 2010-02-04 | 2 | -1/+15 | |
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| * | | | | Bug fix for getting region flags. | Diva Canto | 2010-02-01 | 1 | -0/+8 | |
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| * | | | | Assorted bug fixes related to hyperlinking | Diva Canto | 2010-01-31 | 1 | -1/+10 | |
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| * | | | | Cleaned up configuration. 'gridmode' and 'hypergrid' are gone, as well as ↵ | Diva Canto | 2010-01-31 | 9 | -73/+5 | |
| | | | | | | | | | | | | | | | | | | | | lots of other obsolete configs. | |||||
| * | | | | * Added a few files that were missing in the repo. | Diva Canto | 2010-01-31 | 1 | -2/+2 | |
| | | | | | | | | | | | | | | | | | | | | * New HGInventoryService which allows restricted access to inventory while outside | |||||
| * | | | | Added missing file. | Diva Canto | 2010-01-31 | 1 | -0/+20 | |
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| * | | | | Bug fix: change HGBroker to a INonSharedRegionModule | Diva Canto | 2010-01-30 | 3 | -71/+82 | |
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| * | | | | * HGScene is no more. | Diva Canto | 2010-01-30 | 16 | -907/+975 | |
| | | | | | | | | | | | | | | | | | | | | * Moved a few key inventory access methods from Scene.Inventory to an IInventoryAccessModule module | |||||
| * | | | | On the way to making HG inventory work. Inventory can now be accessed again. ↵ | Diva Canto | 2010-01-29 | 1 | -110/+66 | |
| | | | | | | | | | | | | | | | | | | | | Assets are still broken. | |||||
| * | | | | * HGGridConnector is no longer necessary. | Diva Canto | 2010-01-29 | 9 | -303/+73 | |
| | | | | | | | | | | | | | | | | | | | | * Handle logout properly. This needed an addition to IClientAPI, because of how the logout packet is currently being handled -- the agent is being removed from the scene before the different event handlers are executed, which is broken. | |||||
| * | | | | Works for grid login. | Diva Canto | 2010-01-29 | 2 | -12/+33 | |
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| * | | | | HG 1.5 is in place. Tested in standalone only. | Diva Canto | 2010-01-28 | 6 | -76/+108 | |
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| * | | | | Added ExternalName config on Gatekeeper. | Diva Canto | 2010-01-27 | 1 | -0/+1 | |
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| * | | | | Removed obsolete interface IHyperlink. | Diva Canto | 2010-01-24 | 3 | -37/+4 | |
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| * | | | | Some method implementations were missing from LocalGridServiceConnector. | Diva Canto | 2010-01-24 | 2 | -15/+17 | |
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| * | | | | Integrated the hyperlinking with the GridService. | Diva Canto | 2010-01-24 | 2 | -80/+39 | |
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| * | | | | Change a member of the friendslist module to better reflect the client side | Melanie | 2010-01-19 | 3 | -9/+6 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | data storage paradigm of the friends list and avoid repeated, unneccessary fetches of the entire friends list. | |||||
| * | | | | Go Home works. With security!! | Diva Canto | 2010-01-18 | 5 | -10/+94 | |
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| * | | | | * Added missing GatekeeperServiceConnector | Diva Canto | 2010-01-18 | 2 | -224/+281 | |
| | | | | | | | | | | | | | | | | | | | | * Added basic machinery for teleporting users home. Untested. | |||||
| * | | | | * Fixed misspelling of field in GridService | Diva Canto | 2010-01-18 | 4 | -53/+43 | |
| | | | | | | | | | | | | | | | | | | | | * Moved TeleportClientHome to EntityTransferModule | |||||
| * | | | | HG teleports through gatekeeper are working. | Diva Canto | 2010-01-17 | 2 | -17/+12 | |
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| * | | | | Agent gets there through the Gatekeeper, but still a few quirks to fix. | Diva Canto | 2010-01-17 | 4 | -6/+164 | |
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| * | | | | Oops, forgot this one. | Diva Canto | 2010-01-17 | 1 | -0/+137 | |
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| * | | | | HG agent transfers are starting to work. Gatekeeper handlers are missing. | Diva Canto | 2010-01-17 | 3 | -230/+267 | |
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| * | | | | Hyperlinking minimally tested and working. | Diva Canto | 2010-01-17 | 1 | -1/+0 | |
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| * | | | | Beginning of rewriting HG. Compiles, and runs, but HG functions not restored ↵ | Diva Canto | 2010-01-16 | 5 | -932/+61 | |
| | | | | | | | | | | | | | | | | | | | | yet. | |||||
| * | | | | Finished moving object crossings into EntityTransferModule | Diva Canto | 2010-01-16 | 3 | -301/+3 | |
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| * | | | | Moved prim crossing to EntityTransferModule. Not complete yet. | Diva Canto | 2010-01-16 | 5 | -224/+558 | |
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| * | | | | Merge branch 'master' into presence-refactor | Melanie | 2010-01-16 | 1 | -1/+5 | |
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| * \ \ \ \ | Merge branch 'presence-refactor' of ↵ | Diva Canto | 2010-01-15 | 25 | -370/+996 | |
| |\ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | ssh://diva@opensimulator.org/var/git/opensim into presence-refactor | |||||
| | * \ \ \ \ | Merge branch 'master' into presence-refactor | Melanie | 2010-01-16 | 25 | -370/+996 | |
| | |\ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This merge was very conflicted. I think I got them all, but I can't be sure. I had to merge to master or risk divergence to the point of unmergeability. | |||||
| * | | | | | | | Comment | Diva Canto | 2010-01-15 | 1 | -0/+1 | |
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| * | | | | | | | Renamed IAgentTransferModule to IEntityTransferModule -- accounts for ↵ | Diva Canto | 2010-01-15 | 5 | -42/+55 | |
| |/ / / / / / | | | | | | | | | | | | | | | | | | | | | | objects too. | |||||
| * | | | | | | * General cleanup of Teleports, Crossings and Child agents. They are now in ↵ | Diva Canto | 2010-01-15 | 13 | -1611/+1261 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | the new AgentTransferModule, in line with what MW started implementing back in May -- ITeleportModule. This has been renamed IAgentTransferModule, to be more generic. * HGSceneCommunicationService has been deleted * SceneCommunicationService will likely be deleted soon too | |||||
| * | | | | | | Added a UserAccountCache to the UserAccountServiceConnectors. Uses a ↵ | Diva Canto | 2010-01-14 | 3 | -3/+143 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | CenomeCache. | |||||
| * | | | | | | Bug fix in releasing agent. In Scene, always use SimulatonService, and not ↵ | Diva Canto | 2010-01-13 | 3 | -4/+4 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | m_SimulationService, because it may be null... |