Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | fixes on warp3D | UbitUmarov | 2015-08-19 | 2 | -32/+73 | |
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* | add missing regionExtent setup and Scene physicsscene configuration ( not | UbitUmarov | 2015-08-19 | 3 | -10/+13 | |
| | | | | exactly as core) | |||||
* | Merge branch 'mbworkvar2' into ubitvar | UbitUmarov | 2015-08-19 | 53 | -1688/+2725 | |
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| * | varregion: update MapImageServiceModule to upload multiple map tiles for ↵ | Robert Adams | 2015-03-29 | 1 | -17/+65 | |
| | | | | | | | | large regions. | |||||
| * | varregion: update MapImageModule and ShadedMapTimeRenderer for variable ↵ | Robert Adams | 2015-03-29 | 2 | -29/+43 | |
| | | | | | | | | sized regions. | |||||
| * | varregion: update LandManagementModule and LandObject for variable sized ↵ | Robert Adams | 2015-03-29 | 2 | -106/+133 | |
| | | | | | | | | regions. | |||||
| * | varregion: any conversions of use of Constants.RegionSize converted into | Robert Adams | 2015-03-29 | 35 | -139/+186 | |
| | | | | | | | | Util.cs routines to convert region coords to and from world coords or handles. | |||||
| * | varregion: add varregion and TerrainData use in LLClientView. | Robert Adams | 2015-03-28 | 2 | -109/+1112 | |
| | | | | | | | | | | Add sending multiple parcel patches and sending patches by avatar view distance. | |||||
| * | varregion: remove use of Constants.RegionSize is various places. | Robert Adams | 2015-03-28 | 1 | -4/+5 | |
| | | | | | | | | More use of the Util routines for conversion of region handles into addresses. | |||||
| * | varregion: refactor use of 'double heightmap[,]' into references to new ↵ | Robert Adams | 2015-03-27 | 7 | -209/+675 | |
| | | | | | | | | | | | | class TerrainData and push the implementation from Scene into the database readers and writers. | |||||
| * | varregion: restore checkAgentAccessToRegion routine in EntityTransferModule. | Robert Adams | 2015-03-27 | 1 | -2/+31 | |
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| * | Varregion: first cut at removing Border class checks for region crossings. | Robert Adams | 2015-03-22 | 8 | -1098/+500 | |
| | | | | | | | | | | Added Scene.PositionIsInCurrentRegion(pos) to sense when new position needs some crossing work. Many changes made to EntityTransferModule to accomodate new crossing sense logic. | |||||
* | | Merge branch 'master' into ubitworkmaster | UbitUmarov | 2015-08-19 | 1 | -2/+5 | |
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| * | | Fix adding a scalar to the end of a list | Melanie Thielker | 2015-08-19 | 1 | -2/+5 | |
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* | | | add a Retry-After response header to the 503 sent when we are 2 busy to do | UbitUmarov | 2015-08-19 | 1 | -0/+5 | |
|/ / | | | | | | | the request. just 503 could mean server down (?) | |||||
* | | do keepalive on mesh and texture GET. Dont use reusecontext any where. | UbitUmarov | 2015-08-18 | 2 | -5/+5 | |
| | | | | | | | | | | | | setting of keepalive is wrong, it should follow the requested one ( or always as http1.1) only deny if needed (errors). KeepAlive may increase stress on number of avaiable file descritors. | |||||
* | | Track selected objects per client | Melanie Thielker | 2015-08-15 | 3 | -0/+10 | |
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* | | Maybe reduce incidence of ghost avatars | Melanie Thielker | 2015-06-12 | 1 | -1/+10 | |
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* | | Add WhiteCore's LL Json functions | Melanie Thielker | 2015-05-26 | 4 | -0/+279 | |
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* | | Comment spammy XMLRPC router message - we don't need to know every time a | Melanie Thielker | 2015-03-25 | 1 | -1/+1 | |
| | | | | | | | | script does something that wil fail anyway. | |||||
* | | Make attachment rezzing async again for NPC. Doing that sync causes a deadlock | Melanie Thielker | 2015-03-24 | 1 | -1/+6 | |
| | | | | | | | | with the script thread. | |||||
* | | Allow re-setting the region restart timer. Also move restart notifications to | Melanie Thielker | 2015-03-23 | 1 | -2/+6 | |
| | | | | | | | | upper right corner again. | |||||
* | | Make the scripted dialogs and restart message appear in the top right corner | Melanie Thielker | 2015-03-23 | 1 | -2/+2 | |
| | | | | | | | | | | | | again. Viewers have been busy making these notifications all into toasts but we believe there are message that are important enough to make the user acknowledge them. | |||||
* | | Taking a reference to the value collection is not thread safe. Change this | Melanie Thielker | 2015-03-23 | 1 | -3/+3 | |
|/ | | | | | to create a shallow copy instead and then iterate it's values to avoid the "out of sync" error. | |||||
* | Allow setting the size of the wearables array from config, for core ↵ | Melanie Thielker | 2015-03-10 | 1 | -0/+1 | |
| | | | | compatibility | |||||
* | fix axis locking Amotor | UbitUmarov | 2015-02-13 | 1 | -6/+6 | |
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* | Merge branch 'master' into ubitworkmaster | UbitUmarov | 2014-11-28 | 3 | -12/+31 | |
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| * | Merge branch 'ubitworkmaster' | Melanie Thielker | 2014-11-21 | 6 | -20/+57 | |
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| * | | Remove braindead "fix" that messed up intersim scripted giving. | Melanie Thielker | 2014-11-21 | 3 | -12/+31 | |
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* | | | change/fix rez position and rotation on llRezObject and llRezAtRoot | UbitUmarov | 2014-11-27 | 1 | -2/+49 | |
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* | | fix stopMoveToTarget in attachments case ( similar to core fix) | UbitUmarov | 2014-11-19 | 1 | -4/+15 | |
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* | | fix rez position being for root or center for a single object case | UbitUmarov | 2014-11-19 | 1 | -0/+22 | |
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* | | some steps to rez center or root of prim inventory object at requested | UbitUmarov | 2014-11-19 | 3 | -8/+11 | |
| | | | | | | | | position ( does nothing diferent still ) | |||||
* | | return bbox and offsetHeight to RezObject | UbitUmarov | 2014-11-19 | 3 | -8/+9 | |
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* | dont do recoil on llRezObject called from attachments, as seem to happen | UbitUmarov | 2014-11-18 | 1 | -8/+13 | |
| | | | | at sl | |||||
* | n llPushObject if pushed object is a avatar use its rotation, not pusher | UbitUmarov | 2014-11-14 | 1 | -1/+2 | |
| | | | | rotation | |||||
* | Remove the Invisible stuff and add more baked caching. Refactor selection of ↵ | Melanie Thielker | 2014-11-11 | 4 | -26/+7 | |
| | | | | textures to save to Bakes module. | |||||
* | Second part of invisible base avatar option | Melanie Thielker | 2014-11-10 | 2 | -5/+15 | |
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* | Remove JustinCCs UDP patch - it is harmful to Avination's grid management | Melanie Thielker | 2014-11-10 | 1 | -2/+4 | |
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* | Only send the actual bakes to the bakes module | Melanie Thielker | 2014-11-10 | 1 | -6/+8 | |
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* | Add a new baked texure module methid to support baked texturing mesh avatars | Melanie Thielker | 2014-11-10 | 1 | -0/+1 | |
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* | Call the bake module each time we see a new attachment to see if the attachment | Melanie Thielker | 2014-11-10 | 1 | -0/+4 | |
| | | | | needs textures | |||||
* | try to preserve permitions on object returns | UbitUmarov | 2014-11-08 | 1 | -1/+5 | |
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* | remove duplicated lines | UbitUmarov | 2014-11-08 | 1 | -3/+0 | |
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* | scale ChildAgentThrottles with distance (internal to child server and not | UbitUmarov | 2014-11-06 | 5 | -9/+47 | |
| | | | | root as was done before ) | |||||
* | allow drawdistance to change between 32 and MaxDrawDistance, configurable | UbitUmarov | 2014-11-06 | 4 | -17/+34 | |
| | | | | | | value default to 256, so should have no effect. Next steps needed: reduce client udp Throttles with distance, update childreen connections with significat movement and view range changes, Make disconnect be delayed in time, make disconnects be receiving region action not sender on region changes. Allow distance less than 256 to only connect to visible regions, even none. Make this be relative to camera and not agent position or region centers as it is now. | |||||
* | BUG fix : fix a very silly bug uint in place of ulong :( | UbitUmarov | 2014-11-03 | 1 | -1/+1 | |
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* | always write physicsShapeType on sop serialization since default value | UbitUmarov | 2014-11-03 | 1 | -2/+1 | |
| | | | | can't be guessed in some cases | |||||
* | BUG FIX prevent references to null scene (as happens on mesh uploads) | UbitUmarov | 2014-11-03 | 1 | -12/+15 | |
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* | only close child agents on sucess of V1 tp not at start | UbitUmarov | 2014-11-01 | 1 | -38/+10 | |
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