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| | | | | * properly expose prim media LSL functions to scriptsJustin Clark-Casey (justincc)2010-07-263-1/+19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | scripts using these functions should now compile but I don't know how well the methods themselves work yet llSetPrimMedia(), at least, appears to have problems when a current url is set for a face that doesn't yet have a texture
| | | | | * fix previous media interact serverside checking. perform very basic ↵Justin Clark-Casey (justincc)2010-07-262-10/+91
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | serverside url whitelist checks at the moment, only checking for the exact name prefix is implemented for some reason, whitelists are not persisting this commit also fixes a very recent problem where setting any media texture parameters after the initial configuration would not work
| | | | | * implement code to deregister users on DeregisterCapsJustin Clark-Casey (justincc)2010-07-261-3/+34
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| | | | | * implement serverside checks for media texture navigation in order to stop ↵Justin Clark-Casey (justincc)2010-07-263-8/+52
| | | | | | | | | | | | | | | | | | | | | | | | naughty clients
| | | | | * factor out soon to be common media permissions check codeJustin Clark-Casey (justincc)2010-07-261-4/+9
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| | | | | * implement prim media control permissions serverside in order to stop bad clientsJustin Clark-Casey (justincc)2010-07-263-24/+127
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| | | | | * discard an object media update message if it tries to set more media ↵Justin Clark-Casey (justincc)2010-07-261-0/+8
| | | | | | | | | | | | | | | | | | | | | | | | textures than the prim has faces
| | | | | * Fire CHANGED_MEDIA event if a media texture is set or clearedJustin Clark-Casey (justincc)2010-07-263-1/+8
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| | | | | * implement llClearPrimMedia()Justin Clark-Casey (justincc)2010-07-263-0/+35
| | | | | | | | | | | | | | | | | | | | | | | | untested
| | | | | * fix issue with GetMediaEntry if the face requested wasn't set to a media textureJustin Clark-Casey (justincc)2010-07-261-1/+2
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| | | | | * fix problem persisting when only one face had a media textureJustin Clark-Casey (justincc)2010-07-261-0/+7
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| | | | | * factor out common code for updating the media urlJustin Clark-Casey (justincc)2010-07-261-41/+27
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| | | | | * factor out common face parameter checking codeJustin Clark-Casey (justincc)2010-07-261-35/+21
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| | | | | * minor: correct a few method names and change accessabilityJustin Clark-Casey (justincc)2010-07-261-3/+3
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| | | | | * implement llSetPrimMediaParams()Justin Clark-Casey (justincc)2010-07-265-13/+183
| | | | | | | | | | | | | | | | | | | | | | | | Untested
| | | | | * Implement llGetPrimMediaParams()Justin Clark-Casey (justincc)2010-07-264-2/+193
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Exposes method to get media entry via IMoapModule As yet untested.
| | | | | * Implement media texture persistence over server restarts for sqliteJustin Clark-Casey (justincc)2010-07-261-1/+21
| | | | | | | | | | | | | | | | | | | | | | | | This is currently persisting media as an OSDArray serialized to LLSD XML.
| | | | | * handle ObjectMediaNavigateMessageJustin Clark-Casey (justincc)2010-07-261-14/+55
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Other avatars can now see the webpages that you're navigating to. The requirement for an initial prim click before the texture displayed has gone away. Flash (e.g. YouTube) appears to work fine. Still not persisting any media data so this all disappears on server restart
| | | | | * send a full object update out to avatars when a media texture is initially setJustin Clark-Casey (justincc)2010-07-261-6/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | this allows other avatars to see it, but still only after they've clicked on the face still not handling navigation yet
| | | | | * start sending media url in object full updatesJustin Clark-Casey (justincc)2010-07-261-2/+1
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| | | | | * start storing a mediaurl on the scene object partJustin Clark-Casey (justincc)2010-07-262-7/+30
| | | | | | | | | | | | | | | | | | | | | | | | not yet persisted or sent in the update
| | | | | * replace hand parsing of incoming object media messages with parsing code in ↵Justin Clark-Casey (justincc)2010-07-261-60/+31
| | | | | | | | | | | | | | | | | | | | | | | | libopenmetaverse
| | | | | * start storing incoming MediaEntry on a new Media field on PrimitiveBaseShapeJustin Clark-Casey (justincc)2010-07-261-3/+60
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This allows the media texture to persist in memory - logging in and out will redisplay it (after a click) though navigation will be lost Next need to implement media uri on prim and delegate more incoming llsd parsing to libomv
| | | | | * have a stab at sending the correct number of media entries to shapesJustin Clark-Casey (justincc)2010-07-261-2/+14
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | actually, this is probably wrong anyway if there's a default texture it's going to be easier just to gather the object media updates and retain those in-memory now but what the hell
| | | | | * do a whole load of crappy hacking to get cubes to display google.comJustin Clark-Casey (justincc)2010-07-261-6/+89
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | currently, for smoe reason the page only appears when you click a face. also, actually navigating anywhere always snaps you back to the google search box, for some unknown reason you can still change the url and normal navigation will work again
| | | | | * Register ObjectMedia and ObjectMediaNavigate capabilities from moap module.Justin Clark-Casey (justincc)2010-07-261-5/+53
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Not sure if these are correct, but just supplying these to the viewer is enough to allow it to put media textures on prims (previously the icons were greyed out). This is not yet persisted even in-memory, so no other avatars will see it yet.
| | | | | * add stub media-on-a-prim (shared media) moduleJustin Clark-Casey (justincc)2010-07-261-0/+56
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| | | * | | Fixes: llSetLinkPrimitiveParams - PRIM_POSITION is not relative to root, ↵unknown2010-08-061-8/+14
| | | |/ / | | | | | | | | | | | | | | | | | | | | | | | | | causes unexpected movement of child prims Signed-off-by: Melanie <melanie@t-data.com>
| | | * | Change XEngine to use the new constantMelanie Thielker2010-08-061-1/+1
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| | | * | Correct some script constants.Melanie2010-08-065-10/+12
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| | | * | People can't leave their hands ooff "well enough". StateSource 0 was regionMelanie2010-08-061-4/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | start, and they started at 1 for real values. Whoever changed that enum to start at 0 should bow their head in shame. They broke the region start event. This puts it right again. Meow!
| | | * | Prevent users from becoming stuck online. This affects only 0.7Melanie Thielker2010-08-051-0/+2
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| | | * | Prevent hammering the grid services with llRequestAgentData requests. Cache theMelanie Thielker2010-08-051-7/+48
| | | | | | | | | | | | | | | | | | | | | | | | | user information permanently, and the online status for 20 seconds. Also cache negatives.
| | | * | Addresses http://opensimulator.org/mantis/view.php?id=4919Diva Canto2010-08-051-1/+6
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| | | * | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-08-055-85/+139
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| | | | * \ Merge branch 'iar-merge'Justin Clark-Casey (justincc)2010-08-045-85/+139
| | | | |\ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs
| | | | | * | Add --merge switch to load iar.Justin Clark-Casey (justincc)2010-06-305-88/+142
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | When this switch is used, iar folders are merged with existing same-name user inventory folders. This makes it a little easier to back and restore entire individual user inventories, among other things Added unit test to check behaviour
| | | * | | | Prevent setting the hovertext from firing changed_colorMelanie2010-08-051-1/+0
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| | | * | | Remove StandAlone from default hardcoded configMelanie Thielker2010-08-041-15/+0
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| | | * | | Clean up some messiness in IM sending. Having offline IM enabled now no longerMelanie Thielker2010-08-042-6/+10
| | | | | | | | | | | | | | | | | | | | | | | | suppresses "Inventory Saved" messages.
| | | * | | Remove the (wrong) implementation if llPointAt. It never worked on the LLMelanie Thielker2010-08-021-6/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | grid and is officially deprecated. There is no way to rotate an avatar programmatically.
| * | | | | Implement CreateNewOutfitAttachments. This addresses mantis #199.Tom2010-08-066-2/+57
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* | | | | Make the landmark properties and search places work againMelanie Thielker2010-08-071-1/+1
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* | | | Merge branch 'careminster-presence-refactor' of ↵Tom2010-08-061-16/+0
|\ \ \ \ | | | | | | | | | | | | | | | ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
| * \ \ \ Merge branch 'careminster-presence-refactor' of ↵Melanie Thielker2010-08-061-10/+47
| |\ \ \ \ | | | | | | | | | | | | | | | | | | ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
| * | | | | Remove posting region restart event from SOP, as it's now in XMReMelanie Thielker2010-08-061-16/+0
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* | | | | | Estate managers should be allowed to add and remove new users, groups and ↵Tom2010-08-061-4/+4
| |/ / / / |/| | | | | | | | | | | | | | bans to/from the estate settings.
* | | | | Merge branch 'careminster-presence-refactor' of ↵Tom2010-08-061-1/+1
|\ \ \ \ \ | |/ / / / | | | | | | | | | | ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
| * | | | Change XEngine to use the new constantMelanie Thielker2010-08-061-1/+1
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* | | | | Since i've narrowed the fault down to one function, add some spammy debug to ↵Tom2010-08-061-10/+47
|/ / / / | | | | | | | | | | | | try and fix ghost prims on HUDs in future. Note, the console only gets messages if there is a problem, so it's harmless.