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* add a few lsl constantsUbitUmarov2019-08-281-1/+13
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* change appearance data sent to othersUbitUmarov2019-08-281-2/+10
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* mantis 8583: update region information on Grid on map regenerationUbitUmarov2019-08-273-4/+6
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* mantis 8583: osGetRegionMapTexture(); now returns prim region map textureID, ↵UbitUmarov2019-08-273-6/+11
| | | | without any requests to grid
* revert last change and o fix the damm silly bugUbitUmarov2019-08-241-6/+4
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* reduce even more the number of objects per UDP packet on object cache ↵UbitUmarov2019-08-241-2/+4
| | | | related pkts ( TEST )
* minor change on httpserver dllUbitUmarov2019-08-241-1/+1
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* Make ReadConfig a general features of consoles, rather than type dependentMelanie2019-08-211-1/+2
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* Call SetServer on consoles reflectively to avoid having type checks in ↵Melanie2019-08-211-7/+6
| | | | places where it tends to be forgotten to update them.
* Massive console refactor. Greatly simplify interface.Melanie2019-08-2032-206/+239
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* oops...UbitUmarov2019-08-181-1/+1
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* EstateAccess do fill the fields(mySQL only); fix the responseUbitUmarov2019-08-172-20/+37
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* EstateAccess: add some ban fields to fill one dayUbitUmarov2019-08-171-0/+3
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* mantis 8577: add key osGetInventoryItemKey(string name) to get a inventory ↵UbitUmarov2019-08-164-1/+26
| | | | item ID within prim inventory. the llGetInventory does return the asset it, not item.
* move file HGworldMapModule to where it belongs( runprebuild)UbitUmarov2019-08-151-0/+0
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* still another missing ShowNPCs case, and needed changes for prev commitUbitUmarov2019-08-151-6/+8
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* make HGworldmap initialize its base wordmapUbitUmarov2019-08-151-1/+9
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* mantis 8575: npc map dots could be sent on another spotUbitUmarov2019-08-131-0/+3
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* mantis 8573 and 8569: be more aggressive on drag block with touch on non ↵UbitUmarov2019-08-101-4/+2
| | | | physical prims
* Make the DNS cache timeout configurable.Melanie2019-08-092-1/+5
| | | | | | In containerized environments, DNS is simulated. It can change several times per second as containers move around. The hardcoded timeout was too long for a container environment.
* Merge branch 'master' of brain.opensimulator.org:/var/git/opensimMelanie2019-08-094-24/+291
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| * add cap EstateChangeInfoUbitUmarov2019-08-074-24/+291
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* | No idea where this diff comes from - change case to lowerMelanie2019-08-091-1/+1
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* | Fix #8572Melanie2019-08-091-1/+4
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* | Make showing NPCs on the world map an optionMelanie2019-08-071-2/+8
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* Remove debug output i left inMelanie2019-08-072-9/+0
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* Put a scope un users. Should fix Unknown UserUMMAU43 unless the user IS unknownMelanie Thielker2019-08-074-3/+23
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* Merge branch 'master' of brain.opensimulator.org:/var/git/opensimMelanie2019-08-0718-316/+577
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| * cap EstateAccess: don't meed with keepAlive unless neededUbitUmarov2019-08-071-8/+6
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| * pesty warning; btw thx LiruCookies for help on estateaccess cap viewer protocolUbitUmarov2019-08-071-1/+1
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| * add cap EstateAccess: missing fileUbitUmarov2019-08-071-0/+226
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| * cosmeticsUbitUmarov2019-08-021-8/+7
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| * remove redundant codeUbitUmarov2019-08-011-5/+0
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| * make sure XEngine does release script events when a script is destroyedUbitUmarov2019-08-012-4/+4
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| * mantis8569: do aggregate script events when a script is deleted; block ↵UbitUmarov2019-08-013-22/+40
| | | | | | | | nonphysical drag if a touch event is triggered, add a time guard on that
| * mantis8548: let rotation division be -(olderResult) this is formally more ↵UbitUmarov2019-08-011-2/+6
| | | | | | | | correct (and it is the same rotation), keep not normalizing, as SL seems to do
| * mantis8548: change more LSL arguments declarations to their formal form. ↵UbitUmarov2019-07-313-100/+108
| | | | | | | | Still a lot more to do. This is a case where coerence matters over performance, to avoid more future issues
| * mantis8564: add region_up_time to llGetEnv. Returns string with seconds ↵UbitUmarov2019-07-311-66/+55
| | | | | | | | since region start. There where ways do get it, but this makes life easier
| * change value of PARCEL_DETAILS_DWELL to a higher value to give more room for ↵UbitUmarov2019-07-315-6/+7
| | | | | | | | standard values, change return types, update script syntaxe
| * Mantis #8481 part two.TBG Renfold2019-07-313-0/+16
| | | | | | | | Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
| * Mantis #8481 part one.TBG Renfold2019-07-312-0/+4
| | | | | | | | | | | | Add llGetParcelDetails(vector pos, [PARCEL_DETAILS_LANDDWELL]) Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
| * now i can login on win .net4.8, but just a little drop on a large (broken) ↵UbitUmarov2019-07-301-114/+114
| | | | | | | | OSD ocean. some of this changes are actually good even on good JIT. Failure seems to be on same code pattern, but same points seem to vary with each JIT compilation, sometimes work, others don't, others always fail, etc
| * cosmeticsUbitUmarov2019-07-301-2/+2
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| * Merge branch 'master' of opensimulator.org:/var/git/opensimUbitUmarov2019-07-301-39/+0
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| * | cosmeticsUbitUmarov2019-07-302-2/+5
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* | | Fix scope support to get friends list names across co-hosted gridsMelanie2019-08-074-9/+32
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* | Remove the outdated and no longer useful hardcoded config defaultsMelanie2019-07-301-39/+0
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* Put back the code to create the ready marker file.Melanie2019-07-291-0/+23
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* Fix godnames module to not add the empty string if only one option is usedMelanie2019-07-271-8/+14
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* mantis 8563: do not modify collection inside a loop on it a foreach on itUbitUmarov2019-07-151-8/+10
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