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My fork of OpenSim for IG and DG, called SledjChisl.
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BulletSim: vehicle tweeking.
Robert Adams
2012-11-03
3
-93
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+90
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BulletSim: remove center-of-mass setting for linksets because it causes the c...
Robert Adams
2012-11-03
5
-54
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+33
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BulletSim: Use the PostTaints operation to build the linkset once before the ...
Robert Adams
2012-11-03
2
-124
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+68
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BulletSim: Add gravity force to vehicle. Some debugging additions.
Robert Adams
2012-11-03
1
-2
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+6
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BulletSim: fix problem with multiple linksets stepping on each other if they ...
Robert Adams
2012-11-03
1
-3
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+4
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BulletSim: add definitions for linkset collision mask
Robert Adams
2012-11-03
1
-0
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+3
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BulletSim: code rearrangement
Robert Adams
2012-11-03
2
-8
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+6
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BulletSim: Use Refresh/PostTaints to cause recomputing of constraint variable...
Robert Adams
2012-11-03
1
-29
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+36
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BulletSim: add post taint taints and post step taints. The post taints operat...
Robert Adams
2012-11-03
1
-16
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+122
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BulletSim: remove unneeded parameter from Refresh().
Robert Adams
2012-11-03
1
-1
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+1
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BulletSim: centralize mass/inertia computation with UpdatePhysicalMassPropert...
Robert Adams
2012-11-03
3
-18
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+38
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BulletSim: rename constraint classes so they show up together alphabetically.
Robert Adams
2012-11-03
3
-6
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+6
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BulletSim: many small changes for vehicles simulation.
Robert Adams
2012-11-03
1
-31
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+40
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BulletSim: add ForEachMember(action) call for linkset.
Robert Adams
2012-11-03
1
-8
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+28
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BulletSim: Add activations after vehicle properties change. Problem was the v...
Robert Adams
2012-11-03
1
-12
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+62
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BulletSim: correct spelling of Bullet call. It's 'swept' not 'sweep'.
Robert Adams
2012-11-03
3
-3
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+7
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BulletSim: Add banking and other new code to vechile dynamics. Add third part...
Robert Adams
2012-11-03
11
-188
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+323
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Merge branch 'avination' into careminster
Melanie
2012-11-04
10
-35
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+68
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Add a method to query all registered script constants to allow non-XEngine
Melanie
2012-11-04
2
-0
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+18
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Prevent a null client from crashing windlight.
Melanie
2012-11-03
1
-0
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+3
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Merge branch 'ubitwork' into avination
Melanie
2012-11-02
1
-20
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+14
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lock unique and uniqueReleased in same order when both locks are needed
UbitUmarov
2012-11-02
1
-20
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+14
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Merge branch 'avination' into ubitwork
UbitUmarov
2012-10-30
10
-32
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+75
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Merge branch 'ubitwork' into avination
Melanie
2012-11-01
5
-14
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+33
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revert last change
UbitUmarov
2012-10-28
1
-2
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+1
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fix ode timing
UbitUmarov
2012-10-28
1
-1
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+2
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minor change
UbitUmarov
2012-10-28
1
-0
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+1
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test limit ode exec time by time not number of loops done
UbitUmarov
2012-10-28
1
-8
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+13
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more debug
UbitUmarov
2012-10-28
1
-0
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+2
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remove pre physics build testing
UbitUmarov
2012-10-28
1
-1
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+1
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Add some extra debug on scene close
UbitUmarov
2012-10-28
1
-1
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+9
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bug fix
UbitUmarov
2012-10-20
2
-1
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+3
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UbitOde stop doing a copy of the asset data using just the reference to
UbitUmarov
2012-10-19
1
-2
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+3
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Make sure we're not accessing a physics scene if we're not in one yet.
Melanie
2012-10-30
1
-1
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+1
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Merge branch 'master' into careminster
Melanie
2012-11-03
3
-6
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+8
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HG: flip all configs to HG2.0. PLEASE CHECK YOUR EXISTING HG CONFIGS AGAINST ...
Diva Canto
2012-11-02
2
-3
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+5
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Change to earlier commit for TargetVelocity to support distributed physics.
Dan Lake
2012-11-02
1
-3
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+3
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Merge branch 'master' into careminster
Melanie
2012-11-01
4
-5
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+13
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Comment out checks not to overwrite existing IAR/OAR files for now on "save i...
Justin Clark-Casey (justincc)
2012-11-01
2
-4
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+6
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Add TargetVelocity to PhysicsActor interface to support distributed physics. ...
Dan Lake
2012-10-31
2
-1
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+7
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Merge branch 'master' into careminster
Melanie
2012-10-31
7
-22
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+72
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Also add the additional ScriptException constructor necessary to get [Seriali...
Justin Clark-Casey (justincc)
2012-10-31
1
-0
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+3
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Mark ScriptException as [Serializable] for when it has to cross AppDomains
Justin Clark-Casey (justincc)
2012-10-31
1
-0
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+1
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Handle UUIDGroupName and ObjectGroup viewer UDP requests asynchronously rathe...
Justin Clark-Casey (justincc)
2012-10-31
1
-2
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+2
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Make "show object part" command correctly display script status.
Justin Clark-Casey (justincc)
2012-10-31
5
-23
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+66
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Merge branch 'master' into careminster
Melanie
2012-10-31
4
-7
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+31
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-10-30
2
-6
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+16
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Only create a new list to check if objects have reached targets if there actu...
Justin Clark-Casey (justincc)
2012-10-30
1
-5
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+9
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Log warning if mesh/sculpt asset couldn't be found by ODEPrim.MeshAssetReceiv...
Justin Clark-Casey (justincc)
2012-10-30
1
-0
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+6
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Add asset != null check to ODEPrim.MeshAssetReceived instead of throwing exce...
Justin Clark-Casey (justincc)
2012-10-30
1
-1
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+1
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