Commit message (Collapse) | Author | Age | Files | Lines | |
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* | In co-op termination, extend EventWaitHandle to give this an indefinite ↵ | Justin Clark-Casey (justincc) | 2013-07-13 | 1 | -2/+21 |
| | | | | | | | lifetime in order to avoid a later RemotingException if scripts are being loaded into their own domains. This is necessary because XEngineScriptBase now retains a reference to an EventWaitHandle when co-op termination is active. Aims to address http://opensimulator.org/mantis/view.php?id=6634 | ||||
* | Centralize duplicated code in SceneObjectPart for subscribing to | Robert Adams | 2013-07-11 | 1 | -54/+43 |
| | | | | | collision events. Improve logic for knowing when to add processing routine to physics actor. | ||||
* | Try naming the materials handlers again, this time registering the POST as ↵ | Justin Clark-Casey (justincc) | 2013-07-11 | 1 | -3/+6 |
| | | | | | | | | RenderMaterials This was probably the mistake. The other handlers are named RenderMaterials as well but this actully has no affect apart from on stats, due to a (counterintuitive) disconnect between the registration name and the name of the request handler. Will be tested very soon and reverted if this still does not work. | ||||
* | minor: remove some regression test logging switches accidentally left ↵ | Justin Clark-Casey (justincc) | 2013-07-11 | 2 | -2/+2 |
| | | | | uncommented. | ||||
* | minor: Take out unnecessary clumsy sleep at the end of regression ↵ | Justin Clark-Casey (justincc) | 2013-07-11 | 1 | -3/+0 |
| | | | | | | Test404Response(). This wasn't actually necessary in the end but was accidentally left in. | ||||
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2013-07-11 | 1 | -7/+5 |
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| * | Changed the UserProfileModule so that it's less greedy in terms of thread usage. | Diva Canto | 2013-07-11 | 1 | -7/+5 |
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* | | Fix regression where llHTTPRequests which did not get an OK response ↵ | Justin Clark-Casey (justincc) | 2013-07-11 | 2 | -40/+238 |
|/ | | | | | | | | returned 499 and the exception message in the http_response event rather than the actual response code and body. This was a regression since commit 831e4c3 (Thu Apr 4 00:36:15 2013) This commit also adds a regression test for this case, though this currently only works with Mono This aims to address http://opensimulator.org/mantis/view.php?id=6704 | ||||
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2013-07-11 | 1 | -7/+4 |
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| * | remove names from Capability handlers (added by justincc in commit ↵ | dahlia | 2013-07-10 | 1 | -7/+4 |
| | | | | | | | | 013710168b3878fc0a93a92a1c026efb49da9935) as they seem to disable the use of multiple access methods for a single Capability in MaterialsDemoModule | ||||
* | | Switched UUIDNameRequest and RegionHandleRequest to Sync, because now they ↵ | Diva Canto | 2013-07-11 | 1 | -2/+2 |
| | | | | | | | | are also non-blocking handlers. | ||||
* | | Switched TransferRequest (UDP packet handler) to sync. The permissions ↵ | Diva Canto | 2013-07-11 | 1 | -99/+115 |
|/ | | | | checks may block, so they get a FireAndForget. Everything else is non-blocking. | ||||
* | Switched RegionHandshakeReply to Sync, because it's not doing anything blocking. | Diva Canto | 2013-07-10 | 1 | -1/+1 |
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* | EXPERIMENTAL: make RequestImage (UDP packet handler) sync instead of async. ↵ | Diva Canto | 2013-07-10 | 1 | -1/+1 |
| | | | | This _shouldn't_ screw things up, given that all this does is to dump the request in a queue. | ||||
* | show client stats: Fixed the requests/min. Also changed the spelling of the ↵ | Diva Canto | 2013-07-10 | 1 | -21/+22 |
| | | | | command, not without the dash. | ||||
* | Added show client-stats [first last] command to expose what viewers are ↵ | Diva Canto | 2013-07-10 | 3 | -17/+137 |
| | | | | requesting. | ||||
* | Comment out old inbound UDP throttling hack. This would cause the UDP | Robert Adams | 2013-07-09 | 1 | -0/+2 |
| | | | | | | | reception thread to sleep for 30ms if the number of available user worker threads got low. It doesn't look like any of the UDP packet types are marked async so this check is 1) unnecessary and 2) really crazy since it stops up the reception thread under heavy load without any indication. | ||||
* | Revert "minor: remove some mono compiler warnings in UserProfileModule" | Robert Adams | 2013-07-09 | 1 | -13/+16 |
| | | | | | | | Revert until we understand why all the calls to GetUserProfileServerURI were also commented out. This reverts commit 5f58b9b5526c401e039d27b8c92603ff02421fb8. | ||||
* | If a sensor is in an attachment, avoid throwing an exception if the attachee ↵ | Justin Clark-Casey (justincc) | 2013-07-09 | 1 | -0/+10 |
| | | | | is removed from the scene before we try to retrieve them. | ||||
* | Handle UUIDNameRequest UDP packet processing async instead of within the ↵ | Justin Clark-Casey (justincc) | 2013-07-09 | 1 | -1/+1 |
| | | | | | | main inbound UDP processing loop, to avoid any chance that this is delaying the main udp in loop. The potential impact of this should be lower now that these requests are being placed on a queue. | ||||
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2013-07-09 | 21 | -259/+538 |
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| * | BulletSim: add parameter to optionally disable vehicle linear deflection. | Robert Adams | 2013-07-09 | 2 | -16/+34 |
| | | | | | | | | | | | | Add parameter to not apply vehicle linear deflection Z forces if vehicle is not colliding. This defaults to 'true' so vehicles will fall even if there is some linear deflection to apply. | ||||
| * | remove some cruft and trigger a rebuild | dahlia | 2013-07-08 | 1 | -1/+0 |
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| * | remove an invalid null UUID check which caused a warning | dahlia | 2013-07-08 | 1 | -8/+1 |
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| * | BulletSim: make all the different angularVerticalAttraction algorithms | Robert Adams | 2013-07-08 | 4 | -138/+146 |
| | | | | | | | | | | | | | | | | selectable from configuration paramters. Changed default algorithm to "1" from previous default as it seems to handle Y axis correction a little better. Add config file independent enablement of vehicle angular forces to make debugging easier (independent testing of forces). | ||||
| * | minor: remove some mono compiler warnings in UserProfileModule | Justin Clark-Casey (justincc) | 2013-07-09 | 1 | -16/+13 |
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| * | minor: remove mono compiler warnings related to keyframe code | Justin Clark-Casey (justincc) | 2013-07-08 | 2 | -8/+3 |
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| * | minor: remove some mono compiler warnings in OdePlugin | Justin Clark-Casey (justincc) | 2013-07-08 | 2 | -2/+1 |
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| * | For stat purposes, add names to capability request handlers where these were ↵ | Justin Clark-Casey (justincc) | 2013-07-08 | 4 | -10/+20 |
| | | | | | | | | not set | ||||
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2013-07-08 | 23 | -337/+436 |
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| * | | Add "show caps stats by user" and "show caps stats by cap" console commands ↵ | Justin Clark-Casey (justincc) | 2013-07-08 | 8 | -14/+240 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | to print various counts of capability invocation by user and by cap This currently prints caps requests received and handled, so that overload of received compared to handled or deadlock can be detected. This involves making BaseStreamHandler and BaseOutputStream record the ints, which means inheritors should subclass ProcessRequest() instead of Handle() However, existing inheriting classes overriding Handle() will still work, albeit without stats recording. "show caps" becomes "show caps list" to disambiguate between show caps commands | ||||
| * | | Make dictionary read/write locking consistent in CapabilitiesModule, rename ↵ | Justin Clark-Casey (justincc) | 2013-07-08 | 1 | -48/+82 |
| | | | | | | | | | | | | two dictionary fields to standard m_ format | ||||
* | | | Put guards on a bunch of exception-inducing code, as seen in logs from load ↵ | Diva Canto | 2013-07-09 | 6 | -6/+20 |
| |/ |/| | | | | | test. | ||||
* | | Placed a throttle on UserManagementModule for name lookups. Singularity ↵ | Diva Canto | 2013-07-08 | 2 | -11/+57 |
| | | | | | | | | apparently is flooding the sims with name requests. | ||||
* | | BulletSim: Different Implementation of Angular Deflection for vehicles, ↵ | Vegaslon | 2013-07-07 | 1 | -15/+16 |
| | | | | | | | | | | | | Activates it again and fixes problem with fighting with vertical attractor removing wobble of forward axis. Comments on testing welcome, May require adjustments of this force or other forces after this commit, exact tweaking to come after testing on other hardware. Signed-off-by: Robert Adams <Robert.Adams@intel.com> | ||||
* | | BulletSim: fix jumping up and down of linksets when center-of-mass | Robert Adams | 2013-07-07 | 1 | -6/+2 |
| | | | | | | | | | | | | was enabled. Didn't effect the physical position but the viewer saw the linkset jumping between its simulator center and its physical center. | ||||
* | | BulletSim: rename position and orientation variables to remove the | Robert Adams | 2013-07-07 | 3 | -95/+71 |
| | | | | | | | | inconsistant use of Raw* and _* conventions. | ||||
* | | Try to normalize the creatorData of scene object parts with the trailing ↵ | Diva Canto | 2013-07-06 | 1 | -0/+4 |
| | | | | | | | | '/'. What a nightmare this '/' is! | ||||
* | | Revert "WARNING: BRUTE FORCE DEBUG AGAIN. AVOID USING THIS COMMIT" | Diva Canto | 2013-07-06 | 1 | -3/+1 |
| | | | | | | | | This reverts commit 9b75d757241e87408c50b1f92996bf667960c348. | ||||
* | | Some more fixes on strange behaviors of Unknown User, esp. related to large ↵ | Diva Canto | 2013-07-06 | 2 | -16/+16 |
| | | | | | | | | messy inventories and esp. related to kokua | ||||
* | | MORE DEBUG. DON"T USE THIS. | Diva Canto | 2013-07-06 | 1 | -3/+3 |
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* | | WARNING: BRUTE FORCE DEBUG AGAIN. AVOID USING THIS COMMIT | Diva Canto | 2013-07-06 | 1 | -1/+3 |
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* | | Add implementations for llSetVelocity and llSetAngularVelocity. | Robert Adams | 2013-07-06 | 3 | -0/+38 |
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* | | BulletSim: implementation of linkset center-of-mass. | Robert Adams | 2013-07-06 | 5 | -29/+70 |
| | | | | | | | | | | | | Default off, for the moment, until more testing. Add separate thread and center-of-mass flags to OpenSimDefaults.ini. Clean up comments in OpenSimDefaults.ini. | ||||
* | | BulletSim: More tweaking on center-of-mass. Almost there. Changes have no ↵ | Robert Adams | 2013-07-06 | 4 | -101/+51 |
| | | | | | | | | effect if LinksetOffsetCenterOfMass=false (the default). | ||||
* | | BulletSim: comments and non-functional changes working toward the ↵ | Robert Adams | 2013-07-06 | 4 | -20/+39 |
| | | | | | | | | center-of-gravity implementation. | ||||
* | | BulletSim: non-functional updates. Comments and formatting. | Robert Adams | 2013-07-06 | 4 | -43/+67 |
| | | | | | | | | Update TODO list. | ||||
* | | Changed a few bits in Inventory/Archiver/InventoryArchiveReadRequest.cs to ↵ | Diva Canto | 2013-07-05 | 5 | -25/+29 |
|/ | | | | be less dependent on a Scene. | ||||
* | Fix mono warning in LLImageManagerTests | Justin Clark-Casey (justincc) | 2013-07-06 | 1 | -1/+1 |
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* | Get InventoryWorkerThreads to update watchdog on processing requests | Justin Clark-Casey (justincc) | 2013-07-06 | 1 | -0/+2 |
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