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* | retouch prim stopped condition testUbitUmarov2013-05-291-3/+3
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* | removed spurius ref to ode.dll from odeapiUbitUmarov2013-05-291-1/+1
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* | correction to previus comment: all parameters but gravity modifier haveUbitUmarov2013-05-291-1/+0
| | | | | | | | efect on all prims.
* | let gravity modifier, friction, restitution and density changes be appliedUbitUmarov2013-05-292-6/+65
| | | | | | | | | | | | | | to prim. Only have efect on root prim. Density doesn't get effect imediatly, only on next change of size or shape. density change implies a full body rebuild to be done later, after reducing the number of sets sop does. Other parameters should work. **** mainly untested ***
* | make sure friction slip parameters are zero ( or other value ) and notUbitUmarov2013-05-291-3/+3
| | | | | | | | default cmf
* | missing fileUbitUmarov2013-05-291-0/+5
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* | missing filesUbitUmarov2013-05-292-5/+6
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* | *** DANGER TESTING **** changed prims mesh generation hopefully removingUbitUmarov2013-05-299-1178/+503
|/ | | | | | | spurius faces. CHanged several aspects. Fixed prims inertia that was too low, still using box as model. Increased number of quickstep SOR iterations to 15. Keep it 15 even on heavy load ( will only jump simulation time).
* Allow Linden trees to preserve their type when taken into inventory and ↵Melanie2013-05-263-4/+20
| | | | rezzed again. Allow Linden trees to be sensed by LLSensor as PASSIVE objects.
* Update the money framework to allow sending the new style linden "serverside ↵Melanie2013-05-255-33/+26
| | | | | | is now viewerside" messages regarding currency This will require all money modules to be refactored!
* Reset "Show in search" on parcels cut off other parcels that are in searchMelanie2013-05-241-0/+2
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* Port fix from justicc - decouple pay prices on drag-copied primsMelanie2013-05-241-0/+1
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* Let the event queue do lees work - expire every 40s as per Teravus instead ↵Melanie2013-05-221-1/+1
| | | | of every seconds - whoever put that in....
* * This fixes the avatar stuck in objects on login and teleport by gently ↵teravus2013-05-141-0/+12
| | | | | | applying an upward motion when stuck in things on the Z * Comments describe how it filters out good, normal collisions, from 'stuck' collisions.. It's especially sensitive in feetbox collisions since this is where normal collisions happen under usual circumstances.
* * Tweaks the hard cut to apply to collisions of Greater then Normal Z 0.95. ↵teravus2013-05-141-1/+27
| | | | This fits within Ubit's framework of multi-body collisions, just moves the reactive force to the Midboxgeom(actual detection) instead of the bigbox geom(pre detection)
* Explicitly zero avatar velocity on sitMelanie2013-05-131-0/+4
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* Small adjustments to the floater moduleMelanie2013-05-132-2/+5
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* Guard against trying to access terrain heights out of bounds. Clamp to sim.Melanie2013-05-111-1/+9
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* Refactor to get closer to coreMelanie2013-05-112-3/+3
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* Remove dumb "Region found!" message from map searchMelanie2013-05-061-2/+2
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* Implement llSetContentType using the new OpenID auth support for authenticationMelanie2013-05-055-1/+71
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* Add RegionManager level and the ability to use literal XML to the dynamic ↵Melanie2013-05-044-5/+17
| | | | floater module
* Add llGetPhysicsMaterialMelanie2013-05-043-0/+18
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* Fix the long standing bug of items being delivered to lost and found or ↵Melanie2013-05-011-2/+3
| | | | | | | trash when takig copy. This bug was recently aggravated through the perms changes required for the export permission.
* Merge branch 'avination-current' of ssh://3dhosting.de/var/git/careminster ↵Melanie2013-04-301-2/+8
|\ | | | | | | into avination-current
| * Fix bug where an agent that declined an inventory offer and subsequently ↵Justin Clark-Casey (justincc)2013-04-301-2/+8
| | | | | | | | | | | | emptied their trash would make the item invalid in the giver's inventory This was because the original item/folder ID was sent in the session slot of the offer IM rather than the copy.
* | Fix CAPS to work like they should - do not send caps to the viewer if ↵Melanie2013-04-302-2/+13
|/ | | | | | | | they're not in the requested caps list. The previous wrong behavior caused the debug setting "UseHTTPInventory" to fail on all viewers when turned off. UDB inventory would not be correctly used in that case.
* Merge branch 'avination-current' of ssh://3dhosting.de/var/git/careminster ↵Melanie2013-04-28307-8060/+25018
|\ | | | | | | | | | | | | into avination-current Conflicts: bin/Regions/Regions.ini.example
| * Controller module for dynamic floaters (WIP)Melanie2013-04-272-0/+279
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| * Change EconomyDataRequest signature to use an IClientAPI rather than UUID. ↵Melanie2013-04-252-12/+7
| | | | | | | | | | | | This is needed because recent LL viewer codebases call this earlier in login when the client is not yet established in the sim and can't be found by UUID. Sending the reply requires having the IClientAPI.
| * Make the kicked user's avie truly disappear when it's god-kicked.Diva Canto2013-04-251-2/+1
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| * Adding the dynamic menu module which allows registering new menu options in ↵Melanie2013-04-252-0/+339
| | | | | | | | compliant viewers
| * Send 503 when throttling texturesMelanie2013-04-251-1/+33
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| * Gods module cleanupMelanie2013-04-251-10/+0
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| * Allow callers to set the invoice parameter for GenericMessageMelanie2013-04-224-8/+18
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| * Merge branch 'master' into careminsterMelanie2013-03-312-44/+34
| |\ | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
| | * In the flotasm asset cache, if we get a request for a file that we're ↵Justin Clark-Casey (justincc)2013-03-301-25/+27
| | | | | | | | | | | | actively writing, simply return null instead of first logging an exception.
| | * refactor: rename ETM.InformClientToInitateTeleportToLocationDelegate to ↵Justin Clark-Casey (justincc)2013-03-301-9/+9
| | | | | | | | | | | | InformClientToInitiateTeleportToLocationDelegate to correct spelling and bring into line with other ETM Initiate methods
| * | Merge branch 'master' of ssh://3dhosting.de/var/git/careminsterMelanie2013-03-3130-396/+1023
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| | * \ Merge branch 'master' into careminsterMelanie2013-03-301-6/+7
| | |\ \ | | | |/ | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
| | | * refactor: move the append magic number processing for attachments back up ↵Justin Clark-Casey (justincc)2013-03-291-6/+6
| | | | | | | | | | | | | | | | into RezSingleAttachmentFromInventory from RezSingleAttachmentFromInventoryInternal() done in commit 023faa2
| | * | Merge branch 'master' into careminsterMelanie2013-03-297-85/+216
| | |\ \ | | | |/ | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| | | * Added missing functionality (mainly custom headers) to llHTTPRequest.Kevin Cozens2013-03-294-65/+195
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| | | * Check viewer 2/3 attachment calls against avatar appearance attachment data ↵Justin Clark-Casey (justincc)2013-03-293-26/+23
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | rather than actually attached objects By checking against the grid's Avatar data, we can ignore viewer side attachments but still initiate these calls simulator-side. Initiating simulator-side is always necessary for version 1 viewers. This is a further commit to resolve http://opensimulator.org/mantis/view.php?id=6581
| | * | Merge commit '23ae4c0a4d813763bcc39db7693850a21727d7f2' into careminsterMelanie2013-03-293-1/+33
| | |\ \ | | | |/ | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
| | | * Fix bug where CHANGED_REGION and/or CHANGED_TELEPORT weren't firing for ↵Justin Clark-Casey (justincc)2013-03-294-2/+31
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | scripts in attachments. This was because the script resumption in AttachmentsModule was firing the attach event instead. Had to reinstate the code in 285bd3a do we can resume the scripts there instead, though the bug existed before its removal. This is to resolve http://opensimulator.org/mantis/view.php?id=6578
| | * | Merge commit 'e89bcf4f773d95492b168376599f7530a6044e8f' into careminsterMelanie2013-03-291-1/+1
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| | | * Revert "Try eliminating the pause before auto-reteleporting for a megaregion ↵Justin Clark-Casey (justincc)2013-03-291-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | now that we're telepoting in a different way." Unfortunately fails on Nebadon's system right now. Needs investigation. May put in a temproary option for experimentation soon. This reverts commit d87ddf50fcd674fbd9aa8b8556bf57f2d285a3ba.
| | * | Merge commit '4dfffa1df325c4b27a79e995585696cc20b6d905' into careminsterMelanie2013-03-291-0/+3
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| | | * Add Location (relative), Rotation (Relative) and Rotation (World) to "show ↵Justin Clark-Casey (justincc)2013-03-291-0/+3
| | | | | | | | | | | | | | | | part" and other related console commands