Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | | | revert droping udp packet resends after 6 retries, keep resending. | UbitUmarov | 2014-08-21 | 1 | -10/+0 | |
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| * | | | reserve updates priority queue 2 for attachments, send them by it on | UbitUmarov | 2014-08-20 | 1 | -4/+16 | |
| | | | | | | | | | | | | | | | | | | | | | | | | BestAvatarResp scheme. Attachments cannot be sent on imediate queues, since they will block everything. Changed distance to priority math, keeping identical result, shifted to start at queue 3. | |||||
| * | | | remove from use the UpdatesResend on resending udp packets. Just resend | UbitUmarov | 2014-08-20 | 2 | -36/+54 | |
| | | | | | | | | | | | | | | | | | | | | the UDP packet. Also just loose packets we tried to send 6 times already (ll says 3) A viewer may just beeing ignoring them, or then the link is just dead. | |||||
| * | | | Reserve a extra localID for a presence ( it will be localID + 1 ) | UbitUmarov | 2014-08-20 | 2 | -1/+13 | |
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| * | | | sending attachment kills before putting them back doesnt cover all cases | UbitUmarov | 2014-08-20 | 1 | -24/+21 | |
| | | | | | | | | | | | | | | | | and seems heavy for viewers | |||||
* | | | | Merge branch 'ubitworkmaster' | Melanie Thielker | 2014-08-20 | 11 | -361/+678 | |
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| * | | also send attachment pre-kills on crossings | UbitUmarov | 2014-08-19 | 1 | -1/+14 | |
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| * | | test .... | UbitUmarov | 2014-08-19 | 1 | -1/+1 | |
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| * | | test | UbitUmarov | 2014-08-19 | 1 | -2/+148 | |
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| * | | send zero velocity again on avatar full update or its ugly | UbitUmarov | 2014-08-19 | 1 | -1/+1 | |
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| * | | variationsss... | UbitUmarov | 2014-08-19 | 1 | -4/+8 | |
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| * | | remove the silly sendTerseUpdates. I was fooled by wingridproxy not | UbitUmarov | 2014-08-19 | 1 | -3/+0 | |
| | | | | | | | | | | | | decoding updates correctly | |||||
| * | | fix the encoding of rotation in updates, not just using the next field to | UbitUmarov | 2014-08-19 | 1 | -15/+12 | |
| | | | | | | | | | | | | override w bytes. ( specially having it commented ) | |||||
| * | | test | UbitUmarov | 2014-08-19 | 1 | -13/+40 | |
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| * | | test | UbitUmarov | 2014-08-19 | 1 | -7/+5 | |
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| * | | send the avatar data after sending attachments, by the same Entity updates | UbitUmarov | 2014-08-19 | 1 | -7/+41 | |
| | | | | | | | | | | | | path | |||||
| * | | HACK force GetPriorityByBestAvatarResponsiveness ignoring configuration | UbitUmarov | 2014-08-19 | 1 | -0/+5 | |
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| * | | minor changes to GetPriorityByBestAvatarResponsiveness code | UbitUmarov | 2014-08-19 | 1 | -15/+16 | |
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| * | | still another ... | UbitUmarov | 2014-08-19 | 1 | -2/+1 | |
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| * | | fix a missed blocking of sending updates the the new attach points above | UbitUmarov | 2014-08-19 | 1 | -2/+1 | |
| | | | | | | | | | | | | hud indexes | |||||
| * | | *test* send attachments in sync, resend avatar at end | UbitUmarov | 2014-08-19 | 1 | -1/+9 | |
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| * | | undo the hack.. its useless | UbitUmarov | 2014-08-18 | 2 | -11/+3 | |
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| * | | moved hacks to scene presence completemovement, possible only needed | UbitUmarov | 2014-08-18 | 2 | -10/+10 | |
| | | | | | | | | | | | | there? | |||||
| * | | missing file for previus commit | UbitUmarov | 2014-08-18 | 1 | -0/+10 | |
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| * | | *DANGER* *HACKS* on reusing child presences: partA send kills to | UbitUmarov | 2014-08-18 | 1 | -0/+1 | |
| | | | | | | | | | | | | viewers, partB keep using same localID (as before) | |||||
| * | | reduce the kills sent, hide attachments kills on origin | UbitUmarov | 2014-08-18 | 2 | -75/+19 | |
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| * | | NOT GOOD. Changed hide code on crossing/tp. Send needed avatar and attachments | UbitUmarov | 2014-08-18 | 2 | -40/+73 | |
| | | | | | | | | | | | | | | | kills, visible so we can see what is going on, to try to improve later (this are always needed, hidding just made issues more visible ) | |||||
| * | | put bake bakes, plus a missing change forcing animations to pass by | UbitUmarov | 2014-08-17 | 2 | -2/+6 | |
| | | | | | | | | | | | | scenepresence | |||||
| * | | TEST disable again baked textures on crossing | UbitUmarov | 2014-08-17 | 1 | -0/+2 | |
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| * | | TEST DANGER InformClientOfNeighbourAsync do nothing unless a newagent | UbitUmarov | 2014-08-17 | 1 | -0/+2 | |
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| * | | *DANGER* rearange EnableChildAgents() so that hopefully it does it job | UbitUmarov | 2014-08-17 | 1 | -104/+86 | |
| | | | | | | | | | | | | | | | better, like not telling clients to log on regions where they are already child | |||||
| * | | bad test | UbitUmarov | 2014-08-17 | 1 | -1/+2 | |
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| * | | make EnableChildAgent async from caller | UbitUmarov | 2014-08-17 | 1 | -63/+54 | |
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| * | | remove hack to break sending of baked cache on agent cross update | UbitUmarov | 2014-08-17 | 1 | -2/+0 | |
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| * | | DEBUG intencional break of sending baked cache | UbitUmarov | 2014-08-16 | 1 | -0/+3 | |
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| * | | more detailed timing on completmovement | UbitUmarov | 2014-08-16 | 1 | -0/+19 | |
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| * | | minor low resolution debug timming | UbitUmarov | 2014-08-16 | 2 | -3/+8 | |
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| * | | send avatar Height to children, use it in region tp height check | UbitUmarov | 2014-08-16 | 1 | -4/+12 | |
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| * | | change how avatar data, appearance and animations are sent, specially | UbitUmarov | 2014-08-16 | 1 | -112/+98 | |
| | | | | | | | | | | | | the order | |||||
| * | | NextAnimationSequenceNumber be a udpserver variable with random start | UbitUmarov | 2014-08-16 | 2 | -2/+22 | |
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| * | | *test* just send default appearance ( something along path doesnt like | UbitUmarov | 2014-08-16 | 1 | -3/+6 | |
| | | | | | | | | | | | | null there ) | |||||
| * | | on teleports dont send baked textures assets in CreateClient, they will do ↵ | UbitUmarov | 2014-08-15 | 1 | -1/+4 | |
| | | | | | | | | | | | | on the update sent next | |||||
| * | | cleanup a bit | UbitUmarov | 2014-08-15 | 1 | -10/+1 | |
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| * | | do CrossAttachmentsIntoNewRegion for old versions in the right place | UbitUmarov | 2014-08-15 | 1 | -7/+8 | |
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| * | | refix hide on crossings | UbitUmarov | 2014-08-15 | 1 | -1/+2 | |
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| * | | let failed crossing say something abotu reason | UbitUmarov | 2014-08-15 | 1 | -5/+14 | |
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| * | | adjust createAgent delay on childs creation. Beeing bad, it should be high | UbitUmarov | 2014-08-15 | 1 | -3/+9 | |
| | | | | | | | | | | | | enougth to reasonable account for grid and region lag spikes | |||||
| * | | remove ban check from create caps. That needs to be done on caller | UbitUmarov | 2014-08-15 | 1 | -5/+19 | |
| | | | | | | | | | | | | | | | (scene.NewUserConnection()) acording to cases, and with minimal calls to external grid services. | |||||
| * | | remove the delay on child creation on Neighbour since its amout in not | UbitUmarov | 2014-08-15 | 1 | -3/+4 | |
| | | | | | | | | | | | | predictable. | |||||
| * | | add a extra delay in EnableChildAgents between CreateAgent() return and | UbitUmarov | 2014-08-14 | 1 | -5/+14 | |
| | | | | | | | | | | | | | | | telling client to connect, to account for potencial async tasks that need to finish before the client knocks at the door. Empirical value used |