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My fork of OpenSim for IG and DG, called SledjChisl.
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...
*
For now, send all non-full terse updates for ones own avatar directly to the ...
Justin Clark-Casey (justincc)
2014-11-25
2
-4
/
+27
*
Add "debug lludp throttles get/set request" and get current
Justin Clark-Casey (justincc)
2014-11-25
1
-0
/
+26
*
Change the word order of some debug lludp settings for readability
Justin Clark-Casey (justincc)
2014-11-25
1
-15
/
+15
*
Add "debug lludp get/set new-client-throttle-max" to allow default new client...
Justin Clark-Casey (justincc)
2014-11-25
1
-8
/
+25
*
Add "debug lludp get" command which currently just shows scene-throttle-max t...
Justin Clark-Casey (justincc)
2014-11-25
1
-0
/
+25
*
Add some more llGiveInventory() regression tests
Justin Clark-Casey (justincc)
2014-11-25
1
-48
/
+1
*
When inserting missing CreatorData in the HGAssetMapper, do the rewrite on a ...
Justin Clark-Casey (justincc)
2014-11-25
2
-31
/
+185
*
Add regression test TestPostAssetRewrite() to check results of HGAssetMapper....
Justin Clark-Casey (justincc)
2014-11-25
1
-0
/
+84
*
Allow GetMesh capability to be served directly by a server like GetTexture
Justin Clark-Casey (justincc)
2014-11-25
1
-18
/
+15
*
Start JobEngine by default in simulator for now.
Justin Clark-Casey (justincc)
2014-11-25
1
-0
/
+2
*
If JobEngine is active, then use it to copy/rez attachments for an avatar ent...
Justin Clark-Casey (justincc)
2014-11-25
1
-22
/
+62
*
Add an IConfigSource constructor to HGAssetBroker so that it can be instantia...
Justin Clark-Casey (justincc)
2014-11-25
1
-0
/
+7
*
Fix an issue where specifying both max client and server outgoing UDP throttl...
Justin Clark-Casey (justincc)
2014-11-25
7
-73
/
+283
*
Use automatic properties for Parent and TotalDripRequest in TokenBucket to ma...
Justin Clark-Casey (justincc)
2014-11-25
1
-32
/
+21
*
Remove the unnecessary intermediate total token bucket.
Justin Clark-Casey (justincc)
2014-11-25
2
-15
/
+3
*
minor: remove warnings from unused fields in LocalGridServicesConnector
Justin Clark-Casey (justincc)
2014-11-25
1
-2
/
+2
*
minor: Remove unused field from EntityTransferModule
Justin Clark-Casey (justincc)
2014-11-25
1
-2
/
+0
*
minor: remove compiler warning from unused field in SimulatorFeaturesModule
Justin Clark-Casey (justincc)
2014-11-25
1
-2
/
+2
*
extend TestClientThrottleRegionLimited for 2 clients after testing 1. Rename...
Justin Clark-Casey (justincc)
2014-11-25
1
-25
/
+71
*
Add regression test TestClientThrottleRegionLimited() for testing simple beha...
Justin Clark-Casey (justincc)
2014-11-25
1
-2
/
+50
*
factor out common throttle setting byte[] array construction in ThrottleTests.
Justin Clark-Casey (justincc)
2014-11-25
1
-44
/
+43
*
Add regression test TestClientThrottleLimited() for throttle behaviour when a...
Justin Clark-Casey (justincc)
2014-11-25
2
-1
/
+64
*
refactor: consistently put all test classes in the OpenSim.Tests.Common packa...
Justin Clark-Casey (justincc)
2014-11-25
65
-144
/
+0
*
minor: disable logging in regression test TestClientThrottleSetNoLimit
Justin Clark-Casey (justincc)
2014-11-25
1
-1
/
+1
*
minor: comment out unused method in regression BasicCircuitTests
Justin Clark-Casey (justincc)
2014-11-25
1
-17
/
+17
*
Add basic regression test ThrottleTests.TestClientThrottleSetNoLimit
Justin Clark-Casey (justincc)
2014-11-25
2
-0
/
+114
*
refactor: Move test clientstack setup code out of BasicCircuitTests into Open...
Justin Clark-Casey (justincc)
2014-11-25
2
-229
/
+12
*
Fix recent regression in "debug lludp throttles get" command that stopped it ...
Justin Clark-Casey (justincc)
2014-11-25
1
-2
/
+4
*
minor: in "show server throttles", display unset if new client throttle value...
Justin Clark-Casey (justincc)
2014-11-25
1
-2
/
+6
*
Add throttle-max option to "debug lludp throttles set" to allow runtime setti...
Justin Clark-Casey (justincc)
2014-11-25
1
-2
/
+33
*
Change "debug lludp throttle *" commands to "debug lludp throttles" for consi...
Justin Clark-Casey (justincc)
2014-11-25
1
-9
/
+9
*
Fix console set and get of max scene rate. Was performing wrong calculation ...
Justin Clark-Casey (justincc)
2014-11-25
1
-3
/
+3
*
Eliminate 'max' throttle setting from server throttles report since this neve...
Justin Clark-Casey (justincc)
2014-11-25
1
-9
/
+4
*
Allow "debug lludp throttle *" commands to work without a user name, in which...
Justin Clark-Casey (justincc)
2014-11-25
1
-21
/
+51
*
minor: add apparant total to logging when client sets throttles
Justin Clark-Casey (justincc)
2014-11-25
1
-2
/
+5
*
minor: fix bug in throttle logging where arguments were mismatched
Justin Clark-Casey (justincc)
2014-11-25
1
-1
/
+1
*
Add "debug lludp set scene-throttle-max <value>" console command to allow us ...
Justin Clark-Casey (justincc)
2014-11-25
2
-6
/
+40
*
Move information about "server agent rate" throttles into "show server thrott...
Justin Clark-Casey (justincc)
2014-11-25
2
-39
/
+57
*
Add "show server throttles" command for showing server specific information a...
Justin Clark-Casey (justincc)
2014-11-25
2
-0
/
+26
*
Add OutgoingPacketsQueuedCount clientstack stat.
Justin Clark-Casey (justincc)
2014-11-25
2
-0
/
+53
*
minor: Remove compiler warnings from unused fields in TokenBucket
Justin Clark-Casey (justincc)
2014-11-25
1
-3
/
+0
*
refactor: Move LLUDPServer console commands into their own class.
Justin Clark-Casey (justincc)
2014-11-25
3
-480
/
+539
*
refactor: rename "debug lludp throttle status" to "debug lludp throttle get" ...
Justin Clark-Casey (justincc)
2014-11-25
1
-6
/
+6
*
Add "debug lludp throttle set" command to allow setting of parameters at runtime
Justin Clark-Casey (justincc)
2014-11-25
2
-3
/
+52
*
Eliminate a few unnecessary calculations in the maintenance loop.
Justin Clark-Casey (justincc)
2014-11-25
1
-7
/
+17
*
Fix recent minor regression where the default frame time wasn't being set if ...
Justin Clark-Casey (justincc)
2014-11-25
2
-3
/
+2
*
If Bullet is running on its own thread, use a reset event to control timing r...
Justin Clark-Casey (justincc)
2014-11-25
1
-2
/
+9
*
Improve frame time stability by taking a few unnecessary repeated calculation...
Justin Clark-Casey (justincc)
2014-11-25
2
-21
/
+42
*
Make BulletSim thread be ThreadPriority.Highest if running
Justin Clark-Casey (justincc)
2014-11-25
1
-0
/
+2
*
Make outboudn and packet inbox handling threads highest priority.
Justin Clark-Casey (justincc)
2014-11-25
2
-0
/
+6
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