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* | Final part for implementing SendChildAgentDataUpdate with modules. This is ↵ | diva | 2008-12-29 | 3 | -32/+60 | |
| | | | | the part that uses the modules in Scene and related classes. This commit breaks compatibility of sim-sim SendChildAgentUpdates with older versions of OpenSim. | |||||
* | This is a beefy commit containing the communication modules that implement ↵ | diva | 2008-12-29 | 3 | -0/+522 | |
| | | | | SendChildAgentUpdate. This commit has only the modules, but not their usage. It should be harmless. | |||||
* | Minor change in HGSceneCommunicationService, making one field public ↵ | diva | 2008-12-29 | 1 | -1/+1 | |
| | | | | readonly. Totally harmless. | |||||
* | Merged the InterregionData that Melanie had placed there onto the existing ↵ | diva | 2008-12-29 | 1 | -42/+47 | |
| | | | | ChildAgentDataUpdate. This commit involves a change in prebuild.xml, because ChildAgentDataUpdate uses OpenMetaverse.StructuredData. Still no use of this data structure, though. Crossing my fingers that this partial commit will compile ok... | |||||
* | First commit in a series of commits for Interregion REST comms. This one ↵ | diva | 2008-12-29 | 1 | -111/+0 | |
| | | | | simply deletes the skeleton module that Melanie kindly placed for me to start working on this. | |||||
* | * Apply http://opensimulator.org/mantis/view.php?id=2927 with some changes | Justin Clarke Casey | 2008-12-29 | 2 | -7/+10 | |
| | | | | | | | | | * This allows configuration of the assetset and library control file paths to be other than ./inventory/Libraries.xml and ./assets/AssetSets.xml * This is controlled via the LibrariesXMLFile and AssetSetsXMLFile configuration settings in [StandAlone] in OpenSim.ini (in standalone) and via the user and asset config xml files for grid mode * Thanks to SirKimba for the patch | |||||
* | Revamp the return logic to close a privilege escalation loophole. | Melanie Thielker | 2008-12-28 | 1 | -46/+143 | |
| | | | | | | | | Estate owner / Master avatar returns would place the item in the returner's inventory rather than the owner's if the owner was not in sim. | |||||
* | Demonstration code for modular comms. No user functionality | Melanie Thielker | 2008-12-28 | 2 | -4/+37 | |
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* | Insert a 15 seconds delay before the script engine starts loading scripts | Melanie Thielker | 2008-12-28 | 1 | -0/+7 | |
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* | * More NINJA Joint physics fixes from nlin. | Teravus Ovares | 2008-12-28 | 3 | -11/+11 | |
| | | | | | fixes mantis #2874 | |||||
* | * Fixes mantis #2922 | Teravus Ovares | 2008-12-27 | 3 | -11/+11 | |
| | | | | | * Converts some C# 3.0 syntax into it's 2.0 equivalent so that Visual Studio 2005 can compile it successfully. | |||||
* | * Fixes missing sculpt texture assets from oar files as detailed on mantis ↵ | Teravus Ovares | 2008-12-26 | 1 | -0/+2 | |
| | | | | 2971 by thomax | |||||
* | * Applying Nlin's NINJA Joint patch. v2. Mantis# 2874 | Teravus Ovares | 2008-12-26 | 9 | -56/+1181 | |
| | | | | | | | | | | * Thanks nlin! * To try it out, set ninja joints active in the ODEPhysicsSettings and use the example at: * http://forge.opensimulator.org/gf/download/frsrelease/142/304/demo-playground.tgz. * Don't forget to change the .tgz to .oar and load it with load-oar. | |||||
* | Prevent exception in terrain module if just the word terrain is entered at ↵ | idb | 2008-12-26 | 1 | -0/+5 | |
| | | | | the console. Fixes Mantis #2915 | |||||
* | Plumb the profile reply packets for picks, classifieds and notes | Melanie Thielker | 2008-12-25 | 3 | -0/+98 | |
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* | Plumb yet another groups packet | Melanie Thielker | 2008-12-25 | 1 | -0/+13 | |
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* | Better test on EQ shutdown. | diva | 2008-12-24 | 1 | -1/+4 | |
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* | Backing off from the accidental removal one of the most valued 'features' of ↵ | diva | 2008-12-24 | 1 | -2/+2 | |
| | | | | the HG: the ability to TP to regions on the grid that don't run HG. *smiles* | |||||
* | Better error handling for expect_hg_user on the HG. | diva | 2008-12-24 | 2 | -2/+12 | |
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* | Plumb in EventNotification* and EventGodDelete | Melanie Thielker | 2008-12-23 | 3 | -0/+52 | |
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* | Addinf InterregionData.cs IInterregionComms.cs and InterregionComms.cs | Melanie Thielker | 2008-12-23 | 2 | -0/+120 | |
| | | | | | | | Creates a nonshared region module publishing IInterregionComms, to send data of type InterregionData to another region directly. | |||||
* | * minor: small documentation comment | Justin Clarke Casey | 2008-12-23 | 1 | -0/+7 | |
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* | Plumb in the 4 missing classified events and the 3 packet methods | Melanie Thielker | 2008-12-23 | 3 | -0/+143 | |
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* | * Remove mono compiler warning | Justin Clarke Casey | 2008-12-23 | 1 | -5/+4 | |
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* | * Remove IGesturesModules since it won't be very helpful without a client ↵ | Justin Clarke Casey | 2008-12-23 | 3 | -55/+1 | |
| | | | | message anyway | |||||
* | * refactor: Replace part of SceneObjectPart with the identical sound playing ↵ | Justin Clarke Casey | 2008-12-23 | 4 | -24/+32 | |
| | | | | code in the SoundModule | |||||
* | * Add a method to allow friendship offers to a logged in client from an ↵ | Justin Clarke Casey | 2008-12-23 | 5 | -7/+73 | |
| | | | | offline user directly from the server | |||||
* | * refactor: Make gestures module register its own events too | Justin Clarke Casey | 2008-12-22 | 2 | -7/+9 | |
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* | * Like most other modules, make the sound module register for its event ↵ | Justin Clarke Casey | 2008-12-22 | 2 | -4/+8 | |
| | | | | directly, rather than needing Scene to know about it | |||||
* | * Refactor: Move some code into separate methods in FriendsModule | Justin Clarke Casey | 2008-12-22 | 1 | -49/+83 | |
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* | Fix for attachment crossing on TPs. Now that we're letting the viewer have ↵ | diva | 2008-12-22 | 2 | -13/+18 | |
| | | | | control over MakeRoot at the destination, we need to pass the attachments after that. Attachment crossing requires a root agent at the destination. | |||||
* | Plumb in the birthdate from the user server reply to the cache | Melanie Thielker | 2008-12-22 | 1 | -0/+1 | |
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* | Fix date format of the birthdates to conform to what the client expects | Melanie Thielker | 2008-12-22 | 1 | -1/+2 | |
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* | Fix the error i got sidetracked from :/ | Melanie Thielker | 2008-12-22 | 1 | -1/+1 | |
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* | Fix "from" link number in single prims to 0. Previously, this was 1, | Melanie Thielker | 2008-12-22 | 1 | -1/+5 | |
| | | | | | | | causing sime scripts that expected the first param of the link_message to match llGetLinkNumber() to fail in single prims | |||||
* | Deleted the AssetDownload module (and directory), as this module/code hasn't ↵ | MW | 2008-12-22 | 1 | -228/+0 | |
| | | | | been used for a few thousand revisions now. And the code for sending assets has long since been moved to the LLClientView where it belongs. | |||||
* | Thanks Gerhard for a patch that implements part 3 of VolumeDetection / ↵ | Dahlia Trimble | 2008-12-22 | 2 | -5/+10 | |
| | | | | persistance | |||||
* | test commit - no functional change | Dahlia Trimble | 2008-12-22 | 1 | -1/+1 | |
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* | Removed some debugging code that was inadvertently left in in my last commit :/ | Dahlia Trimble | 2008-12-22 | 1 | -3/+0 | |
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* | This commit is a major change on the TP process. Several things were wrong ↵ | diva | 2008-12-22 | 2 | -70/+96 | |
| | | | | and/or broken. (a) ExpectAvatarCrossing is redundant (and bad) because the client triggers the same method on the receiving region after it receives TeleportFinish. (b) At least two of the *Async methods in SceneCommunicationService weren't asynchronous at all; I made them be asynchronous. Crossing fingers... | |||||
* | Removing the region where the agent is in from the list of regions to close ↵ | diva | 2008-12-22 | 1 | -3/+6 | |
| | | | | child agents. | |||||
* | One more small mod in EQ: there is no need to subscribe to the OnLogout ↵ | diva | 2008-12-22 | 1 | -1/+1 | |
| | | | | event, because things in the EQ get shutdown OnClientClosed. | |||||
* | One more check on closing EQs. | diva | 2008-12-22 | 1 | -1/+2 | |
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* | Fix a floating point comparison that was causing some misshaped triangles on ↵ | Dahlia Trimble | 2008-12-22 | 1 | -8/+19 | |
| | | | | some prim faces | |||||
* | On closing EQs, make sure to wait for the viewer to fetch the last events. | diva | 2008-12-22 | 1 | -0/+4 | |
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* | Thanks to M. Igarashi and nlin for a patch that improves conformance of the ↵ | Dahlia Trimble | 2008-12-22 | 1 | -36/+49 | |
| | | | | funcion llAxes2Rot() | |||||
* | * Fixes edit linked parts rotating the root prim in a linkset. One more ↵ | Teravus Ovares | 2008-12-22 | 1 | -1/+1 | |
| | | | | bug to go.. and that's editing multiple prim in a linkset at the same time. Don't try that now, as it'll bust the linkset. | |||||
* | Minor: fix a comment... scratch that,reverse it. | Teravus Ovares | 2008-12-21 | 1 | -1/+1 | |
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* | * Commit linkset Group (multiprim) linked/delinked to another linkset group ↵ | Teravus Ovares | 2008-12-21 | 1 | -0/+126 | |
| | | | | (multiprim) test. | |||||
* | An initial implementation of llMinEventDelay in XEngine. | idb | 2008-12-21 | 7 | -2/+71 | |
| | | | | | | Not implemented yet in DotNetEngine. Fixes Mantis #2830 |