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* * Partially complete stuff for Mesh support that Melanie wanted to see ↵Teravus Ovares (Dan Olivares)2010-10-142-0/+449
| | | | | | | before it was done. * Shouldn't break the build. * Doesn't work yet either.
* Added SOP.MediaUrl and Shape.Media to the deserializationDiva Canto2010-10-131-204/+14
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* Comment a debug message so that it doesn't spew the console upon ↵Diva Canto2010-10-131-1/+1
| | | | encountering unknown xml elements.
* New SOG/SOP parser using XmlTextReader + delegates dictionary. Active for ↵Diva Canto2010-10-132-7/+1381
| | | | load oar and load xml2, but not for packing objects on crossings/TPs yet.
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-10-102-3/+11
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| * * Make line endings consistant in Meshmerizer.csTeravus Ovares (Dan Olivares)2010-10-091-1/+1
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| * Fix a typo in previouis commit: start must not pass the end of the fileLatif Khalifa2010-10-091-2/+2
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| * weird line endings fix commitTeravus Ovares (Dan Olivares)2010-10-091-7/+7
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| * Return error code instead of the last byte of the file if range is not ↵Latif Khalifa2010-10-091-1/+9
| | | | | | | | satisfiable
| * In case when 1 single byte is requested (yes viewer does this)Latif Khalifa2010-10-091-2/+2
| | | | | | | | | | | | | | | | | | | | start of the ranges gets clamped with a wrong value. In case of a texture with 601 byte long texture the viewer request range 0-599 first, then 600- in which case both start and end should be 600. End can also be 0, valid request for the firt byte of the file is 0-0. Thanks to Thickbrick for explaining how HTTP range header works.
* | Change the part for sound playback to be the root part / object UUID insteadMelanie2010-10-101-8/+8
|/ | | | of the child prim because using the child prim plain doesn't work.
* Fix an infinite recursionMelanie2010-10-081-1/+4
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* Guard against locking a nullref to avoid build breakMelanie2010-10-081-0/+3
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* Change the order of actions to address a possible nullrefMelanie2010-10-081-3/+2
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* add a flag in OpenSim.ini.example for enabling/disabling decoded sculpt map ↵dahlia2010-10-071-1/+2
| | | | caching for meshing
* Fix autoreturn to not return zero objectsMelanie2010-10-071-6/+2
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* Plumb the path for multiple object deletesMelanie2010-10-065-45/+44
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* Add and plumb the usetex URL parameter to worldview. Required but not yetMelanie2010-10-065-14/+20
| | | | functional
* Convert worldview to GETMelanie2010-10-061-7/+11
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* Change the URL /worldview to /worldview/<region id> to support multiregionMelanie2010-10-062-3/+4
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* Convert the BMP to a JPEG image and return it. This should be testable.Melanie2010-10-061-1/+7
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* Add the parameter plumbing and image generationMelanie2010-10-062-2/+22
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* Add WOrldView request handler and plumbingMelanie2010-10-062-0/+155
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* Fix incorrect class nameMelanie2010-10-061-1/+1
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* Add WorldView module skeletonMelanie2010-10-062-0/+81
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* Convert the map image modules to new style modulesMelanie2010-10-063-12/+42
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* Add the view generating method to the image generator interfaceMelanie2010-10-052-0/+7
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* Revert an accidental default value changeMelanie2010-10-051-1/+1
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* Patch to allow other cam angles. Not complete. Thanks, Antont.Melanie2010-10-051-4/+14
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* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-10-057-16/+16
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| * Formatting cleanup.Jeff Ames2010-10-047-16/+16
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* | Make windlight set the default environment on startBlueWall2010-10-051-0/+1
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* Avoid throwing errors when adding existing meshes to the render sceneLatif Khalifa2010-10-041-0/+6
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* Added viewer's channel, mac, and id0 to agent circuit data. Also moved ↵Diva Canto2010-10-031-5/+17
| | | | client ip address to agent circuit data, so that it's always there.
* Fix a comment markerMelanie2010-10-041-1/+1
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* Add linden prim renderer and update libOMVMelanie2010-10-043-20/+35
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* I really have to say it again and again: e.Message is NOT enough data forMelanie2010-10-031-2/+1
| | | | | | troubleshooting. It MUST be combined with e.StackTrace, or e.ToString() must be used. Fix one more instance of that cr.p
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-10-031-21/+34
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| * Attempt at fixing mantis #5057 -- CPU pinned high with HGAssetBroker.Diva Canto2010-10-021-21/+34
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* | Adapt to core changesMelanie2010-10-031-1/+1
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* | Addign the new / renamed files for previous commitMelanie2010-10-038-0/+2655
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* | Initial port of the Warp3D map tile rendererMelanie2010-10-037-1292/+4
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* So, the client can have an old idea of the object properties for the object ↵Melanie2010-10-021-0/+24
| | | | when it goes to buy. This can cause a problem in the buy process. Additionally Hazim mentioned that the buy packets are spoofable. The core modules are the crowing glory example of best practice :P, so therefore, setting the example here, Validate Client sent Buy Data. WebAppSecurity 101, Never trust a client. Validate Validate Validate! Or you'll have problems whether intentional or not.
* Reapplying the parts of the prior revert that were not derived from theMelanie2010-10-023-5/+5
| | | | original patch
* Revert "Forward-port 0.6 fix"Melanie2010-10-023-17/+5
| | | | This reverts commit 90b51dc7d67507e27c4baa529e979de19dce8de1.
* Replace CalculateMass with a more accurate version, contributed by Ubit.Melanie2010-10-021-234/+219
| | | | Thank you.
* Prevent dropping someone else's attachmentsMelanie2010-09-301-0/+3
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* Forward-port 0.6 fixMelanie2010-09-303-5/+17
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* Fix an inventory fetch issueMelanie2010-09-301-0/+3
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* Cleanup: Removed an unreferenced variable from ActivityDetector.csJohn Hurliman2010-09-291-11/+1
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