| Commit message (Collapse) | Author | Age | Files | Lines |
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This reverts commit 55974df14b6d64c1e1f9e386a3eacce3ba86dc98.
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This reverts commit 19119d7705f8381a3c207d0e64a23243215a12b9.
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This reverts commit 58f75fa19d9aea18283ecdbd44559efb81781c9d.
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This reverts commit 017b83d0a3e3ac6a1c8bc86b9bef1ee47cba059e.
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parcel that the script is in, not all parcels.
Patch from http://opensimulator.org/mantis/view.php?id=2738
Thanks snoopy and fineman.
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This change requires a prebuild[.sh|.bat] since a System.Xml.Linq reference is added to prebuild.xml
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clear that the oar will not be usable
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Signed-off-by: dahlia <dahliaTrimble@gmail.removeme.com>
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* The last 4 commits are a patch from otakup0pe that's supposed to make URLs better somehow in an effort to make it easier to do hypergrid (I think).. But as it seems that I'm the only one who was able to apply the patch.. and I looked it over and it doesn't look like it breaks anything via the diffs.. I'll sign off on it.
Signed-off-by: Teravus Ovares (Dan Olivares) <teravus@gmail.com>
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the user cache expiration period to 33 hours.
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the ExtraParams data in UploadObjectAsset. At this moment, if you're uploading a Sculpt, make sure to break out the Texture ID into the object data or it might not get applied appropriately.
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UploadObjectAsset into a generic linkset upload tool.
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time. Added code to account for that.
17:45:59 - [SceneObjectSerializer]: exception while parsing SitTargetPosition: System.Xml.XmlException: Expecting X tag from namespace , got x and instead Line 1, position 2838.
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seen in Wright Plaza related to SitTargetOrientation.
17:23:05 - [SceneObjectSerializer]: exception while parsing SitTargetOrientation: System.Xml.XmlException: Expecting X tag from namespace , got w and instead Line 1, position 30064.
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shape are added to the message serialization.
* You should now be able to upload multiple mesh collada mesh objects. They should appear in front of you (or on top of you!) when you upload them.
* Once again, thanks to John Hurliman and Latif Khalifa for insight and smxy for cheering me on :D
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uploaded but they're improperly positioned/oriented at the moment.
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even if they are nothing to do with it.
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side
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UseMeshiesPhysicsMesh = true to enable. See file OpenSimDefaults.ini for example.
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Set the projection parameters in the host prim ...
osSetProjectionParam(bool Enabled,
key TextureMaskUUID,
float FOV,
float Focus,
float Ambiance);
Set the projection parameters in a target prim ...
osSetProjectionParam(ikey target uuid,
bool Enabled,
key TextureMaskUUID,
float FOV,
float Focus,
float Ambiance);
Threat Level very high
Signed-off-by: Melanie <melanie@t-data.com>
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across the board.
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groups module
This allows the groups xmlrpc server to act appropriately if the requesting agent has permission to see all group members
Not sure why this wasn't being done before...
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Improve debugging messages
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