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| * Stop having to call SetHeight again in ScenePresence.AddToPhysicalScene() whe...Justin Clark-Casey (justincc)2011-12-154-24/+27
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-12-151-1/+1
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| | * minor fix to MegaRegions, typo spotted by Ubit!nebadon2011-12-151-1/+1
| * | Code cleanup related to ScenePresence.PhysicsActor and OdeScene/OdeCharacterJustin Clark-Casey (justincc)2011-12-153-35/+56
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| * minor: add some currently commented log lines for use in debuggingJustin Clark-Casey (justincc)2011-12-141-1/+8
* | Make raycast more efficient by checking exclusion flags earlierMelanie2011-12-171-15/+21
* | Fix hit testing link sets properly. Fix raycasting for LSL.Melanie2011-12-174-104/+343
* | Merge branch 'master' into careminsterMelanie2011-12-141-58/+20
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| * Simplify some manipulation of _taintedActors in OdeSceneJustin Clark-Casey (justincc)2011-12-141-13/+6
| * Eliminate _taintedPrimsH and _taintedPrimsL (and _taintedPrimLock) in favour ...Justin Clark-Casey (justincc)2011-12-141-45/+14
* | Merge branch 'master' into careminsterMelanie2011-12-145-17/+12
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| * Just adding a comment to SendFullUpdatToClientDan Lake2011-12-131-0/+2
| * Reorder clearing of upate schedule on SOP to before sending updates. Fix pote...Dan Lake2011-12-131-11/+3
| * In AvatarFactoryModule.SetApperance(), perform ValidateBakedTextureCache() in...Justin Clark-Casey (justincc)2011-12-132-4/+6
| * minor: remove pointless comment from OdeScene.csJustin Clark-Casey (justincc)2011-12-121-2/+1
* | Comment debug spamMelanie2011-12-131-1/+1
* | Prevent a nasty deadlock on teleportMelanie2011-12-121-24/+22
* | Make m_attachments privateMelanie2011-12-121-1/+1
* | Remove spammy log messages when querying sim healthMelanie2011-12-121-2/+14
* | Merge branch 'master' of ssh://3dhosting.de/var/git/careminsterMelanie2011-12-129-242/+129
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| * \ Merge branch 'master' into careminsterMelanie2011-12-129-242/+129
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| | * Cleaned up ScenePresence parameters for Flying, WasFlying, FlyingOld and IsCo...Dan Lake2011-12-126-50/+57
| | * Mantis 5816: osParseJSON Decoding Problemsnebadon2011-12-113-191/+72
* | | Send changed animation event asynchronouslyMelanie2011-12-121-14/+17
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* | Fix a regression that causes data from the attachments module to fail loadingMelanie2011-12-102-14/+7
* | Prevent spurious error message when client tries to move a null itemMelanie2011-12-102-119/+143
* | Merge branch 'master' into careminsterMelanie2011-12-103-0/+14
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| * Implement handler for TeleportCancel inbound packetMelanie2011-12-103-0/+14
* | Merge branch 'master' into careminsterMelanie2011-12-107-90/+49
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| * minor: remove a mono compiler warningJustin Clark-Casey (justincc)2011-12-091-1/+1
| * Print out one log message for every missing baked texture, rather than two.Justin Clark-Casey (justincc)2011-12-091-22/+4
| * Do some clean up Scene.cs log messages.Justin Clark-Casey (justincc)2011-12-091-24/+38
| * Get rid of IScene.PresenceChildStatus() which always had to execute a lookup ...Justin Clark-Casey (justincc)2011-12-095-44/+9
* | Merge branch 'master' into careminsterMelanie2011-12-094-12/+13
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| * remove some unused fields in ScenePresenceJustin Clark-Casey (justincc)2011-12-091-4/+0
| * Fix "fix-phantoms" help message. Thanks Garmin Kawaguichi.Justin Clark-Casey (justincc)2011-12-091-4/+5
| * Move client id check in Scene.Inventory.cs:UpdateInventoryItemAsset so that i...Justin Clark-Casey (justincc)2011-12-091-4/+6
| * Add commented log lines to FetchInventoryDescendents2 path for future use.Justin Clark-Casey (justincc)2011-12-091-0/+2
* | Restore the Avination way of position and angle calculation so resizersMelanie2011-12-091-5/+2
* | Fix llGetLinkKey to report avatars properlyMelanie2011-12-091-19/+0
* | Merge branch 'master' into bigmergeMelanie2011-12-097-255/+284
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| * Don't reply with an ack packet if the client is not authorized.Justin Clark-Casey (justincc)2011-12-082-45/+31
| * Extend TestAddClient() to check that the first packet received is an ack packetJustin Clark-Casey (justincc)2011-12-083-93/+116
| * Add OpenSim.Region.ClientStack.LindenUDP.Tests.dll back into the test suiteJustin Clark-Casey (justincc)2011-12-081-1/+1
| * Reactivate BasicCircuitTests.TestAddClient()Justin Clark-Casey (justincc)2011-12-083-109/+138
| * Remove unnecessary AgentCircuitData null check from Scene.AddNewClient().Justin Clark-Casey (justincc)2011-12-083-16/+9
| * minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2011-12-082-3/+1
* | Merge branch 'master' into bigmergeMelanie2011-12-089-95/+117
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| * When a client connects to a scene, send other avatar appearance data asynchro...Justin Clark-Casey (justincc)2011-12-081-6/+6
| * On a new client circuit, send the initial reply ack to let the client know it...Justin Clark-Casey (justincc)2011-12-089-73/+85