Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | take taints check terrain out of Onframe event and add a new event for it. ↵ | UbitUmarov | 2015-08-27 | 3 | -11/+50 | |
| | | | | | | | | Slow it down to 1/4 heartbeat rate (once every 363ms aprox) | |||||
| * | change osd encoding of region size | UbitUmarov | 2015-08-27 | 1 | -8/+8 | |
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| * | NEVER EVER SEND TERRAIN PATCHS AS UNRELIABLE!!!!!!!!!!!!!!!!!!!!!!!!!! | UbitUmarov | 2015-08-26 | 1 | -26/+13 | |
| | | | | | | | | this costed me hours :P | |||||
| * | add more of the v03 checks and homeURL. Sending side only for now | UbitUmarov | 2015-08-26 | 3 | -11/+36 | |
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| * | change teleport version number to v0.3, without actually adding the checks | UbitUmarov | 2015-08-26 | 2 | -52/+29 | |
| | | | | | | | | | | for 0.7 sims, etc that we don't have. Also still not using the homeURL added in core. | |||||
| * | fix bug | UbitUmarov | 2015-08-25 | 1 | -1/+1 | |
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| * | update raw32 file reader to core one. Warning only suports square regions | UbitUmarov | 2015-08-25 | 1 | -0/+11 | |
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| * | change terrain internal representation to float. ushort work with legal | UbitUmarov | 2015-08-25 | 2 | -30/+2 | |
| | | | | | | | | | | sl terrain, but may break existent terrain and that may cost a lot more than the cost of memory | |||||
| * | terrain stored as ushorts with gzip compression | UbitUmarov | 2015-08-25 | 2 | -7/+48 | |
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| * | change internal representation of terrain from int to ushort. This will | UbitUmarov | 2015-08-24 | 1 | -2/+2 | |
| | | | | | | | | | | suporte height from 0 to 655.53m that includes SL limits ( still need to add code to trap eventual negative values from dbs or user input) | |||||
| * | try to implement core load oar options | UbitUmarov | 2015-08-24 | 8 | -206/+535 | |
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| * | rename ImapTileModule as IMAPImageUploadModule to match core | UbitUmarov | 2015-08-24 | 3 | -6/+6 | |
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| * | turn off KeepAlive | UbitUmarov | 2015-08-24 | 2 | -5/+5 | |
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| * | add missing culture format on lslvector toString | UbitUmarov | 2015-08-23 | 1 | -3/+3 | |
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| * | more on world map | UbitUmarov | 2015-08-23 | 1 | -2/+19 | |
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| * | more fixes on map | UbitUmarov | 2015-08-23 | 3 | -6/+11 | |
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| * | Warp3D map now seems to work | UbitUmarov | 2015-08-22 | 3 | -15/+51 | |
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| * | update MapSearchModule | UbitUmarov | 2015-08-22 | 3 | -17/+44 | |
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| * | fix worldMapModule | UbitUmarov | 2015-08-22 | 2 | -49/+124 | |
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| * | delay terrain sending if land queue is 2 busy | UbitUmarov | 2015-08-22 | 5 | -2/+41 | |
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| * | "uglyfy" GetModifiedPatchesInViewDistance. Also make it use camera or | UbitUmarov | 2015-08-21 | 1 | -28/+71 | |
| | | | | | | | | avatar position | |||||
| * | dont use SendTerrainUpdatesByViewDistance option, code executes as true. | UbitUmarov | 2015-08-21 | 1 | -45/+19 | |
| | | | | | | | | the option will have other use | |||||
| * | remove the noise part on the PinHeadIsland. why to want something that | UbitUmarov | 2015-08-21 | 1 | -1/+2 | |
| | | | | | | | | does not compress well on island? | |||||
| * | remove a 256m check | UbitUmarov | 2015-08-21 | 1 | -4/+13 | |
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| * | send regions size on map blocks | UbitUmarov | 2015-08-20 | 1 | -0/+2 | |
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| * | ubitode a bit more friendly for megas (still disabled) | UbitUmarov | 2015-08-20 | 1 | -171/+49 | |
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| * | make basic ode work with var regions for contribution back to CORE. ( avn | UbitUmarov | 2015-08-20 | 2 | -152/+147 | |
| | | | | | | | | partial compatibility code needs to be reverted). Cant fully test. | |||||
| * | make it compatible with avn, no point making avn compatible with it | UbitUmarov | 2015-08-20 | 3 | -6/+30 | |
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| * | update old git to os core version | UbitUmarov | 2015-08-20 | 4 | -60/+55 | |
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| * | put back entities remove from updates on SendKillObject. | UbitUmarov | 2015-08-19 | 1 | -1/+11 | |
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| * | another funny bug (mine this time) | UbitUmarov | 2015-08-19 | 1 | -2/+2 | |
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| * | funny bug | UbitUmarov | 2015-08-19 | 1 | -1/+1 | |
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| * | find sending of initial terrain using PushTerrain as os core | UbitUmarov | 2015-08-19 | 2 | -2/+14 | |
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| * | minor change | UbitUmarov | 2015-08-19 | 1 | -7/+11 | |
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| * | ubitode varsize ( Mega disabled till better checks ) | UbitUmarov | 2015-08-19 | 1 | -54/+101 | |
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| * | fixes on warp3D | UbitUmarov | 2015-08-19 | 2 | -32/+73 | |
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| * | add missing regionExtent setup and Scene physicsscene configuration ( not | UbitUmarov | 2015-08-19 | 3 | -10/+13 | |
| | | | | | | | | exactly as core) | |||||
| * | Merge branch 'mbworkvar2' into ubitvar | UbitUmarov | 2015-08-19 | 53 | -1688/+2725 | |
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| | * | varregion: update MapImageServiceModule to upload multiple map tiles for ↵ | Robert Adams | 2015-03-29 | 1 | -17/+65 | |
| | | | | | | | | | | | | large regions. | |||||
| | * | varregion: update MapImageModule and ShadedMapTimeRenderer for variable ↵ | Robert Adams | 2015-03-29 | 2 | -29/+43 | |
| | | | | | | | | | | | | sized regions. | |||||
| | * | varregion: update LandManagementModule and LandObject for variable sized ↵ | Robert Adams | 2015-03-29 | 2 | -106/+133 | |
| | | | | | | | | | | | | regions. | |||||
| | * | varregion: any conversions of use of Constants.RegionSize converted into | Robert Adams | 2015-03-29 | 35 | -139/+186 | |
| | | | | | | | | | | | | Util.cs routines to convert region coords to and from world coords or handles. | |||||
| | * | varregion: add varregion and TerrainData use in LLClientView. | Robert Adams | 2015-03-28 | 2 | -109/+1112 | |
| | | | | | | | | | | | | | | | Add sending multiple parcel patches and sending patches by avatar view distance. | |||||
| | * | varregion: remove use of Constants.RegionSize is various places. | Robert Adams | 2015-03-28 | 1 | -4/+5 | |
| | | | | | | | | | | | | More use of the Util routines for conversion of region handles into addresses. | |||||
| | * | varregion: refactor use of 'double heightmap[,]' into references to new ↵ | Robert Adams | 2015-03-27 | 7 | -209/+675 | |
| | | | | | | | | | | | | | | | | | | class TerrainData and push the implementation from Scene into the database readers and writers. | |||||
| | * | varregion: restore checkAgentAccessToRegion routine in EntityTransferModule. | Robert Adams | 2015-03-27 | 1 | -2/+31 | |
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| | * | Varregion: first cut at removing Border class checks for region crossings. | Robert Adams | 2015-03-22 | 8 | -1098/+500 | |
| | | | | | | | | | | | | | | | Added Scene.PositionIsInCurrentRegion(pos) to sense when new position needs some crossing work. Many changes made to EntityTransferModule to accomodate new crossing sense logic. | |||||
| * | | Merge branch 'master' into ubitworkmaster | UbitUmarov | 2015-08-19 | 1 | -2/+5 | |
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| | * | | Fix adding a scalar to the end of a list | Melanie Thielker | 2015-08-19 | 1 | -2/+5 | |
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| * | | | add a Retry-After response header to the 503 sent when we are 2 busy to do | UbitUmarov | 2015-08-19 | 1 | -0/+5 | |
| |/ / | | | | | | | | | | the request. just 503 could mean server down (?) |