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* increase the number of packets in Land queue that force terrain to delay ↵UbitUmarov2015-11-101-1/+1
| | | | patchs sending.
* check if a packet can be sent imediatly without accounting it as sent on ↵UbitUmarov2015-11-101-1/+3
| | | | throttles when it is enqueued for later send.
* make m_minimumDripRate a bit larger than mtu. Add a bucket space check that ↵UbitUmarov2015-11-101-1/+6
| | | | does not consume avaiable space, so reducing bandwidth
* fix silly bugUbitUmarov2015-11-101-3/+3
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* start TerrainCheckUpdates on heartbeat thread, but do it async; fix a bug ↵UbitUmarov2015-11-101-18/+33
| | | | on slow terrain send limits check
* fix/add lldialog and llTextBox message size error checks, aborting if error ↵UbitUmarov2015-11-101-2/+11
| | | | as spec. (we can change this to silent truncate and execute the larger ones since llUdp now does it. But doing as spec now)
* change lldialog and llTextBox maximum message lenght to 512 bytes as ↵UbitUmarov2015-11-101-3/+3
| | | | specification.
* replace StatisticsFPSfactor that needed to be changed with FrameTime to a ↵UbitUmarov2015-11-092-166/+179
| | | | simpler true or false Normalized55FPS that is now TRUE by default. Incorrectly this commit also contains changes that should had their own commits: changes to heartbeat time control ant to gathering and calculation of related statistics.
* rename MinFrameTime as FrameTime, since it is not a minimum but a target ↵UbitUmarov2015-11-083-22/+29
| | | | value; retune its value a bit so reported FPS is closer to integer value; change ode step size acording to reduce jitter in phys FPS; Make Statistics Scaling factor (fludge factor) configurable. (legacy default of 5.0 in code)
* change maximum angular velocity to a value derived from heartbeat rate and ↵UbitUmarov2015-11-082-7/+11
| | | | Nyquist.
* fix wrong condition to set low angular velocity as Zero.UbitUmarov2015-11-081-4/+4
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* send the estimation of time dilation at packet build time, not the one at ↵UbitUmarov2015-11-061-10/+15
| | | | unknown past.
* change OfflineMessageModule from new avination code to original master, for ↵UbitUmarov2015-11-061-4/+20
| | | | compatibility with current web servers php scripts. This may change after current test phase
* add a console/log warning about large physics meshs on ubOde that can have ↵UbitUmarov2015-11-051-0/+6
| | | | negative impact on region load
* fix get/set parameters on avatarsUbitUmarov2015-11-051-39/+38
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* apply OtakuMegane code changes to irc channel chat so some characters are ↵UbitUmarov2015-11-021-1/+4
| | | | not lost
* Merge branch 'avinationmerge' of opensimulator.org:/var/git/opensim into ↵Melanie Thielker2015-11-011-1/+7
|\ | | | | | | avinationmerge
| * Don't crash the sim if the map image is null.Diva Canto2015-11-011-1/+7
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* | More EntityTransferContext plumbingMelanie Thielker2015-11-011-1/+2
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* | More plumbing of the EntityTransferContext (not yet complete)Melanie Thielker2015-11-018-35/+47
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* fix more merge issuesUbitUmarov2015-11-011-5/+5
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* fix merge issuesUbitUmarov2015-11-011-8/+9
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* Merge branch 'master' into avinationmergeUbitUmarov2015-11-0112-87/+75
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/AvatarAppearance.cs OpenSim/Framework/Servers/ServerBase.cs OpenSim/Framework/VersionInfo.cs OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/Properties/AssemblyInfo.cs OpenSim/Region/PhysicsModules/Ode/ODEPrim.cs OpenSim/Region/PhysicsModules/Ode/OdeScene.cs OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs OpenSim/Services/HypergridService/GatekeeperService.cs OpenSim/Services/Interfaces/IAvatarService.cs OpenSim/Services/LLLoginService/LLLoginService.cs
| * fix typo reported on mantis 7735UbitUmarov2015-10-311-1/+1
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| * fix internal support for non square regionsUbitUmarov2015-10-311-2/+3
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| * Introduce an EntityTransferContext carrying the version numbers to passMelanie Thielker2015-10-315-33/+37
| | | | | | | | | | to all interested functions. Should fix the varregion conditional. Still a testing version, do NOT use in production!
| * Remove testing cruft that is blocking the new protocols. Unit tests noMelanie Thielker2015-10-313-8/+8
| | | | | | | | | | longer test TP v1 now. TP v1 will be removed within 6 months anyway.
| * fix mantis 7734, Thanks Garmin for the reportUbitUmarov2015-10-311-2/+2
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| * let silly tests override version on local connectionsUbitUmarov2015-10-313-5/+6
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| * Merge branch 'master' of opensimulator.org:/var/git/opensimMelanie Thielker2015-10-312-9/+6
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| | * fix mantis 7733, reverting setting of IsAttachment on first call to full ↵UbitUmarov2015-10-292-9/+6
| | | | | | | | | | | | check. Replace instead same simple IsAttachment tests by full checks
| * | Testing stage of the new versioning system. Use at own risk. May notMelanie Thielker2015-10-315-50/+28
| |/ | | | | | | work. Will eat your babies. Yada. Yada.
| * set SOG.IsAttachment when doing a full check, so future gets see the right ↵UbitUmarov2015-10-251-1/+6
| | | | | | | | value
| * On to 0.8.3!Diva Canto2015-10-1813-13/+13
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| * Added warning in RegionCombinerModule about it being considered obsolete and ↵Diva Canto2015-10-181-0/+2
| | | | | | | | encouraging people to switch to varregions.
| * Clean up of simulation version, the number that rules the compatibility of ↵Diva Canto2015-10-182-61/+10
| | | | | | | | | | | | | | | | teleports: - It's not configurable anymore, it's fixed in code. Each number means an increase in features of the teleport procedure - Its definition moved to the global VersionInfo class As of now it's still 0.3.
| * fix GetTerrainHeightAtXY also on master. Fix wrong active angularlock ↵UbitUmarov2015-10-172-281/+9
| | | | | | | | detection (it was only burning cpu), stop trying to add a amotor to each child part and fix a typo.
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2015-09-111-12/+8
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| | * Make sure the chat module doesn't deactivate just because the sectionMelanie Thielker2015-09-091-12/+8
| | | | | | | | | | | | heading is missing
| * | Mantis #7720: AssetXferUploader was setting AssetID to UUID.Zero. Before ↵Diva Canto2015-09-111-5/+7
| | | | | | | | | | | | that wouldn't matter (item would be a terminal object) but with the introduction of the item cache, it matters, because the object in the cache was being modified to have AssetID=UUID.Zero. Also keeping the item cache consistent when item properties change.
| * | Typos in commentsDiva Canto2015-09-062-2/+2
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* | dont tell clients that we can edit a friend's attachments when we do forbid itUbitUmarov2015-10-271-1/+1
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* | friends rights to edit objects display on viewers fixed. This needs to be ↵UbitUmarov2015-10-271-5/+9
| | | | | | | | optimized in future
* | Make changes to a friend rights reach him on another sim; find on map does ↵UbitUmarov2015-10-262-17/+78
| | | | | | | | show the region. Issues: precise location on region still not avaiable and object edit permitions on viewers edit are not being updated (but are enforced by region). friends information is updated, and warnings are displayed. Only did minor testing...
* | add basic SendFindAgent() to lludp. Future use may require a list of pairs ↵UbitUmarov2015-10-263-5/+31
| | | | | | | | (X,Y). For now one pair is good enough.
* | try fix IRC connector issue on mantis 7731 but with code a bit diferent ↵UbitUmarov2015-10-261-12/+14
| | | | | | | | from proposed patch. Also append '@irc' to nick on region messages, so message origin is clear
* | merge issue: fix missing '/'UbitUmarov2015-10-241-2/+3
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* | replace objects scale clamp by a more readable clamp. Simplify GroupResize ↵UbitUmarov2015-10-232-139/+83
| | | | | | | | and let rescale factors < 1 also be checked for size limits, Set new scales directly not checking them again.
* | let ode also finish internal representation of prim actors, before simulationUbitUmarov2015-10-221-0/+40
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* | Make physics engines finish internal representation of loaded prims before ↵UbitUmarov2015-10-224-6/+13
| | | | | | | | starting simulation so it does start for all at same time. Currently only in use by ubOde