Commit message (Collapse) | Author | Age | Files | Lines | ||
---|---|---|---|---|---|---|
... | ||||||
* | Fix in descriptions of: load xml, load xml2, save xml, save xml2 | Mandarinka Tasty | 2016-11-26 | 1 | -4/+4 | |
| | | | | | Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com> Signed-off-by: UbitUmarov <ajlduarte@sapo.pt> | |||||
* | don't go seach for info we already have at hand.. and there is no region ↵ | UbitUmarov | 2016-11-26 | 1 | -2/+4 | |
| | | | | height on osGetRegionSize | |||||
* | avoid doing unnecessary heavy things on change physics rep | UbitUmarov | 2016-11-26 | 1 | -0/+7 | |
| | ||||||
* | reduce the resolution of llGetTime and llGetAndResetTime, to 1ms | UbitUmarov | 2016-11-25 | 1 | -2/+2 | |
| | ||||||
* | add llGetMaxScaleFactor and llGetMinScaleFactor | UbitUmarov | 2016-11-25 | 4 | -0/+111 | |
| | ||||||
* | change llScaleByFactor (sorry Mandarinka). | UbitUmarov | 2016-11-25 | 2 | -30/+106 | |
| | ||||||
* | Implementation of LSL_Integer llScaleByFactor(double scaling_factor) | Mandarinka Tasty | 2016-11-25 | 3 | -0/+52 | |
| | | | | | Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com> Signed-off-by: UbitUmarov <ajlduarte@sapo.pt> | |||||
* | work around viewers not suporting large regions on landmark creation. They ↵ | UbitUmarov | 2016-11-24 | 2 | -18/+39 | |
| | | | | still may display wrong offset; don't let inventory description be limited by asset description side on a ossl method | |||||
* | fix llRez(AtRoot/Object) error messages on shared code path | UbitUmarov | 2016-11-23 | 1 | -3/+3 | |
| | ||||||
* | safeguard against unknown material replacemet | UbitUmarov | 2016-11-23 | 1 | -1/+1 | |
| | ||||||
* | fix maturity on parcelInfo | UbitUmarov | 2016-11-23 | 1 | -4/+3 | |
| | ||||||
* | full change ServiceThrottleModule. Let it still service RegionHandleRequest ↵ | UbitUmarov | 2016-11-22 | 3 | -175/+24 | |
| | | | | and UUIDNameRequest but this wrong since they are diferent services. Keeping gambling about not having 2 much overlaps of the 2 kind of requests. Remove double thottling of RegionHandleRequest | |||||
* | Fix typo in a comment | AliciaRaven | 2016-11-22 | 1 | -1/+1 | |
| | ||||||
* | Include new Region.ini option for DefaultLandingPoint for teleports with no ↵ | AliciaRaven | 2016-11-22 | 2 | -0/+8 | |
| | | | | | | coords specified. This is useful when using a Telehub would be to restrictive as it would block landmarks and map teleports. This location is only ever used when no coordinates are provided. If config value not set, the previous default of 128,128 is used. | |||||
* | Coding standards: A local variable may not use the prefix m_ | Melanie Thielker | 2016-11-22 | 1 | -15/+15 | |
| | ||||||
* | supress some warnings by explict(confirm) the hide of parent fields | UbitUmarov | 2016-11-22 | 2 | -11/+5 | |
| | ||||||
* | replace datetime.now on just timming by faster utcnow | UbitUmarov | 2016-11-22 | 4 | -9/+9 | |
| | ||||||
* | work around some more warnings | UbitUmarov | 2016-11-21 | 1 | -1/+1 | |
| | ||||||
* | remove something VS decided to add | UbitUmarov | 2016-11-21 | 1 | -1/+0 | |
| | ||||||
* | work around some warnings | UbitUmarov | 2016-11-21 | 4 | -9/+21 | |
| | ||||||
* | handle HG lm tp to large regions in another way | UbitUmarov | 2016-11-20 | 2 | -8/+17 | |
| | ||||||
* | revert more object references removal on clients close because 2 many code ↵ | UbitUmarov | 2016-11-20 | 2 | -6/+1 | |
| | | | | paths don't have proper abort | |||||
* | HG add a small delay before start sending region data | UbitUmarov | 2016-11-20 | 1 | -2/+17 | |
| | ||||||
* | HG protocol is still broken for large regions. work around it on teleport via lm | UbitUmarov | 2016-11-20 | 2 | -2/+3 | |
| | ||||||
* | give up on OutPacket drop condition on closing | UbitUmarov | 2016-11-20 | 1 | -1/+3 | |
| | ||||||
* | change OutPacket drop condition | UbitUmarov | 2016-11-19 | 1 | -1/+9 | |
| | ||||||
* | remove some potencial null refs i did add in last days :( | UbitUmarov | 2016-11-19 | 2 | -5/+6 | |
| | ||||||
* | search accout by id not volatil user name (HG) | UbitUmarov | 2016-11-18 | 1 | -1/+2 | |
| | ||||||
* | add expire time for aliens | UbitUmarov | 2016-11-18 | 2 | -7/+28 | |
| | ||||||
* | avoid a null ref. (needs better way) | UbitUmarov | 2016-11-18 | 1 | -0/+6 | |
| | ||||||
* | restore higher resolution clock on udpserver and lower uaeraccouts caching time | UbitUmarov | 2016-11-18 | 2 | -15/+9 | |
| | ||||||
* | revert to lower resolution clock on udpserver for testing | UbitUmarov | 2016-11-18 | 1 | -5/+7 | |
| | ||||||
* | put back skip of first drip call | UbitUmarov | 2016-11-18 | 1 | -1/+1 | |
| | ||||||
* | a few more changes on potencial mem issues | UbitUmarov | 2016-11-18 | 1 | -2/+8 | |
| | ||||||
* | explicitly remove some references, and other useless changes | UbitUmarov | 2016-11-17 | 4 | -91/+124 | |
| | ||||||
* | minor changes to ubMeshmerizer memory use | UbitUmarov | 2016-11-17 | 2 | -68/+67 | |
| | ||||||
* | restore large useracconts expire time for testing | UbitUmarov | 2016-11-17 | 1 | -2/+4 | |
| | ||||||
* | minor: dont let rcvd agentupdates time jump back | UbitUmarov | 2016-11-16 | 2 | -12/+33 | |
| | ||||||
* | fix parsing of a vector4 and storing on a lsl quaternion needed for ↵ | UbitUmarov | 2016-11-16 | 2 | -5/+30 | |
| | | | | lightShare scripts | |||||
* | minor change to getdisplaynames cap url | UbitUmarov | 2016-11-16 | 2 | -46/+5 | |
| | ||||||
* | change camera collision check rules | UbitUmarov | 2016-11-14 | 1 | -23/+34 | |
| | ||||||
* | fix a vector range parsing | UbitUmarov | 2016-11-14 | 1 | -1/+1 | |
| | ||||||
* | fix unack bytes stats report | UbitUmarov | 2016-11-14 | 1 | -1/+3 | |
| | ||||||
* | reduce calls to physics world cast rays for camera collision check | UbitUmarov | 2016-11-14 | 2 | -51/+54 | |
| | ||||||
* | Merge branch 'master' of opensimulator.org:/var/git/opensim | UbitUmarov | 2016-11-13 | 4 | -51/+47 | |
|\ | ||||||
| * | BulletSim: update avatar velocity setting to the new TargetVelocity pattern. | Robert Adams | 2016-11-13 | 4 | -51/+47 | |
| | | | | | | | | | | | | | | Now PhysicsActor.Velocity.set and PhysicsActor.SetMomentum do the same thing of setting the instantanious avatar velocity. PhysicsActor.TargetVelocity sets a velocity target and the movement motor is used to accelerate the' avatar to that velocity. | |||||
* | | prevent self call to llSetScriptState(ownname,FALSE) from blocking entire engine | UbitUmarov | 2016-11-13 | 3 | -5/+13 | |
|/ | ||||||
* | ubOde fix a multhreading timming issue | UbitUmarov | 2016-11-12 | 1 | -2/+2 | |
| | ||||||
* | reduce useraccouts cache time | UbitUmarov | 2016-11-11 | 1 | -3/+3 | |
| | ||||||
* | GetUserAccounts cannot cache null accounts | UbitUmarov | 2016-11-10 | 3 | -5/+13 | |
| |