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My fork of OpenSim for IG and DG, called SledjChisl.
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...
*
ubOde: add a needed lock
UbitUmarov
2016-11-10
1
-5
/
+11
*
also cache not found useraccounts when search by ID. Change the expire time t...
UbitUmarov
2016-11-10
3
-13
/
+11
*
on Select use again the priority queues to send ObjectProperties, including p...
UbitUmarov
2016-11-10
2
-41
/
+34
*
fix some invalid string.format arguments
UbitUmarov
2016-11-09
3
-4
/
+89
*
stop warning about integer division cast to float
UbitUmarov
2016-11-09
2
-5
/
+4
*
move UserAccountCache access locking to its methods and not callers.
UbitUmarov
2016-11-09
3
-55
/
+54
*
minor cleanup
UbitUmarov
2016-11-09
1
-6
/
+9
*
also log estimated average Util.GetTimeStampMS() resolution
UbitUmarov
2016-11-09
1
-3
/
+15
*
change the clock source on udp outgoing, remove some dead code
UbitUmarov
2016-11-09
3
-153
/
+10
*
change the clock source on tokenBucket
UbitUmarov
2016-11-08
1
-13
/
+11
*
change display and log of normal script errors
UbitUmarov
2016-11-08
1
-20
/
+47
*
partially revert commit f29d5ad662387b97d9e881f28df584dc19fa8c07: if mesh ass...
UbitUmarov
2016-11-07
1
-135
/
+141
*
a few more changes on the avatars Velocity/TargetVelocity/SetMomentum. Need t...
UbitUmarov
2016-11-07
1
-1
/
+29
*
start removing old hack of using SetMomentum to just set instant velocity, no...
UbitUmarov
2016-11-07
3
-7
/
+39
*
add a few more lsl constants for attachments
UbitUmarov
2016-11-07
1
-0
/
+15
*
oops bug fix
UbitUmarov
2016-11-06
1
-19
/
+29
*
restrict ubOde castray with terrain range only on horizontal plane, let it fi...
UbitUmarov
2016-11-06
2
-9
/
+22
*
change llGetTime() source clock
UbitUmarov
2016-11-06
1
-10
/
+9
*
avoid a null ref, few changes to udp updates send
UbitUmarov
2016-11-05
3
-48
/
+19
*
some types may already be native in MOD_Api ConvertFromLSL
UbitUmarov
2016-11-05
3
-3
/
+7
*
disable bad/broken throttle options
UbitUmarov
2016-11-05
1
-3
/
+8
*
Regression, really ???
UbitUmarov
2016-11-05
1
-0
/
+2
*
add suport for PRIM_SIT_TARGET on Set(link)PrimitveParameters. This may not b...
UbitUmarov
2016-11-05
2
-2
/
+54
*
add suport for PRIM_SIT_TARGET on get(link)PrimitveParameters and fix typos
UbitUmarov
2016-11-05
2
-12
/
+24
*
add a few lsl constants and move some around
UbitUmarov
2016-11-05
1
-7
/
+20
*
It looks, that attachments show console command incorrectly returns Item ID. ...
Mandarinka Tasty
2016-11-05
1
-14
/
+9
*
by design HUD objects are private
UbitUmarov
2016-11-04
1
-12
/
+13
*
Implementation of new LSL function: list llGetAttachedList(key avatar); It al...
Mandarinka Tasty
2016-11-04
3
-0
/
+32
*
XEngine: make calls to gc.collect on region startup scripts loading a configu...
UbitUmarov
2016-11-03
1
-6
/
+6
*
ubOde: if a mesh does not contain data for shape type PRIM, dont collide as c...
UbitUmarov
2016-11-02
1
-1
/
+6
*
only add a prim to physics in PhysicsShapeType if changing from type none. wh...
UbitUmarov
2016-11-02
3
-57
/
+43
*
ignore prims with shape type none on max size check for physics
UbitUmarov
2016-10-25
1
-6
/
+5
*
mantis 8041: check target user password on save/load IAR
UbitUmarov
2016-10-25
1
-3
/
+0
*
viewer crash bug fix: fis the udp packets split of SendEstateList() large lis...
UbitUmarov
2016-10-24
2
-276
/
+380
*
ignore prims with shape type none on max size check for physics
UbitUmarov
2016-10-17
1
-8
/
+12
*
bug fix: let ALL avatar controls have a repeat rate controled by viewer (so a...
UbitUmarov
2016-10-15
1
-1
/
+1
*
bug fix: We can't filter out any of the avatar controls relative to movement,...
UbitUmarov
2016-10-15
1
-4
/
+5
*
change math on GetParcelMaxPrimCount and GetSimulatorMaxPrimCount to reduce ...
UbitUmarov
2016-10-11
2
-9
/
+20
*
remove attachment to event OnPreAgentUpdate that is doing nothing
UbitUmarov
2016-10-05
1
-5
/
+0
*
Merge branch 'master' of opensimulator.org:/var/git/opensim
UbitUmarov
2016-10-05
2
-2
/
+12
|
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*
BulletSim: zero velocity target when setting velocity through the
Robert Adams
2016-10-03
2
-2
/
+12
*
|
dont let ignored AgentUpdates change their throttles. Apply respective moveme...
UbitUmarov
2016-10-05
2
-60
/
+76
|
/
*
minor cleanup
UbitUmarov
2016-10-02
1
-4
/
+5
*
change avatar and attachments priority (downgraded) in priritizer option Sim...
UbitUmarov
2016-10-02
1
-35
/
+30
*
BulletSim: fix problem with avatar velocity going to zero when flying across
Robert Adams
2016-09-30
3
-59
/
+58
*
save oar: simplify confusing successefull assets saving message
UbitUmarov
2016-09-27
1
-3
/
+8
*
exclude invalid collision sound (used as collision type flag) from assets UU...
UbitUmarov
2016-09-27
1
-2
/
+4
*
load oar; activate area cliping if bounding-origin option is given. as help says
UbitUmarov
2016-09-27
1
-2
/
+12
*
fix linknumbers when unlink the root prim
UbitUmarov
2016-09-24
2
-70
/
+157
*
remove a redundant and potencially dangerous child.AbsolutePosition = child.A...
UbitUmarov
2016-09-24
1
-1
/
+2
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