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My fork of OpenSim for IG and DG, called SledjChisl.
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Merge branch 'master' into careminster
Melanie
2013-05-12
4
-38
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+50
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Finalize the logic for SetHome. See comments in Land/LandManagementModule.cs ...
Diva Canto
2013-05-11
3
-54
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+19
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2013-05-11
3
-4
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+18
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Handle SetHome properly
Diva Canto
2013-05-11
1
-0
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+59
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Delete debug message
Diva Canto
2013-05-10
1
-1
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+0
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Merge branch 'master' into careminster
Melanie
2013-05-11
13
-59
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+125
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2013-05-11
13
-57
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+125
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BulletSim: fix CPU loop that occurs when any 'degenerate' sculptie
Robert Adams
2013-05-10
1
-2
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+6
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Don't send BulkUpdateInventory at the end up of UpdateInventoryItemAsset().
Justin Clark-Casey (justincc)
2013-05-09
1
-1
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+4
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Only send one kill object to the deleter when they derez an object rather tha...
Justin Clark-Casey (justincc)
2013-05-09
2
-17
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+12
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remove pointless region handle paramter from IClientAPI.SendKillObject()
Justin Clark-Casey (justincc)
2013-05-09
6
-9
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+9
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Fix issue where objects removed via llDie() would not disappear for users loo...
Justin Clark-Casey (justincc)
2013-05-09
5
-21
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+93
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minor: Simplify test setup in SceneObjectDeRezTests since permissions module ...
Justin Clark-Casey (justincc)
2013-05-09
1
-10
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+4
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Send up the part missing from the Avination Estate commit.
Melanie
2013-05-11
2
-2
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+12
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Merge branch 'master' into careminster
Melanie
2013-05-08
6
-11
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+149
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Guard the scene list when estates are updated
Melanie
2013-05-08
2
-9
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+14
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Adds an event and a method so that handling of the CachedTexture
Mic Bowman
2013-05-08
4
-15
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+114
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Merge branch 'master' into careminster
Melanie
2013-05-08
11
-58
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+1002
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2013-05-07
1
-6
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+10
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Bulletsim: and the rotational friction.
Vegaslon
2013-05-07
1
-3
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+5
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BulletSim: Another way to create vehicle framed friction.
Vegaslon
2013-05-07
1
-3
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+5
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Added AvatarPickerSearch capability handler.
Diva Canto
2013-05-07
3
-35
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+179
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BulletSim: normalize quaternian rotations when building compound linksets.
Robert Adams
2013-05-06
1
-7
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+7
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BulletSim: properly free references to simple convex hull shapes. Didn't
Robert Adams
2013-05-06
1
-8
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+37
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Step 3: Commit the Avination XEstate estate comms handler
Melanie
2013-05-07
3
-0
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+767
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Step 2: commit the IEstateModuleInterface changes needed
Melanie
2013-05-07
1
-1
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+2
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Step one of estate settings sharing - port the Avination Estate module (compl...
Melanie
2013-05-07
5
-27
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+71
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Merge branch 'master' into careminster
Melanie
2013-05-07
1
-6
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+6
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BulletSim: apply linear and angular friction in vehicle coordinates
Robert Adams
2013-05-06
1
-6
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+6
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Merge branch 'master' into careminster
Melanie
2013-05-06
11
-268
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+169
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BulletSim: remove friction calcuation from BSMotor and move linear and
Robert Adams
2013-05-06
7
-67
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+47
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BulletSim: simplify parameter specification by reducing the number of
Robert Adams
2013-05-06
2
-191
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+94
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BulletSim: extend BSActorLockAxis to allow locking linear movement in
Robert Adams
2013-05-06
3
-10
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+28
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Merge branch 'master' into careminster
Melanie
2013-05-06
1
-5
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+18
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2013-05-06
44
-1761
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+1986
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Minor reordering of operations on NewUserConnection. The agent circuit needs ...
Diva Canto
2013-05-06
1
-5
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+17
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Merge branch 'master' into careminster
Melanie
2013-05-04
36
-1659
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+1407
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Merge branch 'master' into bulletsim4
Robert Adams
2013-05-03
4
-20
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+47
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Fix possible race condition with local region cache if a region was added aft...
Justin Clark-Casey (justincc)
2013-05-03
1
-15
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+28
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2013-05-03
1
-0
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+6
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On startup, start scenes after we're set up all local scenes, rather than sta...
Justin Clark-Casey (justincc)
2013-05-03
3
-5
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+19
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BulletSim: zero vehicle motion when changing vehicle type.
Robert Adams
2013-05-03
6
-26
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+18
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BulletSim: prims with no cuts created with single convex hull shape.
Robert Adams
2013-05-02
4
-2
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+99
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BulletSim: Rebuild physical body if physical shape changes for mesh and hull.
Robert Adams
2013-05-02
4
-24
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+73
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Merge branch 'master' into bulletsim4
Robert Adams
2013-05-02
1
-2
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+9
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Fix inventory issue
BlueWall
2013-05-01
1
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+6
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BulletSim: fix crash when mesh asset wasn't available when meshing
Robert Adams
2013-05-01
2
-10
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+19
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BulletSim: rework LinksetCompound to work with new BSShape system.
Robert Adams
2013-05-01
1
-106
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+40
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Merge branch 'master' into bulletsim4
Robert Adams
2013-05-01
10
-97
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+492
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BulletSim: improvements to LinksetCompound and PrimDisplaced. Not all working...
Robert Adams
2013-04-30
5
-17
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+50
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