index
:
opensim-SC
Domme
switch
My fork of OpenSim for IG and DG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
|
Merge commit '3fc47275cff5f74e370a24f63f42a6bee023ee17' into bigmerge
Melanie
2011-10-25
1
-0
/
+3
|
\
\
|
|
/
|
*
Add case to Lightshare/Windlight
BlueWall
2011-10-22
1
-0
/
+3
*
|
Merge commit 'ffdf59a57c936189e3b161b79b4a76a3a9b260bb' into bigmerge
Melanie
2011-10-25
2
-16
/
+48
|
\
\
|
|
/
|
*
Get UUIDGatherer to scan notecards in the graph for asset uuids.
Justin Clark-Casey (justincc)
2011-10-22
2
-16
/
+48
*
|
Merge commit '9b3bbedeea5c6ea2421b36e5f0e23ab798870ba0' into bigmerge
Melanie
2011-10-25
2
-5
/
+5
|
\
\
|
|
/
|
*
refactor: rename some AssetHelpers.CreateAsset() methods to CreateNotecardAss...
Justin Clark-Casey (justincc)
2011-10-22
2
-5
/
+5
*
|
Merge commit '4241ee5dfab99d4e247624a2f368a8a931d2e54c' into bigmerge
Melanie
2011-10-25
1
-5
/
+3
|
\
\
|
|
/
|
*
very minor removal of old commented out line of code in OdeScene
Justin Clark-Casey (justincc)
2011-10-21
1
-5
/
+3
*
|
Merge commit '30fe66d3ab534422407415817b570a66096c543b' into bigmerge
Melanie
2011-10-25
1
-3
/
+0
|
\
\
|
|
/
|
*
remove unnecessary null check on _collisionEventPrim
Justin Clark-Casey (justincc)
2011-10-20
1
-3
/
+0
*
|
Merge commit '9c430208769ab7fd7877093e278e8fcae02ecef3' into bigmerge
Melanie
2011-10-25
3
-25
/
+32
|
\
\
|
|
/
|
*
Get OdeScene to use passed in time step rather than hard-coded 0.089
Justin Clark-Casey (justincc)
2011-10-20
3
-25
/
+32
*
|
Merge commit '6837e44d0707e501795df2d690c6005f5ba1d591' into bigmerge
Melanie
2011-10-25
1
-12
/
+4
|
\
\
|
|
/
|
*
Pass PhysicsScene.Simulate() only the MinFrameTime rather than the useless Ma...
Justin Clark-Casey (justincc)
2011-10-20
1
-12
/
+4
*
|
Merge commit 'b63ec987b0a1692da4c5e84facf0ea149d4cfe90' into bigmerge
Melanie
2011-10-25
2
-13
/
+5
|
\
\
|
|
/
|
*
For now, stop passing timeStep into methods where it's not actually used.
Justin Clark-Casey (justincc)
2011-10-20
2
-13
/
+5
*
|
Merge commit 'f16d125027aba098e45dc026f9d507a430bc2b10' into bigmerge
Melanie
2011-10-25
1
-2
/
+2
|
\
\
|
|
/
|
*
Change wording on asset requests.
Justin Clark-Casey (justincc)
2011-10-19
1
-2
/
+2
*
|
Merge commit '9ab2943abf5f890a53dc8ada48bf63ed15331c07' into bigmerge
Melanie
2011-10-25
1
-5
/
+0
|
\
\
|
|
/
|
*
Removed redundant NotInTransit function from ScenePresence. IsInTransit=false...
Dan Lake
2011-10-19
1
-5
/
+0
*
|
Merge commit 'eac29396d98a4864923a69e0eb73cecdd8a225b3' into bigmerge
Melanie
2011-10-25
5
-318
/
+318
|
\
\
|
|
/
|
*
Moved HaveNeighbor utility function from ScenePresence to Scene. Fixed line e...
Dan Lake
2011-10-19
5
-318
/
+318
|
*
Merge branch 'master' of git://opensimulator.org/git/opensim
Dan Lake
2011-10-19
2
-72
/
+100
|
|
\
*
|
\
Merge commit 'da794f34a56f7c88904315ae538de8f3790e6891' into bigmerge
Melanie
2011-10-25
9
-344
/
+319
|
\
\
\
|
|
/
/
|
*
|
Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ...
Dan Lake
2011-10-19
9
-344
/
+319
*
|
|
Merge commit '601dabb1b73a894e4f2f61abe6e9053d380008cd' into bigmerge
Melanie
2011-10-25
2
-41
/
+118
|
\
\
\
|
|
|
/
|
|
/
|
|
*
|
Extend scripts stop/start/suspend/resume console commands to allow action on ...
Justin Clark-Casey (justincc)
2011-10-19
2
-72
/
+100
|
|
/
|
*
Add "scripts stop" and "scripts start" console commands.
Justin Clark-Casey (justincc)
2011-10-19
1
-2
/
+48
|
*
minor: improve command help on scripts suspend/resume
Justin Clark-Casey (justincc)
2011-10-19
1
-2
/
+5
*
|
Merge commit '5607fd3af828846291de3358067bb1214619489e' into bigmerge
Melanie
2011-10-25
2
-22
/
+54
|
\
\
|
|
/
|
*
Fix resume scripts.
Justin Clark-Casey (justincc)
2011-10-19
2
-9
/
+33
*
|
Merge commit '3cf7fb4eca2ad57835311e8098868f2571709392' into bigmerge
Melanie
2011-10-25
2
-4
/
+52
|
\
\
|
|
/
|
*
Add "scripts suspend" and "scripts resume" commands.
Justin Clark-Casey (justincc)
2011-10-19
2
-3
/
+53
*
|
Merge commit 'b45219065c7a81b3ec488b3a6734773c34268618' into bigmerge
Melanie
2011-10-25
1
-2
/
+2
|
\
\
|
|
/
|
*
on log and "show scripts" messages, show script item UUID rather than asset UUID
Justin Clark-Casey (justincc)
2011-10-19
1
-4
/
+4
*
|
Merge commit '116fbe8258e336be3f6ac1e11119214629799faa' into bigmerge
Melanie
2011-10-25
3
-7
/
+31
|
\
\
|
|
/
|
*
add current script status to "scripts show" command (running, suspended, etc.)
Justin Clark-Casey (justincc)
2011-10-19
3
-7
/
+31
*
|
Merge commit 'ecad9f9fd589f90d1c7a20faf14af0304804b616' into bigmerge
Melanie
2011-10-25
2
-2
/
+28
|
\
\
|
|
/
|
*
Add "show scripts" command to show all scripts currently known to the script ...
Justin Clark-Casey (justincc)
2011-10-19
2
-2
/
+28
*
|
Merge commit '581885da75c57250201b34e2d585d32c8f07089a' into bigmerge
Melanie
2011-10-25
1
-0
/
+6
|
\
\
|
|
/
|
*
Temporarily put in log lines to record time taken to set terrain in OdeScene.
Justin Clark-Casey (justincc)
2011-10-18
1
-0
/
+6
*
|
Merge commit '03202ada2918c0c0837e8de50e3a0436e4407c91' into bigmerge
Melanie
2011-10-25
2
-2
/
+10
|
\
\
|
|
/
|
*
Store scene identifier passed in to OdeScene for later debug messages
Justin Clark-Casey (justincc)
2011-10-18
2
-2
/
+10
*
|
Merge commit '1d4cd76e8a8c64da71fc384ff9c654d7f4f849c1' into bigmerge
Melanie
2011-10-25
1
-16
/
+13
|
\
\
|
|
/
|
*
Don't bother taking OdeLock during OdeScene construction, since there can be ...
Justin Clark-Casey (justincc)
2011-10-18
1
-16
/
+13
*
|
Merge commit 'f10a824e47549806c1fa647c4e9fba4c8cf6ad13' into bigmerge
Melanie
2011-10-25
1
-18
/
+13
|
\
\
|
|
/
|
*
Remove unnecessary lock of OdeLock in OdePrim.changeadd()
Justin Clark-Casey (justincc)
2011-10-18
1
-18
/
+13
*
|
Merge commit '5515c45e3b42497f64f8e5846697471b1de952c5' into bigmerge
Melanie
2011-10-25
2
-1
/
+3
|
\
\
|
|
/
|
*
minor: method doc to explain a lock of OdeLock
Justin Clark-Casey (justincc)
2011-10-18
2
-1
/
+3
*
|
Merge commit '71d221cdc090cdedf371ead534421bb7074908cd' into bigmerge
Melanie
2011-10-25
4
-97
/
+81
|
\
\
|
|
/
[prev]
[next]