index
:
opensim-SC
Domme
switch
My fork of OpenSim for IG and DG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
...
|
*
|
|
BulletSim: parameterize selection of linkset implementation
Robert Adams
2012-11-03
3
-10
/
+24
|
*
|
|
BulletSim: debugging of compound shape implementation of linksets.
Robert Adams
2012-11-03
10
-132
/
+274
|
*
|
|
BulletSim: Add RawPosition and RawOrientation to BSPhysObject and rename Mass...
Robert Adams
2012-11-03
5
-17
/
+39
|
*
|
|
BulletSim: Remove use of shapeData in ShapeCollection and rely on the availab...
Robert Adams
2012-11-03
7
-266
/
+256
|
*
|
|
BulletSim: rename BSBody and BSShape to PhysBody and PhysShape. Add skeleton ...
Robert Adams
2012-11-03
9
-176
/
+328
|
*
|
|
BulletSim: vehicle tweeking.
Robert Adams
2012-11-03
3
-93
/
+90
|
*
|
|
BulletSim: remove center-of-mass setting for linksets because it causes the c...
Robert Adams
2012-11-03
5
-54
/
+33
|
*
|
|
BulletSim: Use the PostTaints operation to build the linkset once before the ...
Robert Adams
2012-11-03
2
-124
/
+68
|
*
|
|
BulletSim: Add gravity force to vehicle. Some debugging additions.
Robert Adams
2012-11-03
1
-2
/
+6
|
*
|
|
BulletSim: fix problem with multiple linksets stepping on each other if they ...
Robert Adams
2012-11-03
1
-3
/
+4
|
*
|
|
BulletSim: add definitions for linkset collision mask
Robert Adams
2012-11-03
1
-0
/
+3
|
*
|
|
BulletSim: code rearrangement
Robert Adams
2012-11-03
2
-8
/
+6
|
*
|
|
BulletSim: Use Refresh/PostTaints to cause recomputing of constraint variable...
Robert Adams
2012-11-03
1
-29
/
+36
|
*
|
|
BulletSim: add post taint taints and post step taints. The post taints operat...
Robert Adams
2012-11-03
1
-16
/
+122
|
*
|
|
BulletSim: remove unneeded parameter from Refresh().
Robert Adams
2012-11-03
1
-1
/
+1
|
*
|
|
BulletSim: centralize mass/inertia computation with UpdatePhysicalMassPropert...
Robert Adams
2012-11-03
3
-18
/
+38
|
*
|
|
BulletSim: rename constraint classes so they show up together alphabetically.
Robert Adams
2012-11-03
3
-6
/
+6
|
*
|
|
BulletSim: many small changes for vehicles simulation.
Robert Adams
2012-11-03
1
-31
/
+40
|
*
|
|
BulletSim: add ForEachMember(action) call for linkset.
Robert Adams
2012-11-03
1
-8
/
+28
|
*
|
|
BulletSim: Add activations after vehicle properties change. Problem was the v...
Robert Adams
2012-11-03
1
-12
/
+62
|
*
|
|
BulletSim: correct spelling of Bullet call. It's 'swept' not 'sweep'.
Robert Adams
2012-11-03
3
-3
/
+7
|
*
|
|
BulletSim: Add banking and other new code to vechile dynamics. Add third part...
Robert Adams
2012-11-03
11
-188
/
+323
*
|
|
|
Merge branch 'avination' into careminster
Melanie
2012-11-04
10
-35
/
+68
|
\
\
\
\
|
|
|
/
/
|
|
/
|
|
|
*
|
|
Add a method to query all registered script constants to allow non-XEngine
Melanie
2012-11-04
2
-0
/
+18
|
*
|
|
Prevent a null client from crashing windlight.
Melanie
2012-11-03
1
-0
/
+3
|
*
|
|
Merge branch 'ubitwork' into avination
Melanie
2012-11-02
1
-20
/
+14
|
|
\
\
\
|
|
|
|
/
|
|
|
/
|
|
|
*
|
lock unique and uniqueReleased in same order when both locks are needed
UbitUmarov
2012-11-02
1
-20
/
+14
|
|
*
|
Merge branch 'avination' into ubitwork
UbitUmarov
2012-10-30
10
-32
/
+75
|
|
|
\
\
|
*
|
\
\
Merge branch 'ubitwork' into avination
Melanie
2012-11-01
5
-14
/
+33
|
|
\
\
\
\
|
|
|
/
/
/
|
|
*
|
|
revert last change
UbitUmarov
2012-10-28
1
-2
/
+1
|
|
*
|
|
fix ode timing
UbitUmarov
2012-10-28
1
-1
/
+2
|
|
*
|
|
minor change
UbitUmarov
2012-10-28
1
-0
/
+1
|
|
*
|
|
test limit ode exec time by time not number of loops done
UbitUmarov
2012-10-28
1
-8
/
+13
|
|
*
|
|
more debug
UbitUmarov
2012-10-28
1
-0
/
+2
|
|
*
|
|
remove pre physics build testing
UbitUmarov
2012-10-28
1
-1
/
+1
|
|
*
|
|
Add some extra debug on scene close
UbitUmarov
2012-10-28
1
-1
/
+9
|
|
*
|
|
bug fix
UbitUmarov
2012-10-20
2
-1
/
+3
|
|
*
|
|
UbitOde stop doing a copy of the asset data using just the reference to
UbitUmarov
2012-10-19
1
-2
/
+3
|
*
|
|
|
Make sure we're not accessing a physics scene if we're not in one yet.
Melanie
2012-10-30
1
-1
/
+1
|
|
|
/
/
|
|
/
|
|
*
|
|
|
Merge branch 'master' into careminster
Melanie
2012-11-03
3
-6
/
+8
|
\
\
\
\
|
|
|
_
|
/
|
|
/
|
|
|
*
|
|
HG: flip all configs to HG2.0. PLEASE CHECK YOUR EXISTING HG CONFIGS AGAINST ...
Diva Canto
2012-11-02
2
-3
/
+5
|
*
|
|
Change to earlier commit for TargetVelocity to support distributed physics.
Dan Lake
2012-11-02
1
-3
/
+3
*
|
|
|
Merge branch 'master' into careminster
Melanie
2012-11-01
4
-5
/
+13
|
\
\
\
\
|
|
/
/
/
|
*
|
|
Comment out checks not to overwrite existing IAR/OAR files for now on "save i...
Justin Clark-Casey (justincc)
2012-11-01
2
-4
/
+6
|
*
|
|
Add TargetVelocity to PhysicsActor interface to support distributed physics. ...
Dan Lake
2012-10-31
2
-1
/
+7
*
|
|
|
Merge branch 'master' into careminster
Melanie
2012-10-31
7
-22
/
+72
|
\
\
\
\
|
|
/
/
/
|
*
|
|
Also add the additional ScriptException constructor necessary to get [Seriali...
Justin Clark-Casey (justincc)
2012-10-31
1
-0
/
+3
|
*
|
|
Mark ScriptException as [Serializable] for when it has to cross AppDomains
Justin Clark-Casey (justincc)
2012-10-31
1
-0
/
+1
|
*
|
|
Handle UUIDGroupName and ObjectGroup viewer UDP requests asynchronously rathe...
Justin Clark-Casey (justincc)
2012-10-31
1
-2
/
+2
|
*
|
|
Make "show object part" command correctly display script status.
Justin Clark-Casey (justincc)
2012-10-31
5
-23
/
+66
[prev]
[next]