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* Send correct uuids in the FromID and ID packet fields for llInstantMessageDrake Arconis2015-08-121-5/+2
* When the user stops a script, have it remain stoppedOren Hurvitz2015-08-113-3/+28
* When scripts are sleeping, don't count that as execution timeOren Hurvitz2015-08-1118-49/+95
* Show Script Time in the statistics panelOren Hurvitz2015-08-113-38/+69
* Changed "Script Execution Time" to be the gross time, i.e. including handling...Oren Hurvitz2015-08-111-164/+176
* Report "Script Execution Time" as the time spent executing the script in the ...Oren Hurvitz2015-08-113-51/+18
* Improved calculation of Script Execution TimeStartedOren Hurvitz2015-08-112-7/+13
* Fixed mistakes related to confusion between Environment.TickCount (millisecon...Oren Hurvitz2015-08-112-3/+3
* Log scripts that have processed many events: this is probably an indication o...Oren Hurvitz2015-08-111-0/+8
* Fixed calling "debug xengine log" without the 'level' parameter: this should ...Oren Hurvitz2015-08-111-1/+1
* Better handling of invalid XML: a) prevent infinite loop on EOF; b) better lo...Oren Hurvitz2015-08-113-61/+73
* Fixed mistakes in string format specifiers (e.g., "{0)" instead of {0}")Oren Hurvitz2015-08-112-2/+2
* BulletSim: rearrange code and add different locking to eliminate chancesRobert Adams2015-08-093-43/+40
* BulletSim: update the motion actors so they completely clean themselvesRobert Adams2015-08-097-29/+41
* WARNING: massive refactor to follow libomv's latest changes regarding invento...Diva Canto2015-08-0817-53/+56
* Have osAvatarName2Key check the cache first, even for foreign usersOren Hurvitz2015-08-071-22/+23
* BulletSim: clean up some code for axis locking. No functional change.Robert Adams2015-08-061-74/+13
* BulletSim: rearrange code and add some tests to try and resolve theRobert Adams2015-08-062-6/+7
* create osGetAvatarHomeURIChristopher2015-08-043-0/+40
* Make osAvatarName2Key() able to get names from unknown HG usersChristopher2015-08-041-4/+40
* Removed unused variableOren Hurvitz2015-08-031-2/+0
* Add an option to processes physics collisions using FireAndForget.Robert Adams2015-08-022-3/+48
* osKey2Name returns now correct values for HG users who are not on the region.Christopher2015-08-021-10/+18
* Mantis #7657 and #7514. This should alleviate the problem of bad object asset...Diva Canto2015-08-012-4/+6
* Eliminated several warningsOren Hurvitz2015-07-314-1/+6
* XMLRPCModule now actually aborts the worker thread when requestedOren Hurvitz2015-07-311-2/+6
* Fixed bad log messageOren Hurvitz2015-07-311-1/+1
* Fixed bug introduced in 4735514. The project didn't compile.Oren Hurvitz2015-07-261-1/+1
* Fixed not being charged to create classifeids on money enabled regionsQuill Littlefeather2015-07-261-2/+14
* Removed unused code related to DNS lookupsOren Hurvitz2015-07-231-2/+0
* Added logging in places where regions are searched for by their locationOren Hurvitz2015-07-223-11/+39
* BulletSim: fix cut-and-paste typo in constraint frame setting.Robert Adams2015-07-211-1/+1
* Prevent two maptiles being generated at startup, one for v1 and another for v...AliciaRaven2015-07-212-1/+9
* Fixed the whitespace in Scene.csOren Hurvitz2015-07-131-515/+515
* BulletSim: fix two compiler warnings.Robert Adams2015-06-252-5/+0
* Guard against null AgentPrefs service in llGetAgentLanguage()Cinder2015-06-211-3/+10
* Add MaxMaterialsPerTransaction to SimFeaturesCinder2015-06-191-0/+14
* Warp3DImageModule. Reduce workload by not calling to render the root prim twi...AliciaRaven2015-06-191-1/+0
* Bug fix in inventory fetching: sometimes the caps request comes before there ...Diva Canto2015-06-171-5/+0
* Squooshed a warning that could result in a runtime null pointer exception. It...Diva Canto2015-06-141-1/+1
* Squoosh one more warningDiva Canto2015-06-141-1/+1
* Quell three new warnings I introduced with AgentPrefsData, return an empty ll...Cinder2015-06-141-2/+2
* Added ':' to debug messagesDiva Canto2015-06-131-4/+4
* Add optional GodNames region moduleCinder2015-06-131-0/+144
* Guard against scenes without an agent prefs service and a copy and paste fixCinder2015-06-132-1/+8
* Fixed indentationDiva Canto2015-06-131-4/+4
* A few bug fixes for Agent Preferences to actually work. Also added missing co...Diva Canto2015-06-131-1/+1
* Refactor AgentPreferences so that database operations happen centrally. the o...Cinder2015-06-136-110/+300
* Relicense AgentPreferences files to BSD and OpenSimulatorCinder2015-06-132-48/+48
* Support for Linden AgentPreferences capability and friends (UpdateAgentLangua...Cinder2015-06-133-5/+272