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My fork of OpenSim for IG and DG, called SledjChisl.
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...
*
* Clean up the agent's asset transactions when it is removed from the scene
Justin Clarke Casey
2008-02-13
1
-0
/
+2
*
* Refactor: Move last commit's refactor back to AgentAssetTransactionsManager
Justin Clarke Casey
2008-02-13
2
-44
/
+6
*
Refactor: factor a method out of AgentAssetTransactionsManager
Justin Clarke Casey
2008-02-12
1
-8
/
+27
*
* Refactoring: Rename AssetTransactions.cs and AssetTransactionsManager and a...
Justin Clarke Casey
2008-02-12
1
-1
/
+1
*
* This fixes the object edit box's flipping checkboxes when you modify one of...
Teravus Ovares
2008-02-12
2
-1
/
+21
*
* various minuscule code convention conformance fixes
lbsa71
2008-02-12
3
-2
/
+5
*
* Physical prim cross borders and continue from where the left off on the oth...
Teravus Ovares
2008-02-12
5
-19
/
+78
*
* A bunch of updates to make things more smooth.
Teravus Ovares
2008-02-12
10
-34
/
+133
*
* This resolves the null exceptions when a script is manipulating a physical ...
Teravus Ovares
2008-02-12
3
-4
/
+13
*
* Added PhysicsScene.Dispose()
Teravus Ovares
2008-02-11
7
-1
/
+45
*
Tiny change to print out a warning in a situation which almost guaranteeably ...
Justin Clarke Casey
2008-02-11
1
-3
/
+20
*
Documenting and minor tweaks
Justin Clarke Casey
2008-02-11
1
-0
/
+4
*
* Renamed and moved avatar appearance config keys. Everyone who has appearanc...
Tedd Hansen
2008-02-11
1
-2
/
+2
*
reverted the last three commits
MW
2008-02-11
1
-1
/
+0
*
yet another small change (as part of my fight back against Teravus over takin...
MW
2008-02-11
1
-1
/
+1
*
another small change
MW
2008-02-11
1
-1
/
+1
*
small change
MW
2008-02-11
1
-0
/
+1
*
* Added some connection debugging
lbsa71
2008-02-11
1
-1
/
+1
*
* some refactoring on permissions
lbsa71
2008-02-11
5
-108
/
+84
*
Unhandled exception handler hookup is now the first thing to happen when Open...
Tedd Hansen
2008-02-11
1
-2
/
+3
*
* Changed child_get_tasks to see_into_this_sim_from_neighbor.
Teravus Ovares
2008-02-11
5
-23
/
+21
*
* um, Prim crossings? Experimental.
Teravus Ovares
2008-02-11
6
-79
/
+156
*
state_entry is now executed on state change.
Tedd Hansen
2008-02-10
2
-1
/
+18
*
We now support LSL state
Tedd Hansen
2008-02-10
5
-7
/
+9
*
The very beginnings of attachments (no detachments! :)
Dalien Talbot
2008-02-10
6
-15
/
+187
*
Bugfix to state command:
Tedd Hansen
2008-02-10
1
-2
/
+6
*
Bugfix on that last Quaternion/Vector patch
Tedd Hansen
2008-02-10
1
-2
/
+2
*
Untested bugfix in state support
Tedd Hansen
2008-02-10
1
-4
/
+7
*
Added support for function calls as values in LSL-specific <0,0,0> and <0,0,0...
Tedd Hansen
2008-02-10
1
-2
/
+2
*
Implements llListStatistics() and a bunch-o-LSL_Types.list statistical method...
alondria
2008-02-10
3
-4
/
+282
*
* This updates adds locking capability. Thanks, lbsa71 for pointing out my b...
Teravus Ovares
2008-02-10
4
-66
/
+49
*
Removed some ScriptEngine config debugging.
Tedd Hansen
2008-02-10
3
-0
/
+36
*
* Added support for delinking individual prim from a linkset.
Teravus Ovares
2008-02-10
2
-3
/
+34
*
Implemented llGetParcelFlags() and llGetRegionFlags(). I don't think the Regi...
alondria
2008-02-10
1
-4
/
+2
*
Implements llGetObjectMass()
alondria
2008-02-10
1
-1
/
+5
*
Thank you very much, Hashbox for :
Charles Krinke
2008-02-10
3
-4
/
+17
*
* Refactored permissions handling to extract info out of permisisons block in...
lbsa71
2008-02-10
2
-180
/
+171
*
* Adding more broken objectflags to the list here. Touch was also broken. I...
Teravus Ovares
2008-02-10
1
-0
/
+13
*
* A lot of ugly permissions updates.
Teravus Ovares
2008-02-10
3
-51
/
+182
*
Clean up logging calls using String.Format explicitly
Jeff Ames
2008-02-10
19
-166
/
+157
*
*Neb try this update. It might fix it.. it might also cause no parcel to ...
Teravus Ovares
2008-02-09
1
-5
/
+11
*
* added count of texture data bytes and asset bytes
lbsa71
2008-02-09
1
-0
/
+6
*
* added two new commands (for debug/disaster recovery)
lbsa71
2008-02-09
1
-0
/
+10
*
Added undocumented "modules list" command, lists shared region modules.
Tedd Hansen
2008-02-09
1
-1
/
+15
*
Applied patch from mirceakitsune to fix #502 (lower land does the same as rai...
Jeff Ames
2008-02-09
1
-1
/
+1
*
* Fixed nebadon's UserServer crash bug from yesterday.
Teravus Ovares
2008-02-09
3
-2
/
+40
*
* Adds Top Shear support to the Meshmerizer for the Cube prim and the Cylinde...
Teravus Ovares
2008-02-09
4
-2
/
+87
*
* Tweaked timing of rapid mesh requests. Helps a race condition.
Teravus Ovares
2008-02-09
1
-2
/
+13
*
* Change logger to handle [<entry>] where <entry> contains non alphabetic cha...
Justin Clarke Casey
2008-02-09
1
-1
/
+1
*
* In the most basic situations, ClientView and ScenePresence no longer leak m...
Justin Clarke Casey
2008-02-09
4
-12
/
+18
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