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* remove a forgotten 1000.9 factor on physics fpsUbitUmarov2015-09-045-5/+5
* use GetTimeStampMS to increase heartbeat and stats timing resolution. some re...UbitUmarov2015-09-042-106/+122
* normalise physics plugins to return fps as (simulated time / requested simula...UbitUmarov2015-09-046-1906/+3319
* a bit better addAvatar() call chainUbitUmarov2015-09-031-5/+1
* make addavatar more friendly between pluginsUbitUmarov2015-09-032-3330/+1891
* fix a old bug i added: MaxWearables can't be changed in runtimeUbitUmarov2015-09-031-1/+0
* fix CM_api compile errorUbitUmarov2015-09-031-3/+3
* minor cleanUbitUmarov2015-09-031-48/+0
* at last we can login and see objects ( friends is dead and disable inUbitUmarov2015-09-0310-85/+29
* seems to compile ( tests comented out)UbitUmarov2015-09-02103-8410/+1005
* bad merge?UbitUmarov2015-09-01242-7022/+54746
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| * dont change camera on crossingsUbitUmarov2015-08-311-4/+4
| * start sending terrain patchs in completmovement where we know itsUbitUmarov2015-08-312-2/+8
| * fix slow moving physical objects moving without sending updatesUbitUmarov2015-08-311-9/+9
| * minor changesUbitUmarov2015-08-311-15/+21
| * more on tps and crossingsUbitUmarov2015-08-303-157/+193
| * improve object crossingsUbitUmarov2015-08-291-37/+15
| * fix some effects rangesUbitUmarov2015-08-295-7/+7
| * fix NeighborRegions codeUbitUmarov2015-08-292-55/+21
| * stop sending parcel overlays on parcels crossings since SL seems to haveUbitUmarov2015-08-281-1/+2
| * send land parcels overlay in cat Land not Task, or avatar freezesUbitUmarov2015-08-281-1/+2
| * also limit terrain flood effects ( like on pait change this should haveUbitUmarov2015-08-289-35/+37
| * restrict terrain PaintBrushes to the requested areaUbitUmarov2015-08-2712-102/+97
| * remove the rest of #justEditedTerrain, it was sending patchs nonUbitUmarov2015-08-271-16/+0
| * make terrain undo non op, it is broken and can't be global but per agentUbitUmarov2015-08-271-27/+2
| * fix terrain bake for revert. just good enought fixUbitUmarov2015-08-271-11/+3
| * rename revert map as baked map, bc thats what it isUbitUmarov2015-08-271-20/+20
| * take taints check terrain out of Onframe event and add a new event for it. S...UbitUmarov2015-08-273-11/+50
| * change osd encoding of region sizeUbitUmarov2015-08-271-8/+8
| * NEVER EVER SEND TERRAIN PATCHS AS UNRELIABLE!!!!!!!!!!!!!!!!!!!!!!!!!!UbitUmarov2015-08-261-26/+13
| * add more of the v03 checks and homeURL. Sending side only for nowUbitUmarov2015-08-263-11/+36
| * change teleport version number to v0.3, without actually adding the checksUbitUmarov2015-08-262-52/+29
| * fix bugUbitUmarov2015-08-251-1/+1
| * update raw32 file reader to core one. Warning only suports square regionsUbitUmarov2015-08-251-0/+11
| * change terrain internal representation to float. ushort work with legalUbitUmarov2015-08-252-30/+2
| * terrain stored as ushorts with gzip compressionUbitUmarov2015-08-252-7/+48
| * change internal representation of terrain from int to ushort. This willUbitUmarov2015-08-241-2/+2
| * try to implement core load oar optionsUbitUmarov2015-08-248-206/+535
| * rename ImapTileModule as IMAPImageUploadModule to match coreUbitUmarov2015-08-243-6/+6
| * turn off KeepAliveUbitUmarov2015-08-242-5/+5
| * add missing culture format on lslvector toStringUbitUmarov2015-08-231-3/+3
| * more on world mapUbitUmarov2015-08-231-2/+19
| * more fixes on mapUbitUmarov2015-08-233-6/+11
| * Warp3D map now seems to workUbitUmarov2015-08-223-15/+51
| * update MapSearchModuleUbitUmarov2015-08-223-17/+44
| * fix worldMapModuleUbitUmarov2015-08-222-49/+124
| * delay terrain sending if land queue is 2 busyUbitUmarov2015-08-225-2/+41
| * "uglyfy" GetModifiedPatchesInViewDistance. Also make it use camera orUbitUmarov2015-08-211-28/+71
| * dont use SendTerrainUpdatesByViewDistance option, code executes as true.UbitUmarov2015-08-211-45/+19
| * remove the noise part on the PinHeadIsland. why to want something thatUbitUmarov2015-08-211-1/+2