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My fork of OpenSim for IG and DG, called SledjChisl.
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*
Add level of detail specification to optionally reduce the number of vertices...
Robert Adams
2011-08-28
2
-5
/
+42
*
Related to #4689 - Adding missing null check for SceneObjectPart
Makopoppo
2011-08-27
2
-4
/
+18
*
Stop avatars returning from neighbouring regions from stalling on the border ...
Justin Clark-Casey (justincc)
2011-08-27
1
-3
/
+22
*
Eliminate duplicate AttachmentPoint properties by always using the one stored...
Justin Clark-Casey (justincc)
2011-08-27
4
-44
/
+41
*
refactor: camel case AttachmentPoint method arg as per code standards
Justin Clark-Casey (justincc)
2011-08-27
1
-4
/
+4
*
refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid poin...
Justin Clark-Casey (justincc)
2011-08-27
15
-109
/
+81
*
refactor: simplify SOP.AttachedAvatar into SOG.AttachedAvatar
Justin Clark-Casey (justincc)
2011-08-26
7
-27
/
+26
*
refactor: move SOG.DetachToGround() to AttachmentsModule.DetachSceneObjectToG...
Justin Clark-Casey (justincc)
2011-08-26
2
-41
/
+35
*
refactor: simplify DetachSingleAttachmentToGround() by retrieving the scene o...
Justin Clark-Casey (justincc)
2011-08-26
2
-11
/
+12
*
refactor: remove common presence set up in attachments tests
Justin Clark-Casey (justincc)
2011-08-26
1
-32
/
+38
*
comment out verbose test logging from last commit
Justin Clark-Casey (justincc)
2011-08-26
1
-1
/
+1
*
add regression test for detaching an attachment to the scene
Justin Clark-Casey (justincc)
2011-08-26
1
-0
/
+33
*
refactor: move sog.DetachToInventoryPrep() into AttachmentsModule.DetachSingl...
Justin Clark-Casey (justincc)
2011-08-26
3
-36
/
+23
*
Downgrade warning about not saving unchanged attachment to debug instead, and...
Justin Clark-Casey (justincc)
2011-08-26
1
-1
/
+4
*
Fix a very recent regression from llAttachToAvatar() fix where I accidentally...
Justin Clark-Casey (justincc)
2011-08-26
1
-5
/
+1
*
Merge branch 'master' of /home/opensim/src/opensim
BlueWall
2011-08-25
2
-51
/
+111
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*
llSetPrimitiveParams correct prim hollow for cases where limit should be 70%.
Micheil Merlin
2011-08-25
2
-51
/
+111
*
|
Remove forcing of phantom on ground attached objects - attachments can be bot...
Justin Clark-Casey (justincc)
2011-08-24
3
-7
/
+2
*
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remove pointless IsDeleted check on SP.RezAttachments()
Justin Clark-Casey (justincc)
2011-08-24
1
-3
/
+0
*
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refactor: simplify EntityBase.IsDeleted property
Justin Clark-Casey (justincc)
2011-08-24
3
-10
/
+5
*
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extend initial rez regression test to check that attachment is phantom
Justin Clark-Casey (justincc)
2011-08-24
1
-9
/
+14
*
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Make objects attached from the ground phantom
Justin Clark-Casey (justincc)
2011-08-24
2
-2
/
+12
*
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add SOG helper properties IsPhantom, IsTemporary, etc. to improve code readab...
Justin Clark-Casey (justincc)
2011-08-24
1
-20
/
+46
*
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return InventoryItemBase from AddSceneObjectAsAttachment()
Justin Clark-Casey (justincc)
2011-08-24
1
-8
/
+4
*
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refactor: move Scene.Inventory.attachObjectAssetStore() into AttachmentsModul...
Justin Clark-Casey (justincc)
2011-08-24
2
-86
/
+100
*
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get rid of pointless grp null check in attachObjectAssetStore()
Justin Clark-Casey (justincc)
2011-08-24
1
-73
/
+69
*
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minor: remove hardcoded region numbers with the region size constant and a cu...
Justin Clark-Casey (justincc)
2011-08-24
1
-2
/
+2
*
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refactor: remove pointless AgentId argument from attachObjectAssetStore()
Justin Clark-Casey (justincc)
2011-08-24
2
-2
/
+2
*
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add TestAddAttachmentFromGround() regression test
Justin Clark-Casey (justincc)
2011-08-24
2
-2
/
+32
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/
*
Fix llAttachToAvatar()
Justin Clark-Casey (justincc)
2011-08-24
6
-24
/
+80
*
rename AttachmentsModule.ShowDetachInUserInventory() to DetachSingleAttachmen...
Justin Clark-Casey (justincc)
2011-08-23
4
-23
/
+14
*
remove mono compiler warnings
Justin Clark-Casey (justincc)
2011-08-23
9
-16
/
+4
*
replace TestRemoveAttachments() with a more thorough TestRemoveAttachment()
Justin Clark-Casey (justincc)
2011-08-23
1
-51
/
+27
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-08-23
1
-3
/
+10
|
\
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*
Protect a check for default texture entry when setting alpha values. Apparently
Mic Bowman
2011-08-23
1
-3
/
+10
*
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replace old TestAddAttachments() with a more thorough TestAddAttachment()
Justin Clark-Casey (justincc)
2011-08-23
1
-7
/
+28
|
/
*
Remove pointless contains check in ScenePresence.RemoveAttachment()
Justin Clark-Casey (justincc)
2011-08-23
1
-6
/
+1
*
If an object failed to attach due to an exception, then try and detach it fro...
Justin Clark-Casey (justincc)
2011-08-23
1
-1
/
+2
*
If an attachment fails, then start logging the exception for now, in order to...
Justin Clark-Casey (justincc)
2011-08-22
3
-61
/
+84
*
Add warning log message to say which attachment fails validation in order to ...
Justin Clark-Casey (justincc)
2011-08-22
1
-0
/
+10
*
minor: comment out simulator features log line
Justin Clark-Casey (justincc)
2011-08-22
1
-1
/
+1
*
Add ISimulatorFeaturesModule so that other modules can register features in a...
Justin Clark-Casey (justincc)
2011-08-22
2
-36
/
+129
*
Thanks Neil Canham for fixing bulk inventory updates, no sending BulkInventor...
Snoopy Pfeffer
2011-08-22
2
-2
/
+13
*
Add avatar and attachments to llRegionSay
BlueWall
2011-08-20
3
-11
/
+71
*
Add llRegionSayTo
BlueWall
2011-08-19
5
-6
/
+68
*
Fix exception when using BasicPhysics
Robert Adams
2011-08-19
1
-2
/
+2
*
Stop NPC's getting hypergrid like names in some circumstances.
Justin Clark-Casey (justincc)
2011-08-19
4
-29
/
+101
*
refactor: fold CreateSceneViewer() back into ScenePresence constructor
Justin Clark-Casey (justincc)
2011-08-18
1
-6
/
+1
*
refactor: Fold 3 ScenePresence() constructors into one since only one is called.
Justin Clark-Casey (justincc)
2011-08-18
1
-9
/
+2
*
Don't try to save changed attachment states when an NPC with attachments is r...
Justin Clark-Casey (justincc)
2011-08-18
10
-18
/
+26
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