Commit message (Collapse) | Author | Age | Files | Lines | |
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* | work around some 'tests' errors: AgentGroupDataUpdate is udp | UbitUmarov | 2015-11-17 | 1 | -1/+3 |
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* | work around some 'tests' errors: a new event queue has a few null events | UbitUmarov | 2015-11-17 | 1 | -0/+7 |
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* | work around some 'tests' errors: a new event queue has a few null events | UbitUmarov | 2015-11-17 | 1 | -0/+9 |
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* | work around some 'tests' errors: missing call to InventoryDeQueueAndDelete() | UbitUmarov | 2015-11-17 | 1 | -2/+2 |
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* | work around some 'tests' errors: terrain effects limits changed | UbitUmarov | 2015-11-17 | 1 | -2/+2 |
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* | fix llRequestAgentData cache timeout | UbitUmarov | 2015-11-17 | 1 | -1/+2 |
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* | work around some 'tests' errors: add a httpserver | UbitUmarov | 2015-11-17 | 1 | -3/+3 |
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* | work around some 'tests' errors: allow sitTargetposition and orientation to ↵ | UbitUmarov | 2015-11-17 | 1 | -1/+2 |
| | | | | be read from OAR on opensim, they are reset at avination, this may cause issues with old sits | ||||
* | work around some 'tests' errors: suspend ↵ | UbitUmarov | 2015-11-17 | 1 | -0/+2 |
| | | | | TestllSetLinkPrimitiveParamsForAgent bc avatar sit math changed | ||||
* | work around some 'tests' errors: Coalesced objects handling has changed | UbitUmarov | 2015-11-17 | 1 | -0/+2 |
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* | work around some 'tests' errors: test for null cacheItems | UbitUmarov | 2015-11-17 | 1 | -0/+3 |
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* | work around some 'tests' errors: suspend sit on sittarget until im not 2 ↵ | UbitUmarov | 2015-11-17 | 1 | -0/+2 |
| | | | | sleepy to fix the math | ||||
* | work around some 'tests' errors: suspend undo-redo tests until new ones can ↵ | UbitUmarov | 2015-11-17 | 1 | -1/+3 |
| | | | | be written to conform to new code | ||||
* | bug fix: improve chat to child avatars. Still not good because of low ↵ | UbitUmarov | 2015-11-17 | 1 | -10/+11 |
| | | | | resolution of child position updates | ||||
* | bug fix: StateSource of a SOG that is not a attachment is ↵ | UbitUmarov | 2015-11-17 | 1 | -1/+3 |
| | | | | StateSource.PrimCrossing | ||||
* | work around some 'tests' errors: backup is async | UbitUmarov | 2015-11-16 | 1 | -1/+3 |
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* | work around some 'tests' errors: dont use references to objects that may ↵ | UbitUmarov | 2015-11-16 | 1 | -3/+6 |
| | | | | have been deleted | ||||
* | work around some 'tests' errors: fix math | UbitUmarov | 2015-11-16 | 1 | -3/+2 |
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* | work around some 'tests' error: internal GroupResize() doesn't heave Undo | UbitUmarov | 2015-11-16 | 1 | -1/+1 |
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* | work around some 'tests' error: object is deleted on DeRezObjects, fix last ↵ | UbitUmarov | 2015-11-16 | 1 | -2/+2 |
| | | | | commit side effects | ||||
* | dont find parts of groups marked as Deleted | UbitUmarov | 2015-11-16 | 1 | -1/+1 |
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* | work around some 'tests' error: object is deleted on DeRezObjects | UbitUmarov | 2015-11-16 | 1 | -7/+7 |
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* | work around some 'tests' error: object crossing is async | UbitUmarov | 2015-11-16 | 1 | -0/+14 |
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* | deatach from backup on attachment | UbitUmarov | 2015-11-16 | 1 | -0/+2 |
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* | coment out excessive debug messages | UbitUmarov | 2015-11-16 | 1 | -4/+5 |
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* | That didn't actually do anything for Simian, and it broke the locahost | Diva Canto | 2015-11-14 | 1 | -5/+6 |
| | | | | | | | case Revert "Also restoring proper function for Simian external GetTexture functionality." This reverts commit 366e81b977e7fcad4b19aeedc6f3674612b7587b. | ||||
* | minor: reset character collision flags, even if without a Body | UbitUmarov | 2015-11-12 | 1 | -2/+6 |
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* | add some safeguard checks | UbitUmarov | 2015-11-12 | 1 | -3/+4 |
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* | Add some values to the SimulatorFeatures cap's OpenSimExtras section: | Melanie Thielker | 2015-11-12 | 1 | -0/+29 |
| | | | | | | | | SimulatorFPS: The actual optimal FPS of the simulator, un-fudged SimulatorFPSFactor: The fudge factor that is applied to the stats sent to the viewer SimulatorFPSWarnPercent: The percentage below which a lag meter should go to amber SimulatorFPSCritPercent: The percentage below which a lag meter should go to red To display the real values, a viewer would divide the reported FPS by the SimulatorFPSFactor and use that to calculate the percentage of SimulatorFPS. E.g. reported is 55fps, SimulatorFPSFactor is 5.0 and SimulatorFPS is 11. | ||||
* | Move a call to RequestModuleInterface to a new scene callback function | Melanie Thielker | 2015-11-12 | 1 | -1/+9 |
| | | | | because the current implementation would have always returned null | ||||
* | dont abort llDialog if buttons labels are longer than 24bytes, let udp ↵ | UbitUmarov | 2015-11-11 | 1 | -0/+2 |
| | | | | truncate. This is not as spec but allows old scripts or with minor bugs to still work | ||||
* | limit llDialog buttons text to 24 bytes (at lludp level) | UbitUmarov | 2015-11-11 | 1 | -1/+1 |
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* | reduce the small MTU violation sending terrain compressed patchs | UbitUmarov | 2015-11-10 | 1 | -1/+1 |
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* | increase the number of packets in Land queue that force terrain to delay ↵ | UbitUmarov | 2015-11-10 | 1 | -1/+1 |
| | | | | patchs sending. | ||||
* | check if a packet can be sent imediatly without accounting it as sent on ↵ | UbitUmarov | 2015-11-10 | 1 | -1/+3 |
| | | | | throttles when it is enqueued for later send. | ||||
* | make m_minimumDripRate a bit larger than mtu. Add a bucket space check that ↵ | UbitUmarov | 2015-11-10 | 1 | -1/+6 |
| | | | | does not consume avaiable space, so reducing bandwidth | ||||
* | fix silly bug | UbitUmarov | 2015-11-10 | 1 | -3/+3 |
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* | start TerrainCheckUpdates on heartbeat thread, but do it async; fix a bug ↵ | UbitUmarov | 2015-11-10 | 1 | -18/+33 |
| | | | | on slow terrain send limits check | ||||
* | fix/add lldialog and llTextBox message size error checks, aborting if error ↵ | UbitUmarov | 2015-11-10 | 1 | -2/+11 |
| | | | | as spec. (we can change this to silent truncate and execute the larger ones since llUdp now does it. But doing as spec now) | ||||
* | change lldialog and llTextBox maximum message lenght to 512 bytes as ↵ | UbitUmarov | 2015-11-10 | 1 | -3/+3 |
| | | | | specification. | ||||
* | replace StatisticsFPSfactor that needed to be changed with FrameTime to a ↵ | UbitUmarov | 2015-11-09 | 2 | -166/+179 |
| | | | | simpler true or false Normalized55FPS that is now TRUE by default. Incorrectly this commit also contains changes that should had their own commits: changes to heartbeat time control ant to gathering and calculation of related statistics. | ||||
* | rename MinFrameTime as FrameTime, since it is not a minimum but a target ↵ | UbitUmarov | 2015-11-08 | 3 | -22/+29 |
| | | | | value; retune its value a bit so reported FPS is closer to integer value; change ode step size acording to reduce jitter in phys FPS; Make Statistics Scaling factor (fludge factor) configurable. (legacy default of 5.0 in code) | ||||
* | change maximum angular velocity to a value derived from heartbeat rate and ↵ | UbitUmarov | 2015-11-08 | 2 | -7/+11 |
| | | | | Nyquist. | ||||
* | fix wrong condition to set low angular velocity as Zero. | UbitUmarov | 2015-11-08 | 1 | -4/+4 |
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* | send the estimation of time dilation at packet build time, not the one at ↵ | UbitUmarov | 2015-11-06 | 1 | -10/+15 |
| | | | | unknown past. | ||||
* | change OfflineMessageModule from new avination code to original master, for ↵ | UbitUmarov | 2015-11-06 | 1 | -4/+20 |
| | | | | compatibility with current web servers php scripts. This may change after current test phase | ||||
* | add a console/log warning about large physics meshs on ubOde that can have ↵ | UbitUmarov | 2015-11-05 | 1 | -0/+6 |
| | | | | negative impact on region load | ||||
* | fix get/set parameters on avatars | UbitUmarov | 2015-11-05 | 1 | -39/+38 |
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* | apply OtakuMegane code changes to irc channel chat so some characters are ↵ | UbitUmarov | 2015-11-02 | 1 | -1/+4 |
| | | | | not lost | ||||
* | Merge branch 'avinationmerge' of opensimulator.org:/var/git/opensim into ↵ | Melanie Thielker | 2015-11-01 | 1 | -1/+7 |
|\ | | | | | | | avinationmerge |