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* * Primitives no longer walk around while being rescaled.Adam Frisby2007-07-291-19/+0
* * Experimental fix for random walking of resized prims.Adam Frisby2007-07-291-0/+5
* * Fixed a potential div by zero with terrain commands.Adam Frisby2007-07-291-4/+17
* * Switched back to NullStorage until crazy DB4o error is fixed.Adam Frisby2007-07-291-1/+1
* Commit 1/2Adam Frisby2007-07-296-13/+23
* * Fixed an issue with Mono/UNIX filenames and DB4o storage engine.Adam Frisby2007-07-291-1/+1
* * Assorted minor fixes (DB4o now properly commits saves on shutdown)Adam Frisby2007-07-291-1/+2
* * Db4o Datastore is now the default.Adam Frisby2007-07-291-1/+1
* * Highly experimental: Added DB4o DataStore support. Untested.Adam Frisby2007-07-291-7/+39
* * OpenSim now performs compatibility checks at startup and warns the user if ...Adam Frisby2007-07-291-1/+13
* * Applying issue#230 - Avatar stuck at region edge (Thanks Babblefrog!)Adam Frisby2007-07-292-35/+29
* * Applying issue#238 - Console help is incomplete. (Thanks CutterRubio)Adam Frisby2007-07-291-2/+10
* fixed the problem with other avatar's clothes being white.MW2007-07-281-0/+1
* You should now see the correct Avatar for other users, including their clothe...MW2007-07-282-11/+49
* Should now have version 0.1 of our new ruth default avatar. At the moment, yo...MW2007-07-273-7/+67
* A few changes so that the number of warnings is less but without deleting eve...MW2007-07-274-5/+15
* * Removing some housekeeping tagged elements.Adam Frisby2007-07-272-5/+13
* More work on inventory and opensim library.MW2007-07-263-0/+43
* * Started renaming world to Scenelbsa712007-07-2618-200/+135
* Added the default shape to the OpenSim library. Now need to get the new ruth ...MW2007-07-251-15/+15
* Start of the OpenSim library , for now only contains a few textures. MW2007-07-2523-3333/+3333
* * Terrain now uses the older slower method again until the fast version can b...Adam Frisby2007-07-251-1/+1
* * Fixed an issue where Terrain brushes may not update correctly.Adam Frisby2007-07-252-2/+11
* * Assorted terrain fixesAdam Frisby2007-07-256-14/+176
* * Several functions should now be more efficient with sending packets to the ...Adam Frisby2007-07-241-3/+6
* * Users doing terraforming should see updates instantly now.Adam Frisby2007-07-243-32/+4
* * SendLayerData overload including coords now uses patch number rather than c...Adam Frisby2007-07-243-28/+32
* * Small fix, patch values should be multiplied by their size (16)Adam Frisby2007-07-241-1/+1
* * Terrain should now send just updated patches.Adam Frisby2007-07-2420-27/+167
* * Terrain Fracture Generator now produces more appropriate results.Adam Frisby2007-07-243-4/+87
* * More console related changes.Adam Frisby2007-07-241-4/+4
* * Reduced a significant number of compiler warnings (back down to 9 for all p...Adam Frisby2007-07-243-4/+4
* * Fixed a typecasting issue with Navier-Stokes algorithms in libTerrain.Adam Frisby2007-07-231-2/+19
* * 1 line commit: Erosion functions should taint the terrain.Adam Frisby2007-07-231-0/+1
* * Bonus commit, added a "terrain fill" command to fill a terrain with a speci...Adam Frisby2007-07-231-0/+5
* * Major style changes in libTerrain.Channel - now uses .NET-style naming syntax.Adam Frisby2007-07-2318-180/+180
* Couple of small changesMW2007-07-221-1/+1
* Think I've recovered my deleted files, so hopefully it works now. MW2007-07-221-0/+66
* * Some work in progress code: Inventory cache, start of inventory server/serv...MW2007-07-2240-1724/+174
* * Aerobic erosion now uses Navier Stokes algorithms for wind calculations.Adam Frisby2007-07-223-10/+27
* * Added Navier Stokes computational fluid dynamics algorithms to libTerrain.C...Adam Frisby2007-07-221-1/+32
* * More navier-stokes fun. Will finish it later.Adam Frisby2007-07-221-1/+15
* * Ported Jos Stam's Navier Stokes algorithm from his GDC2003 Paper to C# and ...Adam Frisby2007-07-221-0/+214
* * Enabled hydraulic erosion command.Adam Frisby2007-07-211-0/+6
* * Reimplemented Hydraulic Erosion routines, may be buggy.Adam Frisby2007-07-211-1/+144
* * Removed reference to libTerrain-BSD.dll from the terrain filter system.Adam Frisby2007-07-211-1/+0
* * Updated licensing headers on libTerrain imported components.Adam Frisby2007-07-2118-504/+450
* * Deleted libTerrain-BSD.dllAdam Frisby2007-07-2125-2/+2671
* * Renamed terrain functions to match OpenSim naming styles.Adam Frisby2007-07-217-77/+113
* * Fixed an issue whereby extremely tall terrains would be unable to output a ...Adam Frisby2007-07-211-35/+35