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My fork of OpenSim for IG and DG, called SledjChisl.
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*
extend TestLoadCoalesecedItem() to check loaded object ids and positions
Justin Clark-Casey (justincc)
2011-04-15
1
-1
/
+7
*
Make all the objects in a coalescence reappears after being loaded from an IA...
Justin Clark-Casey (justincc)
2011-04-15
5
-32
/
+90
*
implement stub TestLoadCoalesecedItem(). Doesn't do what it's meant to do yet.
Justin Clark-Casey (justincc)
2011-04-14
2
-4
/
+48
*
simplify InventoryArchiveTestCase setup
Justin Clark-Casey (justincc)
2011-04-14
1
-18
/
+2
*
simplify TestSaveItemToIarV0_1()
Justin Clark-Casey (justincc)
2011-04-14
1
-18
/
+2
*
simplify TestRezObject()
Justin Clark-Casey (justincc)
2011-04-14
1
-17
/
+1
*
Make scene object parts created by the test utils unit sized.
Justin Clark-Casey (justincc)
2011-04-14
1
-3
/
+1
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-04-14
1
-1
/
+5
|
\
|
*
Comment out the warning if the prioritizer runs without a fully
Mic Bowman
2011-04-13
1
-1
/
+5
*
|
simplify coalesced object tests by using existing scene object set up utils
Justin Clark-Casey (justincc)
2011-04-14
2
-41
/
+20
|
/
*
Use common coalesced serialization code for both tests and the InventoryAcces...
Justin Clark-Casey (justincc)
2011-04-13
1
-54
/
+13
*
Adjust the quanterions used in the rez coalsced object tests to get sensible ...
Justin Clark-Casey (justincc)
2011-04-13
3
-5
/
+24
*
refactor: move code to obtain the coalescence size and object offsets into Co...
Justin Clark-Casey (justincc)
2011-04-13
3
-16
/
+39
*
Fix bug where rezzing coalesced objects would give all objects the same name ...
Justin Clark-Casey (justincc)
2011-04-13
2
-7
/
+11
*
Add coalesced scene objects class and serializer. This is currently only use...
Justin Clark-Casey (justincc)
2011-04-13
7
-9
/
+374
*
factor out some test code into the SetUp()
Justin Clark-Casey (justincc)
2011-04-13
1
-14
/
+15
*
Add a regression test for rezzing a single object into a scene from user inve...
Justin Clark-Casey (justincc)
2011-04-13
3
-1
/
+145
*
force mesh proxy for simple box prims with path cut
dahlia
2011-04-12
2
-0
/
+6
*
Moved 3 request handlers from OpenSim.Framework.Servers.HttpServer up to Open...
Diva Canto
2011-04-12
11
-12
/
+2
*
Implemented terrain save-tile command. Does the opposite of load-tile. For no...
Diva Canto
2011-04-12
7
-0
/
+132
*
Bug fix in object serialization -- sculpt data was wrong.
Diva Canto
2011-04-12
1
-1
/
+1
*
refactor: simplify bRayEndIsIntersection boolean set from RayEndIsIntersectio...
Justin Clark-Casey (justincc)
2011-04-12
2
-26
/
+2
*
If an object is rezzed directly from a prim inventory then give it the rotati...
Justin Clark-Casey (justincc)
2011-04-12
1
-1
/
+1
*
Allow a null rotation to be passed in to RezObject so that we can control whe...
Justin Clark-Casey (justincc)
2011-04-12
1
-7
/
+13
*
Fix (add) ability to rez objects by dragging them out of another prim's inven...
Justin Clark-Casey (justincc)
2011-04-12
2
-5
/
+58
*
minor: remove now inaccurate comment
Justin Clark-Casey (justincc)
2011-04-11
1
-1
/
+1
*
minor: remove some mono compiler warnings
Justin Clark-Casey (justincc)
2011-04-11
1
-10
/
+4
*
minor: adjust some spacing and indentation
Justin Clark-Casey (justincc)
2011-04-11
1
-10
/
+10
*
Implimented HTTP_VERIFY_CERT for llHttpRequest
E. Allen Soard
2011-04-11
1
-3
/
+31
*
create "config show" as a region console command synonym for "config get".
Justin Clark-Casey (justincc)
2011-04-11
1
-5
/
+13
*
Make it more obvious when it happens that DLL plugin loading fails. Improve ...
Justin Clark-Casey (justincc)
2011-04-11
1
-1
/
+2
*
Merge branch 'queuetest' of ssh://opensimulator.org/var/git/opensim into queu...
Mic Bowman
2011-04-11
1
-1
/
+75
|
\
|
*
Fix a bug in the computation of the RTO. Basically... the RTO (the
Mic Bowman
2011-04-04
1
-2
/
+2
|
*
Fixed the prioritizer functions for the new priority queues
Mic Bowman
2011-04-04
1
-210
/
+82
|
*
Implements adaptive queue management and fair queueing for
Mic Bowman
2011-04-04
2
-120
/
+304
*
|
Removed some priority queue debugging code
Mic Bowman
2011-04-11
1
-80
/
+0
*
|
Changed the "not in scene" check in the prioritizier to just
Mic Bowman
2011-04-10
1
-2
/
+3
*
|
Split the priority queue class into a seperate file. LLClientView
Mic Bowman
2011-04-10
2
-205
/
+245
*
|
Fix a bug in the computation of the RTO. Basically... the RTO (the
Mic Bowman
2011-04-10
1
-2
/
+2
*
|
Fixed the prioritizer functions for the new priority queues
Mic Bowman
2011-04-10
1
-210
/
+82
*
|
Implements adaptive queue management and fair queueing for
Mic Bowman
2011-04-10
2
-120
/
+304
*
|
Add support for the new display name related functions in LSL. This does not
Melanie
2011-04-08
5
-4
/
+97
*
|
trivial whitespace removal to trigger a panda rebuild
Justin Clark-Casey (justincc)
2011-04-08
1
-11
/
+3
*
|
Fix bug where on duplication, the root part local id was continually used in ...
Justin Clark-Casey (justincc)
2011-04-06
1
-1
/
+1
*
|
Signal prim count taint if the AbsolutePosition of a scene object changes.
Justin Clark-Casey (justincc)
2011-04-06
2
-4
/
+28
*
|
Improve previous ILandObject method doc.
Justin Clark-Casey (justincc)
2011-04-06
3
-49
/
+87
*
|
Add method doc to some land bitmap methods in ILandObject.
Justin Clark-Casey (justincc)
2011-04-06
2
-18
/
+48
*
|
Change some text to make the autoreturn mechanism more obvious, and align wit...
Justin Clark-Casey (justincc)
2011-04-05
2
-3
/
+8
*
|
properly refresh object owner list when refresh button is hit on land parcel ...
Justin Clark-Casey (justincc)
2011-04-05
2
-9
/
+14
*
|
remove now unused individual LandData prim counts.
Justin Clark-Casey (justincc)
2011-04-05
5
-124
/
+27
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