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* Begin refactoring XmlRpcGroups to a more generic Groups module that allows ↵Michael Cortez2009-08-054-106/+201
| | | | for replaceable Groups Service Connectors.
* Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensimJustin Clark-Casey2009-08-041-12/+12
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| * trying to fix rare timer related exception.dr scofield (aka dirk husemann)2009-08-041-12/+12
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* | * Small commented out debug message for module loading, partly to test my ↵Justin Clark-Casey2009-08-041-0/+2
|/ | | | ability to commit with git
* Slight change to state management for attach scheduling.Alan Webb2009-08-043-13/+11
| | | | Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net>
* This change adds support for the attach event in scripts.Alan Webb2009-08-045-0/+41
| | | | | | | | | | | | | | | | | | | [1] Added a new OnAttach event to Scene/EventManager [2] Hooked up existing attach event handler in XEngine. [3] Modified SceneGraph and Scene.Inventory to trigger attach events at the appropriate places. I was forced to distribut the changes across two files because of the way attach processing is distributed across the two files. [4] In the case of RezSingleAttachmentFromInventory it is necessary to handle event scheduling in a special way. There is no synchronous path available, so the fact that this object is attached, and who it is attached to, is cached when the ScriptInstance is created. When the script is started, the attached handler is driven after on_rez (but before changed, this should be reviewed). Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net>
* starting to refactor path generation out of prim extrusiondahlia2009-08-031-2/+18
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* Revert the #3899 patch and it's two follow upsMelanie2009-08-043-49/+32
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* Update a misspelled nameMelanie2009-08-041-1/+1
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* Change the freeswitch out connector (which is pointless) to an in connectorMelanie2009-08-041-59/+44
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* Add the region module shell for the new freeswitch serviceMelanie2009-08-041-0/+128
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* Add plumbing for the SceneObjectDeleter to wait for the script engine toMelanie2009-08-0410-3/+72
| | | | allow final deletion of objects. Meant to support the attach(NULL_KEY) event,
* If the FreeSwitch context is unset or "public", then accept any context.Melanie2009-08-041-1/+1
| | | | This restores the "out of the box" functionality.
* Output the Freeswitch context received and the context set up in theMelanie2009-08-041-1/+1
| | | | debugging message so a mismatch can be corrected more easily
* * Tweak the caps manager so that the NPCAvatar works again.Teravus Ovares2009-08-015-13/+52
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* Add copyright header. Formatting cleanup.Jeff Ames2009-08-011-1/+1
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* * Fix a locking issue in the EventQueueTeravus Ovares2009-07-311-10/+22
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* * Fixed another potential httpserver leak.Teravus Ovares2009-07-301-2/+4
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* Thank you, dmiles, for a patch that allows more differentiated scriptMelanie Thielker2009-07-301-7/+26
| | | | | | permissions for YP scripts.
* Flag certain meshes to avoid vertex list compaction. This should help speed ↵Dahlia Trimble2009-07-301-0/+2
| | | | up meshing time at startup.
* * Remove and comment out old and unneeded parts of the old TextureDownload ↵Teravus Ovares2009-07-302-48/+39
| | | | | | | | | and UserTextureDownloadService modules. * These have been mostly replaced by the PriorityQueue sender in LLClientView (it was still using threads and poll processing!) * Thread Reduction! * Might have been sending more image packets then necessary previously, texture times 2. We'll see if this reduces the texture packet load.
* * An attempt to fix mantis #3953Teravus Ovares2009-07-292-3/+7
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* Thank you, coyled, for a patch to change Flotsamcache path generationMelanie Thielker2009-07-291-4/+4
| | | | | | to avoid directory overflow.
* Patch from Kai Ludwig: Fix prim drawing on maptile.Melanie Thielker2009-07-291-3/+3
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* * Adds the ability to have a thread efficient long poll service (such as the ↵Teravus Ovares2009-07-291-13/+80
| | | | | | | | | eventqueue) * If this doesn't melt the Http Server, this will significantly reduce the number of threads in use on regions with many users. * Adds AddPollServiceHTTPHandler, and RemovePollServiceHTTPHandler to BaseHttpServer * Generic enough to be used for many long poll services, not only the EventQueue.
* Add the missing block to the alert messageMelanie Thielker2009-07-281-0/+2
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* Add the new StatusData block to the other two searchh packetsMelanie Thielker2009-07-281-0/+10
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* Fix a null data block in DirClassifiedReply packet, preventing a sessionMelanie Thielker2009-07-281-0/+4
| | | | | | | crash in search. Fixes Mantis #3952
* Thank you, mcortez, for a patch to correct a folder bloat issue in theMelanie Thielker2009-07-281-3/+54
| | | | | | | Flotsam Asset Cache. Fixes mantis #3950
* Formatting cleanup.Jeff Ames2009-07-281-205/+198
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* Than you, otakup0pe, for a patch to correct llSetPos & friends' behaviorMelanie Thielker2009-07-271-14/+24
| | | | | | | for child prims. Fixes Mantis #3931
* Preserve the creator of items copied in inventory.Melanie Thielker2009-07-271-7/+7
| | | | | | Fixes Mantis #3946
* This does NOT address the issue in mantis #3940, but it may avoid the ↵diva2009-07-271-0/+1
| | | | exception reported there by WiLLuMPJuH Huisman pertaining to TeleportFailedPacket.
* * Fix Groups Module Null Reference when you were not a member of any group.Teravus Ovares2009-07-251-1/+2
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* Correct an issue in group packet sending that causes a nullref withMelanie Thielker2009-07-251-0/+1
| | | | | | libomv-0.7.
* * Updates libOMV to version 0.7.0Teravus Ovares2009-07-2516-57/+73
| | | | | | | | * Uses mantis #3811 as a base (thanks jhuliman) with changes. * E-mail regarding interface changes sent to the opensim-dev list * Archive: https://lists.berlios.de/pipermail/opensim-dev/2009-July/007219.html
* * Apply http://opensimulator.org/mantis/view.php?id=3855Justin Clarke Casey2009-07-241-24/+40
| | | | | | | * Prevent session crashes when something goes wrong with group invite. * Thanks mcortez.
* * minor ccclbsa712009-07-243-1/+16
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* * Updates RESTInterregionComms and LocalInterregionComms to the new region ↵Arthur Valadares2009-07-235-54/+97
| | | | | | | | | | | | | module interface. This fixes an issue where region references were being added but weren't being deleted, causing those "unnotified circuit" messages. * Also fixes tests accordingly - Fixes Mantis #3452 - Fixes Mantis #3388 - Fixes Mantis #3871 - Related to Mantis #3493
* Formatting cleanup.Jeff Ames2009-07-239-173/+170
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* Thank you, patnad, for a patch to advance the UrlModule's functionality.Melanie Thielker2009-07-221-6/+9
| | | | | | Mantis #3712
* * Fix SStats under the new HttpServer. (.ajax files are apparently reserved)Teravus Ovares2009-07-221-1/+1
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* * Whoops, forgot the water heightfield.Teravus Ovares2009-07-222-2/+5
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* * Exclude heightfield geom from the raycast test. Teravus Ovares2009-07-222-1/+70
| | | | | * Fixes mantis #3922
* Thank you, MarcelEdward, for a patch to add paying group join fees.Melanie Thielker2009-07-211-1/+12
| | | | | | | | Applied with changes (original patch would not compile) Whitespace changes removed Fixes Mantis #3926
* * Updated C# WebServer to the latest available source download (r19869) and ↵Teravus Ovares2009-07-212-6/+6
| | | | | | | | | | applied a few mods from the old version (now up on opensim-libs (VS 3.5 project). * Made various changes to BaseHttpServer to accommodate the new interfaces. * This version has been significantly re-architected and may fail in unusual and insidious ways. * Please pay attention to any errors you get and post a Mantis if you can reproduce an issue with the HTTPServer. I'm including the pdb and having the http server compiled in debug for a few weeks so that when an error occurs, it'll print the pertenant data. * Once again, this is the full C# WebServer, not the lite branch that is included in LibOMV (we need SSL!)
* * nothing in this commit, re-triggering panda.. which crashed while testing.Teravus Ovares2009-07-211-1/+1
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* * Fixed a case where a prim was a NullPhysicsActor instead of an OdePrimTeravus Ovares2009-07-212-73/+101
| | | | | | * Commented logic that wasn't being used. * This should fix the errors in OdeScene.near
* * Remove a noisy debug console message that was used for testing the camera ↵Teravus Ovares2009-07-191-1/+1
| | | | constraints. Ooops.
* * Created a way that the OpenSimulator scene can ask the physics scene to do ↵Teravus Ovares2009-07-1913-2/+460
| | | | | | | | | a raycast test safely. * Test for prim obstructions between the avatar and camera. If there are obstructions, inform the client to move the camera closer. This makes it so that walls and objects don't obstruct your view while you're moving around. Try walking inside a hollowed tori. You'll see how much easier it is now because your camera automatically moves closer so you can still see. * Created a way to know if the user's camera is alt + cammed or just following the avatar. * Changes IClientAPI interface by adding SendCameraConstraint(Vector4 CameraConstraint)