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* Add user ID to new estate user prompt, to make it clearer and consistent with...Justin Clark-Casey (justincc)2011-10-051-1/+1
* Change WebStatsModule to check its config properly, instead of catching the i...Justin Clark-Casey (justincc)2011-10-051-34/+7
* Remove unused local variable i from OdeScene.Simulate()Justin Clark-Casey (justincc)2011-10-051-3/+0
* Make reported sim fps more accurate, in line with frame time msJustin Clark-Casey (justincc)2011-10-053-24/+36
* Removed redundant scene presence lookups in HGMessageTransferModuleDan Lake2011-10-051-21/+4
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDan Lake2011-10-041-1/+10
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| * When creating a new user on the comand line, give the option of allowing a UU...Justin Clark-Casey (justincc)2011-10-041-1/+10
* | Removed redundant IClientAPI calls from TreePopulatorModule. Removing tree ob...Dan Lake2011-10-041-14/+2
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* Removed all refs to IClientAPI from IAttachmentsModule. Separated client hand...Dan Lake2011-10-044-384/+385
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDan Lake2011-10-034-65/+73
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| * trival tweak to trigger the continuous integration systemJustin Clark-Casey (justincc)2011-10-041-1/+1
| * Animation-States Turning Left, Turning Right implemented/enabledPixel Tomsen2011-10-041-2/+6
| * Return NULL_KEY from llGetTexture if a non-existent face is indicated, rather...Justin Clark-Casey (justincc)2011-10-041-1/+1
| * For llGetTexture(), if the face texture asset is in the inventory, return the...Justin Clark-Casey (justincc)2011-10-041-1/+16
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-10-033-10/+10
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| * | Remove vestigal RegionStatus.SlaveScene.Justin Clark-Casey (justincc)2011-10-032-60/+49
* | | Removed redundant code in AttachmentsModule and simplified interfaces which c...Dan Lake2011-10-036-131/+83
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* | Remove usage of Linden packet types from inside Attachments Module and interfaceDan Lake2011-10-033-10/+10
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* Remove unimplementated UpdateMovement() methods from SOG, SOP.Justin Clark-Casey (justincc)2011-10-014-17/+1
* Remove OpenSim.Region.Examples.SimpleModuleJustin Clark-Casey (justincc)2011-10-017-1634/+0
* llGetLinkKey, llGetLinkName Fix for sitting AvatarPixel Tomsen2011-10-011-0/+41
* minor: remove clutter null check from pass in config to AvatarFactoryModule.I...Justin Clark-Casey (justincc)2011-10-012-8/+14
* Add Enabled switch in new [Attachments] section in OpenSimDefaults.ini to all...Justin Clark-Casey (justincc)2011-09-302-4/+53
* llAvatarOnLinkSitTarget ImplementationPixel Tomsen2011-09-293-0/+20
* Add en_US culture setting to the async delete to inventory thread, to avoid a...Justin Clark-Casey (justincc)2011-09-261-0/+5
* Fix for rezzing and derezzing HUDs (see Mantis #5406). From now on updates ar...Snoopy Pfeffer2011-09-252-2/+11
* Remove the unimplented "clear assets" command.Justin Clark-Casey (justincc)2011-09-241-9/+0
* Added a setting to [Startup] section of config that will allow the simulator ...Kevin Houlihan & Michelle Argus2011-09-241-3/+6
* Don't try and resolve user account for authorization if the agent has come in...Justin Clark-Casey (justincc)2011-09-241-1/+11
* Improve locking when access queue in EventQueueGetModuleJustin Clark-Casey (justincc)2011-09-241-14/+17
* remove unused SOP.Create() methodJustin Clark-Casey (justincc)2011-09-231-14/+0
* Fix avatar parameter updating for viewer 3 and maybe 2.Justin Clark-Casey (justincc)2011-09-235-88/+258
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-09-221-5/+5
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDan Lake2011-09-219-87/+25
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| * | Commented out new debug statements in ScenePresenceDan Lake2011-09-211-5/+5
* | | Fix failure to teleport when an agent is lured on the same sim (and probably ...Justin Clark-Casey (justincc)2011-09-222-9/+18
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* | Reinstate option to land an npc when it reaches a target.Justin Clark-Casey (justincc)2011-09-229-87/+25
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* Move code which handles NPC movement into Scene so that this can also be used...Justin Clark-Casey (justincc)2011-09-213-1/+203
* Remove unused and never set SP.PreviousRotationJustin Clark-Casey (justincc)2011-09-211-8/+0
* get rid of an incredibly noisy logging message from the last commitJustin Clark-Casey (justincc)2011-09-211-1/+1
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-09-211-10/+14
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| * Make debug statements in ScenePresence consistent and add a few moreDan Lake2011-09-201-10/+14
* | When calling osNpcMoveTo(), rotate the avatar in the direction of travel.Justin Clark-Casey (justincc)2011-09-212-6/+33
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* adjust some whitespace to trigger another build, to check the last failure wa...Justin Clark-Casey (justincc)2011-09-171-2/+2
* Remove old bullet DotNET and X libraries in preparation for BulletSJustin Clark-Casey (justincc)2011-09-179-7027/+0
* On setting a new avatar appearance, if height hasn't changed then don't set t...Justin Clark-Casey (justincc)2011-09-172-1/+7
* Stop the avatar stalling on its first boarder cross when using the ODE pluginJustin Clark-Casey (justincc)2011-09-162-6/+23
* minor: I was wrong about OffsetPosition - sometimes it genuinely does return ...Justin Clark-Casey (justincc)2011-09-161-0/+4
* Remove setter from SP.OffsetPosition, since all sets should flow through SP.A...Justin Clark-Casey (justincc)2011-09-162-5/+23
* Fix build errors on Windows by adding missing OpenSim.Services.Base referencejustincc2011-09-161-1/+2