| Commit message (Expand) | Author | Age | Files | Lines |
* | In XEngine.DoOnRezScript() use Culture.SetCurrentCulture() instead of constru... | Justin Clark-Casey (justincc) | 2012-12-05 | 1 | -2/+1 |
* | On XEngine.ProcessEventHandler(), instead of creating a new CultureInfo on ev... | Justin Clark-Casey (justincc) | 2012-12-05 | 1 | -2/+1 |
* | minor: also comment out the debug log message which reports searching for chi... | Justin Clark-Casey (justincc) | 2012-12-04 | 1 | -2/+2 |
* | minor: Comment out "Delivering IM to..." messages for now. | Justin Clark-Casey (justincc) | 2012-12-04 | 1 | -3/+3 |
* | minor: Put Scene.PhysicsRequestAsset() into standard C# xml format. | Justin Clark-Casey (justincc) | 2012-12-04 | 1 | -4/+11 |
* | Bug fix in OfflineMessageModule. Mantis #6446 | Diva Canto | 2012-12-04 | 1 | -1/+1 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | BlueWall | 2012-12-03 | 14 | -287/+578 |
|\ |
|
| * | BulletSim: Reduce idle region physics overhead where there are MANY | Robert Adams | 2012-12-03 | 7 | -80/+95 |
| * | BulletSim: rework angular corrections to remove any hybrid code and compute a... | Robert Adams | 2012-12-03 | 4 | -111/+115 |
| * | BulletSim: add stubs for generalization of preStep actions. Will eventually r... | Robert Adams | 2012-12-03 | 2 | -3/+22 |
| * | BulletSim: begin tracking a TODO list. There just are so many things to remem... | Robert Adams | 2012-12-03 | 1 | -0/+112 |
| * | BulletSim: revert angular vertical attraction from motor to code. The motor c... | Robert Adams | 2012-12-03 | 1 | -47/+19 |
| * | BulletSim: format vehicle detail logging messages so vehicle changs are group... | Robert Adams | 2012-12-03 | 2 | -17/+17 |
| * | BulletSim: localize vehicle property setting so the vehicle prim is only upda... | Robert Adams | 2012-12-03 | 1 | -33/+128 |
| * | BulletSim: Add DumpActivationInfo2 function. Change static objects from DISAB... | Robert Adams | 2012-12-01 | 4 | -10/+15 |
| * | BulletSim: remove time scaling of computed vehicle absolute velocity since Bu... | Robert Adams | 2012-11-29 | 3 | -48/+73 |
| * | BulletSim: add copyright header where it is missing. Remove some unnecessary ... | Robert Adams | 2012-11-29 | 2 | -3/+31 |
| * | BulletSim: add expanded call to IMesher/Meshmerizer which enables/disables me... | Robert Adams | 2012-11-29 | 4 | -10/+26 |
| * | BulletSim: reverse direction of hover correction. Removes problem with vehicl... | Robert Adams | 2012-11-29 | 1 | -8/+8 |
* | | XmlRpcGridRouter | BlueWall | 2012-12-03 | 4 | -19/+77 |
|/ |
|
* | BulletSim: fix boats floating low by removing LIMIT_MOTOR_UP flag from TYPE_B... | Robert Adams | 2012-11-28 | 1 | -3/+15 |
* | BulletSim: move GetWaterLevelAtXYZ from BSScene to BSPhysTerrain. | Robert Adams | 2012-11-28 | 7 | -22/+63 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2012-11-27 | 3 | -4/+66 |
|\ |
|
| * | Stop logging spurious asset data for {0} is zero length error for sculpts/mesh | Justin Clark-Casey (justincc) | 2012-11-28 | 2 | -1/+9 |
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2012-11-28 | 4 | -205/+296 |
| |\ |
|
| * | | Show many more primitive properties on console command "show part name/id/pos" | Justin Clark-Casey (justincc) | 2012-11-28 | 1 | -3/+57 |
* | | | Bug fix in Offline IM for inventory transfers. The items were being placed tw... | Diva Canto | 2012-11-27 | 1 | -11/+15 |
| |/
|/| |
|
* | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2012-11-27 | 80 | -1991/+2502 |
|\ \ |
|
| * | | BulletSim: reorganize linear movement routine into separate subroutines enabl... | Robert Adams | 2012-11-27 | 1 | -58/+79 |
| * | | BulletSim: fix terrain mesh generation for problem with regions that have une... | Robert Adams | 2012-11-27 | 1 | -6/+16 |
| * | | BulletSim: reorganize angular movement routine into separate subroutines enab... | Robert Adams | 2012-11-27 | 1 | -95/+114 |
| * | | BulletSim: implementation of vertical attraction motor. | Robert Adams | 2012-11-27 | 1 | -41/+62 |
| * | | BulletSim: add 'infinite' timescale that does not reduce motor target or fric... | Robert Adams | 2012-11-27 | 1 | -10/+27 |
| |/ |
|
| * | BulletSim: increase vehicle stability by suppressing Bullet's update to angul... | Robert Adams | 2012-11-26 | 4 | -59/+26 |
| * | BulletSim: use m_angularMotor to do the basic movement. Add the setting of sa... | Robert Adams | 2012-11-25 | 1 | -60/+64 |
| * | BulletSim: up the vehicle angular damping to 0.95. Still trying to overcome t... | Robert Adams | 2012-11-25 | 1 | -2/+2 |
| * | BulletSim: organize MoveLinear code for understandability. Make LIMIT_MOTOR_U... | Robert Adams | 2012-11-25 | 1 | -89/+40 |
| * | BulletSim: add ToString override to BSVMotor. | Robert Adams | 2012-11-25 | 1 | -1/+6 |
| * | BulletSim: add BSVMotor as BSDynamics linear motor. | Robert Adams | 2012-11-25 | 2 | -27/+74 |
| * | BulletSim: clean up TODO list. It is kept somewhere wlse that should be more ... | Robert Adams | 2012-11-25 | 2 | -18/+17 |
| * | BulletSim: small change to add position correction force with AddForce rather... | Robert Adams | 2012-11-25 | 2 | -16/+22 |
| * | BulletSim: complete vector motor. Correct line endings. | Robert Adams | 2012-11-25 | 1 | -104/+129 |
| * | BulletSim: add terrain collision margin and vehicle angular damping | Robert Adams | 2012-11-25 | 1 | -0/+7 |
| * | BulletSim: add parameter for terrain collision margin. | Robert Adams | 2012-11-25 | 3 | -54/+45 |
| * | BulletSim: Add tables and initialization for different attributes for differe... | Robert Adams | 2012-11-25 | 2 | -0/+198 |
| * | Combine TestDeleteSceneObjectAsync() with TestDeRezSceneObject() as they are ... | Justin Clark-Casey (justincc) | 2012-11-24 | 3 | -106/+83 |
| * | Fix regression TestDeleteSceneObjectAsyncToUserInventory by adding a BasicInv... | Justin Clark-Casey (justincc) | 2012-11-24 | 1 | -7/+12 |
| * | Consistenly make NUnit test cases inherit from OpenSimTestCase which automati... | Justin Clark-Casey (justincc) | 2012-11-24 | 44 | -45/+46 |
| * | In ArchiverTests, use the local instantiated SceneManager rather than potenti... | Justin Clark-Casey (justincc) | 2012-11-24 | 1 | -20/+7 |
| * | Fix bug where loading an OAR with a deeded parcel would always set the parcel... | Justin Clark-Casey (justincc) | 2012-11-24 | 7 | -213/+300 |