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* * MRM AdjustmentsAdam Frisby2009-04-014-14/+32
| | | | | | | * Renamed 'Material' to PhysicsMaterial (Wood, Glass, Metal, etc.). May want to place in subclass with other physics specific properties. (We however need to support these features in ODE/etc first.) * Renamed Faces to Materials. IObjectFace to IObjectMaterial - this is for clarity for those coming from a 3D Programming background (it also makes more sense if/when we support Meshes in core). Properties and members remain identical. * Added XMLDoc comments to IObject to assist people writing MRMs in XMLDoc aware editors.
* * MRM AdjustmentsAdam Frisby2009-04-014-15/+150
| | | | | | | | * Changes World.Objects from Array IObject[] to IObjectAccessor. * Syntactically identical in most behaviour, however the indexer is now ranges not from 0..Count, but any valid internal LocalID. Additional indexers have been added for UUID. * Example: for(int i=0;i<World.Objects.Count;i++) will not work any more, however foreach(World.Objects) will remain functional. * This prevents us needing to create a list for each access to World.Objects which should [in theory] present a dramatic speed improvement to MRM scripts frequently accessing World.Objects.
* * Adds World.Avatars[] to MRM Scripting. Contains an enumerable array ↵Adam Frisby2009-04-015-1/+73
| | | | | | | containing IAvatar instances for each avatar in the region. * Adds Test/TestModule.cs which demonstrates a very quick and simple MRM Test.
* * Removes some hard-coded magic numbers relating to RegionSize. We now use ↵Adam Frisby2009-04-012-29/+28
| | | | | | | Constants.RegionSize as expected. (Working towards enlarged or smaller regionsizes that arent multiples of 256m) * Adds minor functionality to MRM Scripting.
* Finally clean up the Scene.Permissions and permissions module.Melanie Thielker2009-04-012-832/+395
| | | | | | | | | Permissions now use proper events and not delegate lists, which makes for much easier reading and much less work adding new methods. I finally found a way to raise events with return values without it becoming late bound.
* Adding the Length override to the KillPacketMelanie Thielker2009-03-311-0/+6
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* Turning the wind module off by default.diva2009-03-311-1/+1
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* From: Alan M Webb <alan_webb@us.ibm.com>Dr Scofield2009-03-311-1/+9
| | | | | | | Add sanity check to fly-height calculation so that it does not attempt to retrieve information from non-existent regions.
* * Refactored out and de-duplicated Base64ToString(string)lbsa712009-03-311-8/+2
| | | | | * Fixed minor typo
* Thanks rtomita for a patch to add a handler for the RemoveInventoryObjects ↵Jeff Ames2009-03-311-0/+29
| | | | packet. (bug #3304)
* Thank you kindly, MCortez for a patch that:Charles Krinke2009-03-319-101/+808
| | | | | | | | | | | | With some support from HomerH, this patch adds support for Wind Model plugins via the mono.Addin framework. * Adds console & OSSL access to Wind Parameters * Adds plug-in support for custom wind models * Provides two example Wind Model plug-ins Documentation for the wind module is temporarily located at http://code.google.com/p/flotsam/wiki/CoreWindModule [^] -- will move this documentation to http://opensimulator.org [^] after the patch has been committed.
* Update svn properties, add copyright header, formatting cleanup.Jeff Ames2009-03-316-482/+477
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* * Fix test breakage by always inserting a gods module when testingJustin Clarke Casey2009-03-301-1/+1
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* * minor: remove mono compiler warningsJustin Clarke Casey2009-03-302-21/+20
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* * refactor: Move god related methods in Scene out to a moduleJustin Clarke Casey2009-03-304-119/+218
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* * Remove a debug line of localIDsTeravus Ovares2009-03-301-1/+1
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* * Fixing thread safety of avatar adding and removing from the Physics Scene ↵Teravus Ovares2009-03-303-7/+29
| | | | | | | in the ODEPlugin * This may help one of the symptoms or mantis 3363 , however it probably won't solve the occasional NonFinite Avatar Position detected.. issues that some people see. That is probably an entirely different issue(NaN).
* Add PickInfoReply packet.Melanie Thielker2009-03-303-0/+31
| | | | | | Fixes Mantis #3324
* Thank you Flyte Xevious for Mantis #3361 - Implementation of llEdgeOfWorldDahlia Trimble2009-03-291-2/+60
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* Another bit of refactoring to try to make sense of ↵diva2009-03-293-3/+4
| | | | OpenSim.Framework.Communications. Everything that looks like a service, with service handlers, moved to .Services -- i.e. LoginService and Response, and GridInfoService. The rest of the changes were to adapt to the new locations of those files.
* Moved some files around, so that it's easier to share code between ↵diva2009-03-293-807/+166
| | | | standalone and the grid services. Should not affect any functionality.
* Don't let a missing configuration cause a NREMelanie Thielker2009-03-292-0/+11
| | | | | | Fixes Mantis #3355
* Add AcceptNotices member to GroupMembershipData and an overload toMelanie Thielker2009-03-291-0/+1
| | | | | | IGroupsModule interface
* Module interface changeMelanie Thielker2009-03-291-1/+1
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* Change the client API to use GridInstantMessage for the "last mile" of IMMelanie Thielker2009-03-298-111/+57
| | | | | | | sending. With this change, all methods that handle IM now use GridInstantMessage rather than individual parameters.
* Finish the offline IM module (still needs a server). Add rudimentaryMelanie Thielker2009-03-295-8/+218
| | | | | | | support for the mute list (no functionality yet, but allows the RetrieveInstantMessages event to fire now).
* Minor bug fix in UpdateItem (meta data).diva2009-03-281-1/+3
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* * Adding some heuristic error correction to the j2k decoder module to combat ↵Teravus Ovares2009-03-281-1/+83
| | | | | | | | some of the situations that we see in mantis 3049 . * This may help people on certain 64 bit systems where the end byte position of each layer data packet is incorrect but the start positions are correct. * The console will still be extremely chatty with 'Inconsistent packet data in JPEG2000 stream:' messages, however.. if OpenSimulator was able to recover the data, it will say HURISTICS SUCCEEDED
* Add mute list request event and dummy responseMelanie Thielker2009-03-283-2/+38
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* Fix the plumbing in the offline message module.Melanie Thielker2009-03-282-27/+51
| | | | | | No functionality yet.
* Add a module skeleton for offline IM storage. No functionality yet.Melanie Thielker2009-03-281-0/+131
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* * Remove redundancies in ScenePresenceTeravus Ovares2009-03-281-63/+59
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* * Adds AgentUUIDs into the CourseLocationUpdate to improve compatibility ↵Teravus Ovares2009-03-284-5/+14
| | | | | | | with LibOMV based clients. * Modifies the IClientAPI! So client stacks will need to be modified!
* Small bugs fixed related to ownership and permissions.diva2009-03-281-9/+18
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* Add the events needed for profiles.Melanie Thielker2009-03-273-0/+65
| | | | | | Fixes Mantis #3324
* * This updates LibOMV to the current release 0.6.0 on March 19 2009Teravus Ovares2009-03-275-13/+13
| | | | | | * Important: HttpServer.dll was changed to HttpServer_OpenSim.dll so that the HttpServer references do not conflict if you've copied the OpenMetaverse.Http.dll and requirements to the OpenSimulator bin folder. This means that if you reference HttpServer.dll in any projects, you will need to change the reference to HttpServer_OpenSim.dll. It still uses the Same HttpServer namespace though.
* * refactor: call some EventManager triggers directly rather than through sceneJustin Clarke Casey2009-03-273-23/+10
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* Moved a method GetDefaultVisualParameters from Scene to AvatarAppearance, ↵diva2009-03-272-14/+6
| | | | where it belongs. Better error handling in ScenePresence.CopyFrom.
* * minor: remove one mono compiler warningJustin Clarke Casey2009-03-271-1/+1
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* * Implement * wildcard in save iar requestsJustin Clarke Casey2009-03-271-14/+36
| | | | | | * not yet ready for use
* * Fix single item iar savingJustin Clarke Casey2009-03-272-7/+11
| | | | | | * Not yet ready for use
* Remove a hardcoded flow/dependency on the money module from LLCLientViewMelanie Thielker2009-03-273-39/+25
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* * minor: move RegionSettingsSerializer into OpenSim.Framework.SerializationJustin Clarke Casey2009-03-273-257/+2
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* * Also temporarily disable T032_CrossAttachments() since this relies on the ↵Justin Clarke Casey2009-03-271-1/+1
| | | | execution of T021_TestCroswsToNewRegion()
* * Temporarily disable ScenePresenceTests.T021_TestCrossToNewRegion() as this ↵Justin Clarke Casey2009-03-271-1/+1
| | | | | | | | has both WaitOnes() which don't time out and tight loops * Going to see if this stops the freeze failures where (though there may also be a separate occasional failure in the save oar test)
* * For each test in OpenSim.Region.Framework.Scenes.Tests, tell the console ↵Justin Clarke Casey2009-03-275-5/+48
| | | | | | | | | when the test starts * This is to help identify which test is freezing, since all the tests in the previous dll (coremodules) succeed * Unfortunately they are not executed in the same order in which the results are listed in Bamboo
* svn:eol-style property set.diva2009-03-271-208/+208
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* svn:eol-style property set.diva2009-03-271-123/+124
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* Notecard updates bypassing the regions. (HGStandalone only)diva2009-03-261-26/+107
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* * correct iar root folder location for saving of individual itemsJustin Clarke Casey2009-03-261-1/+1
| | | | | | * however, rest of the path components are still currently wrong so this is broke