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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
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*
minor: Add a little more detail to IOException logging in XEngine.SetXMLState()
Justin Clark-Casey (justincc)
2012-06-19
1
-11
/
+14
*
Change read config paramter from max_urls_per_simulator to max_external_urls_...
Justin Clark-Casey (justincc)
2012-06-16
1
-1
/
+1
*
Implement max_external_urls_per_simulator setting in [LL-Functions] to allow ...
Justin Clark-Casey (justincc)
2012-06-16
1
-1
/
+8
*
Add region name to UseCircuitCode log messages
Justin Clark-Casey (justincc)
2012-06-15
1
-4
/
+4
*
Put all debug console commands into a single Debug section rather than scatte...
Justin Clark-Casey (justincc)
2012-06-15
3
-5
/
+5
*
Make the "debug http" command available for robust as well as the simulator. ...
Justin Clark-Casey (justincc)
2012-06-15
1
-32
/
+2
*
Add main instance to internal MainServer.m_Servers list to simplify internal ...
Justin Clark-Casey (justincc)
2012-06-15
2
-1
/
+11
*
minor: Tell user the current debug http level if "debug http" console command...
Justin Clark-Casey (justincc)
2012-06-15
1
-3
/
+11
*
When setting debug http level, do this for all known http servers, not just t...
Justin Clark-Casey (justincc)
2012-06-15
1
-1
/
+1
*
Make XMLRPCModule use an existing HTTP server if one already exists on the de...
Justin Clark-Casey (justincc)
2012-06-15
1
-4
/
+5
*
Get rid of some unnecessary null checks in RegionApplicationBase.StartupSpeci...
Justin Clark-Casey (justincc)
2012-06-15
1
-9
/
+5
*
minor: Extend 'debug http' usage statement to 0..3 from 0..2
Justin Clark-Casey (justincc)
2012-06-14
1
-1
/
+1
*
Shuffle "debug http" levels so that 1 and 2 now cause different levels of war...
Justin Clark-Casey (justincc)
2012-06-14
1
-4
/
+5
*
Fix very recent regression in 917d753 where I put the ++updatesThisCall outsi...
Justin Clark-Casey (justincc)
2012-06-14
1
-2
/
+2
*
If we're going to discard a terse update block because it's now someone else'...
Justin Clark-Casey (justincc)
2012-06-14
1
-2
/
+4
*
correct wrong incomplete comment from previous commit 3c3ea19 in AttachmentsM...
Justin Clark-Casey (justincc)
2012-06-14
1
-1
/
+2
*
Fix a bug where scene objects attached as HUDs through scripts would not disa...
Justin Clark-Casey (justincc)
2012-06-14
1
-0
/
+13
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-06-14
1
-4
/
+29
|
\
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*
Fix not sending TransferInfo when an asset is not found. This clogs
Melanie
2012-06-14
1
-4
/
+29
*
|
Fix a race condition where an object update for a hud could be sent to non-ow...
Justin Clark-Casey (justincc)
2012-06-14
1
-3
/
+24
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/
*
Add SOG.HasPrivateAttachmentPoint to tell if a SOG has a private attachment p...
Justin Clark-Casey (justincc)
2012-06-14
3
-7
/
+21
*
minor: remove unnecessary IsAttachment = false setting for new object in Uplo...
Justin Clark-Casey (justincc)
2012-06-14
1
-1
/
+0
*
minor: refactor part of LLClientView.ProcessEntityUpdates() to remove duplica...
Justin Clark-Casey (justincc)
2012-06-13
1
-5
/
+7
*
Remove long obsolete and unused IClientAPI.KillEndDone()
Justin Clark-Casey (justincc)
2012-06-13
3
-13
/
+0
*
Add ObjectUpdate as one of the packets that can be screened out when setting ...
Justin Clark-Casey (justincc)
2012-06-13
1
-1
/
+2
*
In the osGetGrid functions, if the [GridInfo] section does not exist then ret...
Justin Clark-Casey (justincc)
2012-06-13
1
-1
/
+6
*
Committing the Avination implementation of llCastRay. This is a complete rewrite
Melanie
2012-06-13
1
-100
/
+345
*
Add variable timer configureation for the timer_Script
BlueWall
2012-06-12
1
-1
/
+6
*
Remove accidental timeout left in during earlier debugging. Has been in sinc...
Justin Clark-Casey (justincc)
2012-06-12
1
-1
/
+1
*
OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather...
Justin Clark-Casey (justincc)
2012-06-12
4
-49
/
+29
*
Set IClientAPI.IsActive = false early on client removal due to ack timeout ra...
Justin Clark-Casey (justincc)
2012-06-12
1
-29
/
+35
*
If the simulator closes a root agent due to ack timeout, then send the client...
Justin Clark-Casey (justincc)
2012-06-12
1
-2
/
+20
*
In PresenceDetector.OnConnectionClose(), use the IsChildAgent check already a...
Justin Clark-Casey (justincc)
2012-06-12
3
-18
/
+6
*
Comment out the scene presence sitting debug log messages for now
Justin Clark-Casey (justincc)
2012-06-11
1
-6
/
+6
*
Revert "Bind ~ and ! operators in LSL tighter in order to resolve issues in L...
Justin Clark-Casey (justincc)
2012-06-11
1
-3956
/
+3978
*
Add last frame time monitor to MonitorModule now that this value is useful
Justin Clark-Casey (justincc)
2012-06-11
1
-0
/
+8
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-06-11
3
-0
/
+106
|
\
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*
Commitig the Avination implementation of llTeleportAgent and
Melanie
2012-06-11
3
-0
/
+106
*
|
Bind ~ and ! operators in LSL tighter in order to resolve issues in LSL where...
Justin Clark-Casey (justincc)
2012-06-09
1
-3978
/
+3956
|
/
*
Fix regression in 5f4f9f0 (Fri Jun 8 2012) which stopped "show stats" and jso...
Justin Clark-Casey (justincc)
2012-06-08
1
-0
/
+2
*
Stop sending a DisableSimulator packet in LLClientView.Close(), which is a du...
Justin Clark-Casey (justincc)
2012-06-08
1
-4
/
+0
*
Instead of retrieving the known client again in LLUDPServer.RemoveClient(), c...
Justin Clark-Casey (justincc)
2012-06-08
1
-21
/
+10
*
If logging a client out due to ack timeout, do this asynchronously rather tha...
Justin Clark-Casey (justincc)
2012-06-08
2
-10
/
+20
*
Add regression test for client logout due to ack timeout.
Justin Clark-Casey (justincc)
2012-06-08
4
-93
/
+103
*
Remove null checks at top of LLUDPServer.ProcessInPacket(). Neither packet n...
Justin Clark-Casey (justincc)
2012-06-08
1
-8
/
+1
*
Store already retrieve IClientAPI in IncomingPacket structure for later use r...
Justin Clark-Casey (justincc)
2012-06-08
2
-15
/
+16
*
Don't make duplicate call to ScenePresence.Close() separately in ETM.DoTelepo...
Justin Clark-Casey (justincc)
2012-06-08
4
-82
/
+74
*
Go back to calling IncomingCloseAgent() in the "kick user" command for consis...
Justin Clark-Casey (justincc)
2012-06-08
2
-7
/
+1
*
Remove duplicate update of user count in Scene.IncomingCloseAgent()
Justin Clark-Casey (justincc)
2012-06-08
3
-14
/
+27
*
Fix bug with "kick user" reducing agent counts by 2 instead of 1.
Justin Clark-Casey (justincc)
2012-06-08
3
-22
/
+24
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