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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
refactor: simplify EntityBase.IsDeleted property
Justin Clark-Casey (justincc)
2011-08-24
3
-10
/
+5
*
extend initial rez regression test to check that attachment is phantom
Justin Clark-Casey (justincc)
2011-08-24
1
-9
/
+14
*
Make objects attached from the ground phantom
Justin Clark-Casey (justincc)
2011-08-24
2
-2
/
+12
*
add SOG helper properties IsPhantom, IsTemporary, etc. to improve code readab...
Justin Clark-Casey (justincc)
2011-08-24
1
-20
/
+46
*
return InventoryItemBase from AddSceneObjectAsAttachment()
Justin Clark-Casey (justincc)
2011-08-24
1
-8
/
+4
*
refactor: move Scene.Inventory.attachObjectAssetStore() into AttachmentsModul...
Justin Clark-Casey (justincc)
2011-08-24
2
-86
/
+100
*
get rid of pointless grp null check in attachObjectAssetStore()
Justin Clark-Casey (justincc)
2011-08-24
1
-73
/
+69
*
minor: remove hardcoded region numbers with the region size constant and a cu...
Justin Clark-Casey (justincc)
2011-08-24
1
-2
/
+2
*
refactor: remove pointless AgentId argument from attachObjectAssetStore()
Justin Clark-Casey (justincc)
2011-08-24
2
-2
/
+2
*
add TestAddAttachmentFromGround() regression test
Justin Clark-Casey (justincc)
2011-08-24
2
-2
/
+32
*
Fix llAttachToAvatar()
Justin Clark-Casey (justincc)
2011-08-24
6
-24
/
+80
*
rename AttachmentsModule.ShowDetachInUserInventory() to DetachSingleAttachmen...
Justin Clark-Casey (justincc)
2011-08-23
4
-23
/
+14
*
remove mono compiler warnings
Justin Clark-Casey (justincc)
2011-08-23
9
-16
/
+4
*
replace TestRemoveAttachments() with a more thorough TestRemoveAttachment()
Justin Clark-Casey (justincc)
2011-08-23
1
-51
/
+27
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-08-23
1
-3
/
+10
|
\
|
*
Protect a check for default texture entry when setting alpha values. Apparently
Mic Bowman
2011-08-23
1
-3
/
+10
*
|
replace old TestAddAttachments() with a more thorough TestAddAttachment()
Justin Clark-Casey (justincc)
2011-08-23
1
-7
/
+28
|
/
*
Remove pointless contains check in ScenePresence.RemoveAttachment()
Justin Clark-Casey (justincc)
2011-08-23
1
-6
/
+1
*
If an object failed to attach due to an exception, then try and detach it fro...
Justin Clark-Casey (justincc)
2011-08-23
1
-1
/
+2
*
If an attachment fails, then start logging the exception for now, in order to...
Justin Clark-Casey (justincc)
2011-08-22
3
-61
/
+84
*
Add warning log message to say which attachment fails validation in order to ...
Justin Clark-Casey (justincc)
2011-08-22
1
-0
/
+10
*
minor: comment out simulator features log line
Justin Clark-Casey (justincc)
2011-08-22
1
-1
/
+1
*
Add ISimulatorFeaturesModule so that other modules can register features in a...
Justin Clark-Casey (justincc)
2011-08-22
2
-36
/
+129
*
Thanks Neil Canham for fixing bulk inventory updates, no sending BulkInventor...
Snoopy Pfeffer
2011-08-22
2
-2
/
+13
*
Add avatar and attachments to llRegionSay
BlueWall
2011-08-20
3
-11
/
+71
*
Add llRegionSayTo
BlueWall
2011-08-19
5
-6
/
+68
*
Fix exception when using BasicPhysics
Robert Adams
2011-08-19
1
-2
/
+2
*
Stop NPC's getting hypergrid like names in some circumstances.
Justin Clark-Casey (justincc)
2011-08-19
4
-29
/
+101
*
refactor: fold CreateSceneViewer() back into ScenePresence constructor
Justin Clark-Casey (justincc)
2011-08-18
1
-6
/
+1
*
refactor: Fold 3 ScenePresence() constructors into one since only one is called.
Justin Clark-Casey (justincc)
2011-08-18
1
-9
/
+2
*
Don't try to save changed attachment states when an NPC with attachments is r...
Justin Clark-Casey (justincc)
2011-08-18
10
-18
/
+26
*
comment out noisy attachments logging
Justin Clark-Casey (justincc)
2011-08-17
1
-5
/
+5
*
For now, supress 'OH NOES' warnings given by HGInventoryBroker.CacheInventory...
Justin Clark-Casey (justincc)
2011-08-17
1
-5
/
+5
*
Fix issue where loading a new appearance onto an NPC would not remove the pre...
Justin Clark-Casey (justincc)
2011-08-17
3
-3
/
+14
*
extend test to check that there is one attachment and that it has the right name
Justin Clark-Casey (justincc)
2011-08-17
1
-1
/
+6
*
Add new regression TestRezAttachmentsOnAvatarEntrance() to do simple attachme...
Justin Clark-Casey (justincc)
2011-08-17
4
-11
/
+33
*
get rid of logged warnings about lack of some modules - afaik these never occ...
Justin Clark-Casey (justincc)
2011-08-16
1
-10
/
+0
*
Add new FireAndForgetMethod.None.
Justin Clark-Casey (justincc)
2011-08-16
1
-13
/
+33
*
Move some previously common code back into separate tests. Remove unused reg...
Justin Clark-Casey (justincc)
2011-08-16
1
-10
/
+9
*
Isolate existing incomplete attachments tests rather than have them rely on e...
Justin Clark-Casey (justincc)
2011-08-16
1
-5
/
+5
*
drop number of attachments in test from 3 to 2 to reduce text complexity
Justin Clark-Casey (justincc)
2011-08-16
1
-4
/
+1
*
remove setting up of second scene in attachments since it's not currently used
Justin Clark-Casey (justincc)
2011-08-16
1
-24
/
+21
*
relocate AttachmentTests.cs to AttachmentsModuleTests.cs
Justin Clark-Casey (justincc)
2011-08-16
1
-2
/
+2
*
minor: remove some mono compiler warnings
Justin Clark-Casey (justincc)
2011-08-16
2
-5
/
+6
*
minor: change some comment text in flotsam asset cache
Justin Clark-Casey (justincc)
2011-08-16
1
-4
/
+3
*
On Flotsam asset cache, go back to moving the file from the temporary locatio...
Justin Clark-Casey (justincc)
2011-08-16
1
-26
/
+47
*
Add "shutdown" message to RegionReady
BlueWall
2011-08-15
1
-0
/
+5
*
Added console command "delete object outside" to delete all objects outside r...
Snoopy Pfeffer
2011-08-15
1
-2
/
+37
*
WorldMap: Added map item for Land-for-Sale. Implemented backlist item timeout...
Snoopy Pfeffer
2011-08-14
1
-19
/
+187
*
llGetPrimitiveParams fix prim hollow/hole shape value
Micheil Merlin
2011-08-13
2
-3
/
+178
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