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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
Bug fix in object serialization -- sculpt data was wrong.
Diva Canto
2011-04-12
1
-1
/
+1
*
refactor: simplify bRayEndIsIntersection boolean set from RayEndIsIntersectio...
Justin Clark-Casey (justincc)
2011-04-12
2
-26
/
+2
*
If an object is rezzed directly from a prim inventory then give it the rotati...
Justin Clark-Casey (justincc)
2011-04-12
1
-1
/
+1
*
Allow a null rotation to be passed in to RezObject so that we can control whe...
Justin Clark-Casey (justincc)
2011-04-12
1
-7
/
+13
*
Fix (add) ability to rez objects by dragging them out of another prim's inven...
Justin Clark-Casey (justincc)
2011-04-12
2
-5
/
+58
*
minor: remove now inaccurate comment
Justin Clark-Casey (justincc)
2011-04-11
1
-1
/
+1
*
minor: remove some mono compiler warnings
Justin Clark-Casey (justincc)
2011-04-11
1
-10
/
+4
*
minor: adjust some spacing and indentation
Justin Clark-Casey (justincc)
2011-04-11
1
-10
/
+10
*
Implimented HTTP_VERIFY_CERT for llHttpRequest
E. Allen Soard
2011-04-11
1
-3
/
+31
*
create "config show" as a region console command synonym for "config get".
Justin Clark-Casey (justincc)
2011-04-11
1
-5
/
+13
*
Make it more obvious when it happens that DLL plugin loading fails. Improve ...
Justin Clark-Casey (justincc)
2011-04-11
1
-1
/
+2
*
Merge branch 'queuetest' of ssh://opensimulator.org/var/git/opensim into queu...
Mic Bowman
2011-04-11
1
-1
/
+75
|
\
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*
Fix a bug in the computation of the RTO. Basically... the RTO (the
Mic Bowman
2011-04-04
1
-2
/
+2
|
*
Fixed the prioritizer functions for the new priority queues
Mic Bowman
2011-04-04
1
-210
/
+82
|
*
Implements adaptive queue management and fair queueing for
Mic Bowman
2011-04-04
2
-120
/
+304
*
|
Removed some priority queue debugging code
Mic Bowman
2011-04-11
1
-80
/
+0
*
|
Changed the "not in scene" check in the prioritizier to just
Mic Bowman
2011-04-10
1
-2
/
+3
*
|
Split the priority queue class into a seperate file. LLClientView
Mic Bowman
2011-04-10
2
-205
/
+245
*
|
Fix a bug in the computation of the RTO. Basically... the RTO (the
Mic Bowman
2011-04-10
1
-2
/
+2
*
|
Fixed the prioritizer functions for the new priority queues
Mic Bowman
2011-04-10
1
-210
/
+82
*
|
Implements adaptive queue management and fair queueing for
Mic Bowman
2011-04-10
2
-120
/
+304
*
|
Add support for the new display name related functions in LSL. This does not
Melanie
2011-04-08
5
-4
/
+97
*
|
trivial whitespace removal to trigger a panda rebuild
Justin Clark-Casey (justincc)
2011-04-08
1
-11
/
+3
*
|
Fix bug where on duplication, the root part local id was continually used in ...
Justin Clark-Casey (justincc)
2011-04-06
1
-1
/
+1
*
|
Signal prim count taint if the AbsolutePosition of a scene object changes.
Justin Clark-Casey (justincc)
2011-04-06
2
-4
/
+28
*
|
Improve previous ILandObject method doc.
Justin Clark-Casey (justincc)
2011-04-06
3
-49
/
+87
*
|
Add method doc to some land bitmap methods in ILandObject.
Justin Clark-Casey (justincc)
2011-04-06
2
-18
/
+48
*
|
Change some text to make the autoreturn mechanism more obvious, and align wit...
Justin Clark-Casey (justincc)
2011-04-05
2
-3
/
+8
*
|
properly refresh object owner list when refresh button is hit on land parcel ...
Justin Clark-Casey (justincc)
2011-04-05
2
-9
/
+14
*
|
remove now unused individual LandData prim counts.
Justin Clark-Casey (justincc)
2011-04-05
5
-124
/
+27
*
|
replace magic numbers in llGetParcelPrimCount() with constants
Justin Clark-Casey (justincc)
2011-04-05
1
-22
/
+8
*
|
switch llGetParcelPrimCount() to use new prim counts module
Justin Clark-Casey (justincc)
2011-04-05
1
-46
/
+39
*
|
If an object is selected, then don't include it in owner/group/others prim co...
Justin Clark-Casey (justincc)
2011-04-05
1
-13
/
+18
*
|
Handle the client's parcel info requests asynchronously rather than synchrono...
Justin Clark-Casey (justincc)
2011-04-05
1
-1
/
+1
*
|
Make the "All Estates" option work from the client (this makes chosen changes...
Justin Clark-Casey (justincc)
2011-04-05
6
-11
/
+183
|
/
*
Implement rezzing coalesced objects
Melanie
2011-04-03
1
-11
/
+0
*
Implement rezzing coalesced objects
Melanie
2011-04-03
1
-105
/
+172
*
Implement taking of coalesced objects.
Melanie
2011-04-03
3
-198
/
+274
*
Make CHANGED_OWNER work for deeding and god-mode in-world change
Melanie
2011-04-03
1
-0
/
+4
*
Comment out some startup logging lines to make up for the one I added earlier...
Justin Clark-Casey (justincc)
2011-04-02
7
-36
/
+4
*
If land is not group owned (group ID is always UUID.Zero) then don't check if...
Justin Clark-Casey (justincc)
2011-04-02
1
-2
/
+0
*
add test for removing group owned objects
Justin Clark-Casey (justincc)
2011-04-02
1
-0
/
+32
*
add test for adding group object, factor out initial zero counts test
Justin Clark-Casey (justincc)
2011-04-02
1
-7
/
+45
*
add remove others object prim count test
Justin Clark-Casey (justincc)
2011-04-02
1
-0
/
+23
*
refactor: rename m_dummyUserId to m_otherUserId
Justin Clark-Casey (justincc)
2011-04-02
1
-9
/
+9
*
If the land has no group ownership (it is UUID.Zero) then don't put prims in ...
Justin Clark-Casey (justincc)
2011-04-02
2
-2
/
+23
*
A stab at making CHANGED_OWNER work
Melanie
2011-04-01
2
-22
/
+12
*
check threat configuration for LSL print()
dahlia
2011-03-31
1
-1
/
+6
*
implement LSL "print()" API function
dahlia
2011-03-31
3
-1
/
+13
*
When asked to join region to existing estate, make first estate name the defa...
Justin Clark-Casey (justincc)
2011-04-01
1
-5
/
+2
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