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* Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-02-082-18/+18
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| * endline fix 2Teravus Ovares (Dan Olivares)2010-02-061-6/+6
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| * Endline fixTeravus Ovares (Dan Olivares)2010-02-061-12/+12
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* | add some method doc to IDynamicTextureManagerJustin Clark-Casey (justincc)2010-02-081-2/+59
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* | refactor: Reuse SceneObjectGroup.IsAttachmentCheckFull() in ↵Justin Clark-Casey (justincc)2010-02-082-5/+12
| | | | | | | | Scene.AddSceneObject since this wraps a check that is much less clear
* | Add EventManager.OnIncomingSceneObject event which is triggered by an ↵Justin Clark-Casey (justincc)2010-02-084-17/+58
| | | | | | | | | | | | incoming scene object Add a read-only Attachments property to ScenePresence
* | minor: log what kind of wearable cannot be foundJustin Clark-Casey (justincc)2010-02-052-5/+6
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* Revert "Old OpenSim installations may have no AssetCaching setting in ↵Justin Clark-Casey (justincc)2010-02-051-3/+1
| | | | | | | | config-include/StandaloneCommon.ini [Modules] (or no [Modules] at all)" This will be replaced by a better solution where an enabled baking module will fail if no cache is in place (same for dynamic texture modules) This reverts commit 7058a4c2597a2b76704e906b73ae7077ff805b16.
* Old OpenSim installations may have no AssetCaching setting in ↵Justin Clark-Casey (justincc)2010-02-051-1/+3
| | | | | | | config-include/StandaloneCommon.ini [Modules] (or no [Modules] at all) If this is the case, this patch makes CenomeAssetCache the default cache (which matches that selected in StandaloneCommon.ini.example) Not having an asset cache may lead to a continual loop of appearance baking failures and cause dynamic textures not to work, among other effects
* refactor: chain two ScenePresence constructors together to eliminate common ↵Justin Clark-Casey (justincc)2010-02-042-16/+14
| | | | code. No functional changes
* Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-02-043-17/+17
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| * Applying patch #4534 by Misterblue to fix ODE physics stickinessJohn Hurliman2010-02-041-0/+2
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| * Revert "change position of OnAttach event firing so that this also happens ↵Melanie2010-02-042-17/+15
| | | | | | | | | | | | | | | | when a user teleports into a region" The behavior introduced here is not compatible with SL This reverts commit b6bee4999c9d238a052022f105069ea4eb85f8f4.
* | minor: one method docJustin Clark-Casey (justincc)2010-02-042-3/+8
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* Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-02-031-3/+3
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| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-02-034-17/+57
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| * | allow terrain collision events after regular collision checkradams12010-02-031-3/+3
| | | | | | | | | | | | Signed-off-by: Melanie <melanie@t-data.com>
* | | minor: remove one mono compiler warningJustin Clark-Casey (justincc)2010-02-031-3/+1
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* | | minor: remove one mono compiler warningJustin Clark-Casey (justincc)2010-02-031-10/+8
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* | | minor: add a smidgen of EventManager docJustin Clark-Casey (justincc)2010-02-032-6/+6
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* | | For each delegate added to events in the EventManager, catch and log but do ↵Justin Clark-Casey (justincc)2010-02-031-314/+1128
| | | | | | | | | | | | | | | | | | not propogate any exceptions that come back This stops exceptions thrown by modules from disrupting the kernel and still allows other delegates to be executed normally
* | | add an IsRoot property to sopJustin Clark-Casey (justincc)2010-02-032-1/+24
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* | | minor: comment out a log line in ScenePresenceJustin Clark-Casey (justincc)2010-02-031-2/+1
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* | | minor: remove a couple of mono warningsJustin Clark-Casey (justincc)2010-02-032-4/+1
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* | | change position of OnAttach event firing so that this also happens when a ↵Justin Clark-Casey (justincc)2010-02-032-15/+17
| | | | | | | | | | | | user teleports into a region
* | | refactor: move world comm message queueing into its own methodJustin Clark-Casey (justincc)2010-02-021-23/+13
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* | minor: copy some method doc from the WorldComm implementation to the interfaceJustin Clark-Casey (justincc)2010-02-021-0/+39
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* | minor: add method doc to sop.SetScriptEvents()Justin Clark-Casey (justincc)2010-02-021-0/+5
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* | minor: add some documentation to EventManager.OnObjectGrabJustin Clark-Casey (justincc)2010-02-021-15/+8
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* | minor: add reminder to lock SOG.Children before using it directly in order ↵Justin Clark-Casey (justincc)2010-02-021-2/+5
|/ | | | to avoid threading issues
* minor: rename GetScriptPrimType() to GetPrimType()Justin Clark-Casey (justincc)2010-02-012-4/+4
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* move hollow sphere faces bug back up to LSL_Api.csJustin Clark-Casey (justincc)2010-02-012-37/+52
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* remove now duplicated shape code from LSL_Api.csJustin Clark-Casey (justincc)2010-02-012-194/+49
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* Copy prim face color setting code from LSL_Api down into SOP so that non-LSL ↵Justin Clark-Casey (justincc)2010-02-012-1/+192
| | | | callers can use it
* Actually make EventManager.OnAttach() fire when an object is attached. ↵Justin Clark-Casey (justincc)2010-02-012-2/+6
| | | | Previously, only detach was firing!
* Don't try to start attachment scripts or send updates if the attachment ↵Justin Clark-Casey (justincc)2010-02-012-27/+64
| | | | itself has been unsuccessful
* apply http://opensimulator.org/mantis/view.php?id=4486Justin Clark-Casey (justincc)2010-01-301-1/+1
| | | | | fix compilation of mrm scripts using microthreaded parmeter Thanks ziah
* Apply http://opensimulator.org/mantis/view.php?id=3334Justin Clark-Casey (justincc)2010-01-294-1/+58
| | | | | | Send continuous touch() events if the left mouse button is held down while moving over an object This conforms with Linden Lab practice Thanks Revolution
* Apply http://opensimulator.org/mantis/view.php?id=4548Justin Clark-Casey (justincc)2010-01-291-1/+1
| | | | | Fix command params check on fcache expire <datetime> Thanks coyled
* use common sop2 setup for TestMergeOarV0_2()Justin Clark-Casey (justincc)2010-01-291-16/+12
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* make TestSaveOarV0_2() use a common part2 constructionJustin Clark-Casey (justincc)2010-01-291-18/+14
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* use common part1 createio nin TestMergeOarV0_2()Justin Clark-Casey (justincc)2010-01-291-16/+5
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* minor: swap which part uses the automatically set up scene in TestMergeOarV0_2()Justin Clark-Casey (justincc)2010-01-291-25/+13
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* use common part1 creation in ArchiverTests.TestLoadOarV0_2()Justin Clark-Casey (justincc)2010-01-291-30/+28
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* refactor out scene object 1 creation n ArchiverTetssJustin Clark-Casey (justincc)2010-01-291-44/+22
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* factor out scene setup in ArchiverTestsJustin Clark-Casey (justincc)2010-01-291-40/+53
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* improve locking of m_items in SceneObjectPartInventoryJustin Clark-Casey (justincc)2010-01-291-85/+133
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* Add method to get all items with the same name from a particular primJustin Clark-Casey (justincc)2010-01-293-7/+41
| | | | Extend load oar test to check loading of a sound item
* Resolve one more conflict I overlookedMelanie2010-01-291-14/+0
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* Revert "Updates all IRegionModules to the new style region modules."Melanie2010-01-2973-1780/+861
| | | | This reverts commit ec3c31e61e5e540f822891110df9bc978655bbaf.