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* * Fixed situation where sometimes your avatar tries to land and gets 'put' 80...Teravus Ovares2008-01-041-1/+8
* * Added the ability for estate managers to use the magic secondlife blue card...Teravus Ovares2008-01-045-33/+133
* * Fixing a the time clock issue on Sim Restart messages. See Mantis 287Teravus Ovares2008-01-041-2/+3
* * Made covenant changes made in the estate tools persist across sim restarts.Teravus Ovares2008-01-031-1/+2
* Tweaked "show users" formatting, added user's IP address to display.Brian McBee2008-01-032-7/+14
* * changed form Debug to Verbose on Texture sendinglbsa712008-01-031-1/+1
* * Added removal of TextureSenders and UserTextureDownloadService on agent lea...lbsa712008-01-033-5/+34
* Set svn:eol-style.Jeff Ames2008-01-032-232/+232
* * Some work on TextureDownloadModulelbsa712008-01-033-214/+236
* Reduce maximum number of items in an inventory packet to approximate Linden s...Justin Clarke Casey2008-01-031-3/+3
* Fix mantis 280 - sim crashes when a prim is deleted.Justin Clarke Casey2008-01-031-0/+1
* I have fixed the ZeroDecodeCommand bug, and restored my packet recycling code...Johan Berntsson2008-01-037-79/+75
* Minor refactoring to expose PrimInventory from SceneObjectPartJustin Clarke Casey2008-01-021-7/+15
* * Added the ability for Region Owners to add and remove estate managers using...Teravus Ovares2008-01-022-26/+84
* Full .dll-name in config option for ScriptEngine. Loading only scriptengine s...Tedd Hansen2008-01-021-3/+3
* * Did a bit of estate work. Added some fields to EstateSettings.xml for est...Teravus Ovares2008-01-023-5/+97
* * Trying to address TextureSender issueslbsa712008-01-022-37/+43
* * Re-wrote IM that sends the friend request so that it displays the name of t...Teravus Ovares2008-01-023-6/+13
* * Updates UserServer Teravus Ovares2008-01-021-1/+174
* Fixed nant compile problemTedd Hansen2008-01-011-8/+17
* Trying to fix nant compile errorTedd Hansen2008-01-011-327/+318
* Temp removed new data types patch from Mantis #272, causing compile problems ...Tedd Hansen2008-01-011-336/+337
* Minor changes. Changed Prebuild.xml to avoid first-time-compile error because...Tedd Hansen2008-01-011-306/+330
* Adrianas 0000272 -- I think we need to implement standard string/integer/floa...Tedd Hansen2008-01-011-0/+304
* Fixed string issue in compilerTedd Hansen2008-01-012-35/+49
* * You can add and remove a friend in standalone now within the same simulator...Teravus Ovares2008-01-019-36/+390
* Correction of last commitTedd Hansen2007-12-313-97/+102
* Changed type comparison from String to object typeTedd Hansen2007-12-311-9/+9
* Correct location of DotNetEngine. Remove some debug stuff since my addins pr...Justin Clarke Casey2007-12-311-15/+5
* Set svn:eol-style and svn:ignore.Jeff Ames2007-12-315-728/+728
* Changed from "Load all .dll's in ScriptEngine" to "Load only DotNetEngine" (t...Tedd Hansen2007-12-311-1/+3
* Standard library folders can now be configued in the xml in inventory/OpenSim...Justin Clarke Casey2007-12-312-6/+21
* * Added a catch for RemotingErrors on the TCP initTeravus Ovares2007-12-311-0/+4
* * Added graceful remote script server connection error handlingTeravus Ovares2007-12-303-46/+298
* * Fixed References in Prebuild so the project compilesTeravus Ovares2007-12-302-4/+43
* Comments + fix = in theory stand alone script server + "RemoteSevrver" Script...Tedd Hansen2007-12-303-2/+5
* server->script event path almost ready for remote scriptengine (translation t...Tedd Hansen2007-12-305-85/+127
* Added ScriptEngine.RemoteServer moduleTedd Hansen2007-12-304-0/+424
* In this commit I am using an editor feature called "Save All" before I commit.Tedd Hansen2007-12-305-1/+23
* Added comments to ScriptEngine classes that explains what their purpose isTedd Hansen2007-12-307-0/+71
* * re-applied AddNewPrim refactoring... third time now...lbsa712007-12-301-36/+34
* * Patch from Alondria that re-fixes llSetColorTeravus Ovares2007-12-301-20/+20
* * This update rolls back the packetpool and LibSL changes. Please retest and...Teravus Ovares2007-12-3010-167/+158
* * Applied Melanie's same instance IM fix. This will make IMs work within the...Teravus Ovares2007-12-302-5/+18
* * Extracted out old RezObject method placing at absolute pos without the rayt...lbsa712007-12-291-0/+5
* * Patch from Melanie provides Util.CleanString and uses it on the prim name a...Teravus Ovares2007-12-282-3/+2
* * applied melanie's matnis patch #255. Thanks Melanie.Teravus Ovares2007-12-281-2/+2
* * Rezzing items from Inventory on top of other prim rezzes them 0.5 meters ab...Teravus Ovares2007-12-283-10/+33
* * Made a copy of parts before updating to avoid dictionary updated exceptions...lbsa712007-12-282-4/+10
* * redid the AddNewPrim refactoring as that got lost in r2855lbsa712007-12-281-35/+34